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    posted a message on WTF!!! Input limit reached.
    Quote from Adon

    Quote from Nuvian

    Quote from Leonk0

    I wish SO...so so so so so so bad they would LISTEN to the community istead of RUINING this game completly.
    This is ... I cant even put words on it.. Its so bad allready, why make it even worse??

    :(
    Whats so bad about forcing people to play/experience the game content?
    I seriously doubt that blizzard's goal was for people to make a game every 30 seconds so they can run after a goblin or destroy 20 jars.
    IDK, I wish they made a world that was worth playing through the content ha. They wouldn't have to stop everyone from playing how they want to play if they made a world entertaining enough to play over and over again. D2 didn't prevent or stop people from playing how they wanted and it was amazing, this...this is just sad.

    D2 =/= D3
    Blizzard North =/= Activision-Blizzard
    Posted in: Diablo III General Discussion
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    posted a message on Multishot - Only 1 viable rune choice
    Quote from RockmanDoom

    Multishot was always and should always be a spamable skill.

    Was. Past tense. Welcome to the present.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Diablo III - Game Design Update
    Quote from InfidelMan

    Oh look, nerf. That's all they are capable of. And I'm glad to see that they are in complete denial on itemization issues, it's obvious as day light that they're trying to center the game around AH like we're some freaking brokers!. Inferno is just part of the problem. I'm starting to finally realize that blizzard just doesn't care anymore, not a fan on their minds. I was hoping for something serious and for blizzard to admit their mistakes and listen to the community, but no, 'we;re just gonna nerf there and there, remove one gem required to make a higher tier gem and uh... yeah, thanks for buying the game'. Damn them for making me hate this game, asholes!

    You are aware, actually, no, you aren't since you're too young to know this obviously, but during Diablo II's reign, the community of Blues didn't really exist. When a new patch came out, you dealt with it. There was no direct feedback with Blizzard. Sure, there were message boards of sorts, but on fan sites, not official sites. You at least get an official reply from Blizzard, in depth about what they are changing and why, or what they are thinking or what direction they want to take the game. If you hate the game, then don't play it. Pretty simple. But you won't, you'll keep playing because you cared enough to make an account on here and bitch.
    Posted in: News & Announcements
  • 1

    posted a message on Diablo III - Game Design Update
    Quote from Red_Panda

    Quote from robotwars2

    Yawn. They're using a bunch of wordy responses in hopes to confuse the reader's actual issues with the game. Straw man, deflection, camouflaging. Whatever. The game is flawed, it's lazy, and it's cheap. I don't die because I'm bad, I die because the game mechanics are cheap. There's no skill, there's no intense moments where I have to use a correct sequence to survive a given situation (unless you consider trap, kite, run,shoot "skill"). And now I'm just about out of hell and feel like I accomplished nothing. Why? Because when I died I just went back to the mobs and unloaded and died again and repeat. There were no tactics, nothing other than kiting and shooting and dying. Obviously you want this to be a gear check.. great. Guess what? I didn't get a single rare item in Hell for my class. I didn't get a single upgrade in hell. The harder the game got, the worse the drops got. This is a fact. Sure, involve luck, but should lucky keep me completely out of balancing my character when I'm putting more time and effort into the game? This makes no sense. But hey, I got a bunch of other classes upgrades and rares. What a coincidence, I can now use the auction house to sell these items and buy item that anther class got that would have benefited me. Why is this not shocking? Why, it's the RMAH. Obviously it hasn't been released, but that completely irrelevant considering it was meant to be released shortly after launch.

    So now I've purchased my gear in the AH. Fantastic. Wait, no it isn't. It completely contradicts the ARPG genre. Instead of being rewarded for my time and effort into killing those shiny yellow and bold blue mobs with an upgrade, I receive a golden ticket to log out of the game and reward myself with a hefty burden of browsing the auction house. Oh fun. Now that I've put the effort into killing these mobs I get to put even more time into rummaging through this annoying storefront. Just fantastic.

    Or you could have the willpower to actually farm. Pretty sure you didn't just play through the highest difficulty once in other ARPGs and end up with TEH GUD GEER!

    Good god, none of you have any will power whatsoever.

    I've purchased like 3 items off of the AH and I'm on the last quest of A3 Inferno, playing legit, by myself. (As in I didn't abuse that stupid ass SS/prep shit)

    Because these are all children, raised on WoW, in which their hands are held the entire game. The people I'm seeing post about how cheap this game is are both new gamers to the franchise who don't know anything about the "Diablo" playstyle, or they're old players who are just bitching that this isn't a carbon-copy (mechanics-wise) of their beloved D2. Instant gratification, and inability to adapt, are not conducive to this game. If you harbor either quality or both, then don't play and don't bitch.
    Posted in: News & Announcements
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