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    posted a message on Looking for a "Hardcore" Storyline option!
    You want an option tailored to have a storyline with audio changed to your tastes? To have specific sequences that bother you specifically to be specifically changed in specificness?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III: I remember when...
    The very first week in Inferno when it was possible to be a 0 vit Wizard and rely purely on Energy armor>Force armor and life regen. Man I was sad when they broke that!
    Posted in: Diablo III General Discussion
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    posted a message on Gambling with Kadala...
    It's not gambling if the odds are in your favor.
    Posted in: Diablo III General Discussion
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    posted a message on Having an issue to going to any act on Campaign Mode
    You can change the quest that you want to start on in the Game Settings menu, but the mode where you actually go wherever you want is called Adventure Mode, and you also switch to that mode in the game settings menu.
    Posted in: Diablo III General Discussion
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    posted a message on 61mil Crusader thorns build!!
    Aaah, ok. I've been praying and hoping and praying for the Thorns set myself, since it seems like a lot of fun to just plow headlong through mobs, glad to see Thorns can still be super viable!
    Posted in: Crusader: The Church of Zakarum
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    posted a message on Repeat Legendary Drops from Kadala
    5 Coven shields? As in Coven's Criterion? As in the shield that's only available from Act 2 bounties? Eeeeeh?
    Posted in: Diablo III General Discussion
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    posted a message on 61mil Crusader thorns build!!
    Correct me if I'm wrong, won't they be breaking the Thorns thing in a hotfix soon? It's scaling improperly with torment I thought
    Posted in: Crusader: The Church of Zakarum
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    posted a message on When is Weapon Damage King?
    Well, the whole point of the best legendaries is to change your playstyle, really. Build your playstyle around your gear, rather than just trying to maximize your sheet damage.



    For example, two of the first legs I got upon hitting 70 were a Blade of Prophecy and an Eberli Chalo shield (reduces Heaven's Fury CD by 45%) so I've decided to go with a build that uses both of them for constant throughput damage, omitting Bombardment from my spec so I'm focused on more constant damage, rather than one huge damage spike followed by a long low damage period.
    Posted in: Crusader: The Church of Zakarum
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    posted a message on When is Weapon Damage King?
    The effect of Blade of Prophecy is incredible, seriously. For starters, it straight up doubles condemn's damage single target. And in a pack? Picture 4 mobs all hitting each other with condemn, after you hit them with condemn. Quintuple damage. It doesn't also trigger condemn's rune, but rather the explosion just goes off instantly on the mob as well.

    Golden Flens can be brutal as well, allowing you to basically spam Sweep if a pack of mobs is large enough. Couple it with a Cindercoat and you might not need to hit your generator on large packs at all. And doubling bombardment impacts... well, so many strong Crusader builds use bombardment, why wouldn't you consider that?
    Posted in: Crusader: The Church of Zakarum
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    posted a message on Dead hc charchater
    'Shit happens' isn't a particularly good reason to lose your cool and break your roommate's stuff. The mantra of 'shit happens' usually involves just sighing and shaking one's head, and then moving on with their lives, rather than going 'RRAHAHHHAGHHGHG WHY DOES SHIT HAVE TO HAPPEN TO ME HULK SMASH'
    Posted in: Diablo III General Discussion
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    posted a message on My "FireThunder" Build.
    I've got a full lightning build of my own going (barring my WotHF rune) that is substantially different from others, but also relies on one particular item, if you've got it: Strongarm Bracers.

    http://us.battle.net/d3/en/profile/Hersheys-1791/hero/4742287

    The key is that Cyclone Strike counts as a knockback for the purposes of Strongarm Bracers. A 1.3 million lashing tail crit ends up critting for nearly 2 million instead. The breakdown:

    Way of the Hundred Fists: Fists of Fury
    Purely because my bracers rolled holy damage. This rune could easily be switched to others. I'm fond of the movement/attack speed rune, Blazing Fists, as well. WotHF also helps generate the extreme spirit needs for the build.

    Lashing Tail Kick: Scorpion Sting
    As all others have mentioned, this hits hard, and it stuns. It's a winner.

    Cyclone Strike: Eye of the Storm
    Not just because it's lightning damage, but the spirit reduction is KEY. This build is about yanking mobs in, and then lashing them in the face two or so times, then yanking them again, keeping the fat bonus from Strongarms in play. Between each Lashing Tail Kick, it's easy to get in two hits from WotHF, which leads to the next skill...

    Sweeping Wind: Cyclone
    Not only is it lightning, but WotHF is hitting so many times a second that this spawns tornadoes like a pre-patch Sweeping Wind.

    Mantra of Healing: Time of Need
    This keeps you alive even in the worst of packs. When elites throw down lots of ground crap (including Orbiter, Frozen Orb, even Thunderstorm below Torment IV or V depending on your resists), spamming this instead of Cyclone Strike will keep you alive through anything. Anything, I promise. Anything but chilling in arcane lasers, anyways. To make it even stronger, getting a 2-set Innas or some other large source of life-per-spirit is great, as popping it then becomes not only a shield, but a strong heal as well. With the 2-set, I feel like I could confidently drop my lifesteal weapon for one of dem tasty-looking Odyn Sons, if I could just find one.

    Serenity: Unwelcome Disturbance
    Feel free to pop another rune in here. I like the extra damage it does personally, but a 4 second serenity is just as viable.

    The passives----

    Exalted Soul
    Chant of Resonance
    Sieze the Initiative (replace with Resolve, or Guiding Light if you feel secure)
    Chant of Resonance you say? What the hell is wrong with me? Well, Chant of Resonance is what lets me pop Mantra of Healing forever. Stand in poison, take a dozen reflect damage mobs to the face, stand in desecrate, stand in molten, when I'm up against an elite with a ground effect, this allows me to effectively pop Mantra of Healing twice or more a second, keeping me shielded forever. If my spirit ever does fall, that's when I pop Serenity as well and regen it back up. Since only about half of elite packs are susceptible to Cyclone Strike, you're not losing out much by spamming it anyways. That it shields your allies as well is even better, as you'll be saving the butts of your ranged friends when you run into a reflect damage pack, who take 0 damage, as opposed to rapidly killing themselves.



    This build has no problems whatsoever in Torment IV without a party, but in a party it really, really, really shines. Yank enemies in, Lash and stun them once, and the whole pack is abruptly dead. I call it the Making Friends spec, because Cyclone Strike makes so many undead and demonic friends. They keep dying for some reason though.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Super Source 89-381 dmg int/vit/18MF/15power
    Bump, ending soon, 1 mil c/o
    Posted in: US Servers Trading
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    posted a message on Super Source 89-381 dmg int/vit/18MF/15power
    1 mil c/o
    Posted in: US Servers Trading
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    posted a message on Super Source 89-381 dmg int/vit/18MF/15power
    Bump^
    Posted in: US Servers Trading
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    posted a message on Super Source 89-381 dmg int/vit/18MF/15power
    Bump, 800k offer so far.
    Posted in: US Servers Trading
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