any +(elemental) damage, +min dam, +max dam and +% dam are taken into account by the damage range shown by the weapon and therefor by it's total DPS shown.
I'm 99% sure this is the case as well. The white damage range should include all damage modifiers AFAIK.
I haven't really felt that Diamond skin would help thus far. Instead I've taken archon for elites where zerging down mobs is possible and blizzard with the reduced AP cost rune for when it isn't. My RMB is Disintigrate/Chaos, and I try to use this with Arcane Dynamo as frequently as often as possible. Hard-hitting mobs aren't really the problem at all--it's mobs that can hit me and don't trigger illusionist. If anything I've thought of dropping Prodigy and taking Glass Cannon for that reason.
0
I'm 99% sure this is the case as well. The white damage range should include all damage modifiers AFAIK.
0
0
I haven't had this problem yet, but maybe act 2 is that brutal. For act 1 I'm using illusionist/ fracture teleport as well.
http://us.battle.net/d3/en/calculator/wizard#aiQlmO!dcT!YZYbcY
I haven't really felt that Diamond skin would help thus far. Instead I've taken archon for elites where zerging down mobs is possible and blizzard with the reduced AP cost rune for when it isn't. My RMB is Disintigrate/Chaos, and I try to use this with Arcane Dynamo as frequently as often as possible. Hard-hitting mobs aren't really the problem at all--it's mobs that can hit me and don't trigger illusionist. If anything I've thought of dropping Prodigy and taking Glass Cannon for that reason.