Hard to call 4/6 set a "Helltooth end-game guide" ... It's just pretty much standard pet doctor with crappy Hellthooth's instead of Blackthrone's...
End game= Using this set to the best of my ability at T6.
I'm not Blizzard, I did not design the set unfortunately. But people from the community asked me to make a video with it on T6, as efficient as I could get it.
Also int he video I repeat multiple times that it prob won't be at the level of Jeram Builds, and Jades until blizzard fixes either ZW or the set.
when you get lemons sir, you make lemonade........ or in this case you cast zombie wall
Hey guys I'm Debo, I Main the Witch Doctor class, ever since the beta for Diablo 3 Vanilla. Encouraging players to try out the Witch Doctor class, and enjoy Diablo 3 is my major focus. I started to do this by compiling my thoughts in guides, and streaming to provide information to those who seek it.
If allowed I'll be updating my guides through this post (if possible). If this isn't the place to post this type of information my apologies, I guess we will figure out another way.
**Increase Pet Damage for fetishes, Gargantuan, and Gargantuan Zombie Dog. Pretty Straight forward**
Shoulders: Aughilds Power
**+Combined with the fact were using Ring of Royal Grandeur, and Our shoulder/bracer slots are open this is an obvious choice.**
**+2 Piece set= 7% Decreased damage from melee/ranged attacks**
**+Ring of Royal Grandeur enables 3 piece set = 15% Increased Damage to elites, 15% Decreased Damage from elites.**
Gloves: Tasker and Theo
**+Increases attack speed for fetishes, Gargantuan, and Gargantuan Zombie Dog, with MOJ gives us T6 damage potential.**
Ring 1: Tall Mans Finger
**+Gives us a Gargantuan Zombie dog: Tanky, Absorbs 10% Dmg for Us, physical, does wonderful sustained damage.**
Ring 2: Ring of Royal Grandeur
**+Love it, or Hate it this ring is your best friend. Reduces set cost of all set items by 1, but nothing permited below 2 set pieces.**
Weapon: Star metal Kukri or Rhen'ho Flayer
**+Star Metal Kukri: Less Crowd Control, more Damage from BBV, a nice option, but you lose the "control" that flayer brings, and fetish generation potential.**
**+Rhen'ho Flayer: Crazy Fetish generation *check*, Crowd control *check*, Utility for solo, or group play this weapon has it all for the Hell tooth set.**
Off Hand: Uhkapian Serpent
**+Still looking for one myself (my other is dedicated to my Jade set), % damage as I take goes to my Super Tanky Zombie dog.... Thats already absorbing 10% of incoming damage to me? Gotta run it.**
Boots: Hell Tooth
**+Boots/Chest/Pants from Hell Tooth, gives us options to run End game pieces of geat that enables us to run T6**
Pants: Hell Tooth
**+Boots/Chest/Pants from Hell Tooth, gives us options to run End game pieces of geat that enables us to run T6**
**+Fleeting Strap: Strong Survivability Stats, and attack speed to help me generate fetishes.**
**+Harringtons: Strong Survivability Stats, and a very strong increase damage effect when triggered**
**+Witching Hour: Survivavility stats are lacking, but: Attack speed & Crit Damage on a belt make up for it.**
Chest: Hell Tooth
**+Boots/Chest/Pants from Hell Tooth, gives us options to run End game pieces of geat that enables us to run T6**
Bracer: Aughild's Search
**+Combined with the fact were using Ring of Royal Grandeur, and Our shoulder/bracer slots are open this is an obvious choice.**
**+2 Piece set= 7% Decreased damage from melee/ranged attacks**
**+Ring of Royal Grandeur enables 3 piece set = 15% Increased Damage to elites, 15% Decreased Damage from elites. **
Necklace: Any Amulet with Trifecta Stats or Phys Ele% dmg , Int, CC, CHD
**+As long as you have Trifecta stats running, or Ele Crit/Crit dmg amulet this will round out everything.**
**Skill build breakdown:**
**Active Skills:**
Spirit walk- "Jaunt"
**+Extended time in the spirit realm by 3 seconds, sounds good to me. Since we don't use alot of mana for this build it is a straight forward decision on this rune choice.**
Zombie dog- "Life Link"
**+Physical elemental property, Absorbs 10% of the Damage we take, and distributes it to our Gargantuan Super Tanky Zombie dog.**
**+Gargantuan Zombie Dog effect from Tall mans finger: Tanky, provides solid sustainable dps to the Build, and enables successful use of "Life Link Rune".**
Gargantuan- "Wrathful Protector"
**+Ok I know he likes to "herp de derp", and it's a fire property rune, but hey Jerams + Task Theo + Big Bad Voodoo = Explosive Damage vs elites......when not Derping.**
**+To aid this I would, advice summoning the Wrathful protector directly next to the elite, to decrease "derping".**
Big Bad Voodoo- "Slam Dance"
**+30% Increased damage, on top of the 20% increased attack speeed? We have our "Elite killing" spell.**
Plague of Toads- "Addling Toads"
**+Combined with Rhen'ho Flayer, we have Crowd Control, and extreme Fetish generation sure it's poison property, but the CC potential on Elites is amazing.**
**+Also with Zombie wall, if played correctly you provided utility, and crowd control over almost any situation that arises in solo or grou play. **
Zombie Wall- "Wrecking Crew"
**+Were running only the 4 piece set for Hell Tooth, which provides a 2 second reduction on Zombie wall. This allows for our zombie wall to be cast every 6 seconds on the field of battle.**
**+6 Piece set is nice, however for end game damage potential, we reduce the set by 2 pieces, take the low cool down rate on ZW, and run Jeram, and Task and Theo to give us T6 damage potential.**
**+Zombie Wall + Low Cool Down + Taunting effect + Rhen'ho Flayer + Addiling Toads = Max Fetish Generation, protection & survivability, and massive amounts of utility.**
**Passive Skills**
Pierce the Veil:
**+20% increased damage, at the cost of 30% increased mana cost? We don't even use mana in this build, sounds like a winner.**
Fetish Sycophants
**+10% Chance to generate a Fetish on spell cast (that deals damage), and the fetishes are physical property. Rhen'ho Flayer with addiling toads also generates max fetishes in no time.**
**+Fetishes, are effected by Jeram, Task & Theo gloves, and will be protected by Zombie Wall wrecking crew taunting ability.**
Zombie Handler
**+Increases HP of our Zombie dog, Gargantuan, and personal HP by 20%, since our zombie dog is going to be taking a % our damage for us, and overral increases in toughness it's a no brainer.**
**+1 To Zombie dogs = More Dps for our Gargantuan Dog.**
Midnight Feast
**+50% increase Damage to Gargantuan, and Zombie Gargantuan Dog. Jerams + this skill = 120%-150% Increase damage total.
**+1 To Zombie dogs = More Dps for our Gargantuan Dog.**
Hey guys I'm Debo, I Main the Witch Doctor class, ever since the beta for Diablo 3 Vanilla. Encouraging players to try out the Witch Doctor class, and enjoy Diablo 3 is my major focus. I started to do this by compiling my thoughts in guides, and streaming to provide information to those who seek it.
If allowed I'll be updating my guides through this post (if possible). If this isn't the place to post this type of information my apologies, I guess we will figure out another way.
**GRIN REAPER TUTORIAL GUIDE:** **Theses Builds are a rough guideline to how they are structured. IF YOU PREFER A SKILL OVER ANOTHER, OR WANT TO CHANGE AROUND OR PLAY WITH A DIFFERENT RUNE SETUP, IT IS OK! THIS IS NOT THE END ALL BE BUILDS FOR WITCHDOCTOR AT THE END OF THE DAY, PLAY WHAT YOU LIKE!**
**Basic Starter Witch Doctor Builds T1-T2**
**Requires Minimal Gear**
Hey guys I'm Debo, I Main the Witch Doctor class, ever since the beta for Diablo 3 Vanilla. Encouraging players to try out the Witch Doctor class, and enjoy Diablo 3 is my major focus. I started to do this by compiling my thoughts in guides, and streaming to provide information to those who seek it.
If allowed I'll be updating my guides through this post (if possible). If this isn't the place to post this type of information my apologies, I guess we will figure out another way.
1
I'm not Blizzard, I did not design the set unfortunately. But people from the community asked me to make a video with it on T6, as efficient as I could get it.
Also int he video I repeat multiple times that it prob won't be at the level of Jeram Builds, and Jades until blizzard fixes either ZW or the set.
when you get lemons sir, you make lemonade........ or in this case you cast zombie wall
3
My Twitch Tag: spsDebo (http://www.twitch.tv/spsdebo)
If allowed I'll be updating my guides through this post (if possible). If this isn't the place to post this type of information my apologies, I guess we will figure out another way.
My armory Profile:
http://us.battle.net/d3/en/profile/Debo-1782/hero/1274676
Diablo fans Link to where I keep the growing list of all WD information:
http://www.diablofans.com/forums/diablo-iii-class-forums/witch-doctor-the-mbwiru-eikura/87828-showcased-builds-debos-witch-doctor-guide
**Now that the formalities are out of the way:**
**HELLTOOTH *END GAME* TUTORIAL GUIDE:**
**HELLTOOTH *END GAME* TUTORIAL GUIDE:**
Image Link to my gear that I use:
[Helltooth Gear/skills](http://imgur.com/YsFOcRY)
**Gearing list:**
Helm: Mask of Jeram
**Increase Pet Damage for fetishes, Gargantuan, and Gargantuan Zombie Dog. Pretty Straight forward**
Shoulders: Aughilds Power
**+Combined with the fact were using Ring of Royal Grandeur, and Our shoulder/bracer slots are open this is an obvious choice.**
**+2 Piece set= 7% Decreased damage from melee/ranged attacks**
**+Ring of Royal Grandeur enables 3 piece set = 15% Increased Damage to elites, 15% Decreased Damage from elites.**
Gloves: Tasker and Theo
**+Increases attack speed for fetishes, Gargantuan, and Gargantuan Zombie Dog, with MOJ gives us T6 damage potential.**
Ring 1: Tall Mans Finger
**+Gives us a Gargantuan Zombie dog: Tanky, Absorbs 10% Dmg for Us, physical, does wonderful sustained damage.**
Ring 2: Ring of Royal Grandeur
**+Love it, or Hate it this ring is your best friend. Reduces set cost of all set items by 1, but nothing permited below 2 set pieces.**
Weapon: Star metal Kukri or Rhen'ho Flayer
**+Star Metal Kukri: Less Crowd Control, more Damage from BBV, a nice option, but you lose the "control" that flayer brings, and fetish generation potential.**
**+Rhen'ho Flayer: Crazy Fetish generation *check*, Crowd control *check*, Utility for solo, or group play this weapon has it all for the Hell tooth set.**
Off Hand: Uhkapian Serpent
**+Still looking for one myself (my other is dedicated to my Jade set), % damage as I take goes to my Super Tanky Zombie dog.... Thats already absorbing 10% of incoming damage to me? Gotta run it.**
Boots: Hell Tooth
**+Boots/Chest/Pants from Hell Tooth, gives us options to run End game pieces of geat that enables us to run T6**
Pants: Hell Tooth
**+Boots/Chest/Pants from Hell Tooth, gives us options to run End game pieces of geat that enables us to run T6**
Belt: Harringtons Belt, Witch Hour, Fleeting Strap
**+Fleeting Strap: Strong Survivability Stats, and attack speed to help me generate fetishes.**
**+Harringtons: Strong Survivability Stats, and a very strong increase damage effect when triggered**
**+Witching Hour: Survivavility stats are lacking, but: Attack speed & Crit Damage on a belt make up for it.**
Chest: Hell Tooth
**+Boots/Chest/Pants from Hell Tooth, gives us options to run End game pieces of geat that enables us to run T6**
Bracer: Aughild's Search
**+Combined with the fact were using Ring of Royal Grandeur, and Our shoulder/bracer slots are open this is an obvious choice.**
**+2 Piece set= 7% Decreased damage from melee/ranged attacks**
**+Ring of Royal Grandeur enables 3 piece set = 15% Increased Damage to elites, 15% Decreased Damage from elites. **
Necklace: Any Amulet with Trifecta Stats or Phys Ele% dmg , Int, CC, CHD
**+As long as you have Trifecta stats running, or Ele Crit/Crit dmg amulet this will round out everything.**
**Skill build breakdown:**
**Active Skills:**
Spirit walk- "Jaunt"
**+Extended time in the spirit realm by 3 seconds, sounds good to me. Since we don't use alot of mana for this build it is a straight forward decision on this rune choice.**
Zombie dog- "Life Link"
**+Physical elemental property, Absorbs 10% of the Damage we take, and distributes it to our Gargantuan Super Tanky Zombie dog.**
**+Gargantuan Zombie Dog effect from Tall mans finger: Tanky, provides solid sustainable dps to the Build, and enables successful use of "Life Link Rune".**
Gargantuan- "Wrathful Protector"
**+Ok I know he likes to "herp de derp", and it's a fire property rune, but hey Jerams + Task Theo + Big Bad Voodoo = Explosive Damage vs elites......when not Derping.**
**+To aid this I would, advice summoning the Wrathful protector directly next to the elite, to decrease "derping".**
Big Bad Voodoo- "Slam Dance"
**+30% Increased damage, on top of the 20% increased attack speeed? We have our "Elite killing" spell.**
Plague of Toads- "Addling Toads"
**+Combined with Rhen'ho Flayer, we have Crowd Control, and extreme Fetish generation sure it's poison property, but the CC potential on Elites is amazing.**
**+Also with Zombie wall, if played correctly you provided utility, and crowd control over almost any situation that arises in solo or grou play. **
Zombie Wall- "Wrecking Crew"
**+Were running only the 4 piece set for Hell Tooth, which provides a 2 second reduction on Zombie wall. This allows for our zombie wall to be cast every 6 seconds on the field of battle.**
**+6 Piece set is nice, however for end game damage potential, we reduce the set by 2 pieces, take the low cool down rate on ZW, and run Jeram, and Task and Theo to give us T6 damage potential.**
**+Zombie Wall + Low Cool Down + Taunting effect + Rhen'ho Flayer + Addiling Toads = Max Fetish Generation, protection & survivability, and massive amounts of utility.**
**Passive Skills**
Pierce the Veil:
**+20% increased damage, at the cost of 30% increased mana cost? We don't even use mana in this build, sounds like a winner.**
Fetish Sycophants
**+10% Chance to generate a Fetish on spell cast (that deals damage), and the fetishes are physical property. Rhen'ho Flayer with addiling toads also generates max fetishes in no time.**
**+Fetishes, are effected by Jeram, Task & Theo gloves, and will be protected by Zombie Wall wrecking crew taunting ability.**
Zombie Handler
**+Increases HP of our Zombie dog, Gargantuan, and personal HP by 20%, since our zombie dog is going to be taking a % our damage for us, and overral increases in toughness it's a no brainer.**
**+1 To Zombie dogs = More Dps for our Gargantuan Dog.**
Midnight Feast
**+50% increase Damage to Gargantuan, and Zombie Gargantuan Dog. Jerams + this skill = 120%-150% Increase damage total.
**+1 To Zombie dogs = More Dps for our Gargantuan Dog.**
**Video of build in action:**
**These builds were executed on T6**
[Hell Tooth End Game Build Tutorial Video](https://www.youtube.com/watch?v=cqj0SN5sWn0)
1
My Twitch Tag:
spsDebo (http://www.twitch.tv/spsdebo)
If allowed I'll be updating my guides through this post (if possible). If this isn't the place to post this type of information my apologies, I guess we will figure out another way.
My armory Profile:
http://us.battle.net/d3/en/profile/Debo-1782/hero/1274676
**Now that the formalities are out of the way:**
**GRIN REAPER TUTORIAL GUIDE:**
**Theses Builds are a rough guideline to how they are structured. IF YOU PREFER A SKILL OVER ANOTHER, OR WANT TO CHANGE AROUND OR PLAY WITH A DIFFERENT RUNE SETUP, IT IS OK! THIS IS NOT THE END ALL BE BUILDS FOR WITCHDOCTOR AT THE END OF THE DAY, PLAY WHAT YOU LIKE!**
**Basic Starter Witch Doctor Builds T1-T2**
**Requires Minimal Gear**
[Grim Reaper (Poison) ](http://us.battle.net/d3/en/calculator/witch-doctor#clUbRf!WVTe!ZbaZac)
[Grim reaper (Physical) ](http://us.battle.net/d3/en/calculator/witch-doctor#WlUZQf!WVTh!baacba)
**Mid Game Witch doctor Builds T3/T4** **Requires some set pieces, and gear that adds to ele% or Skill% amplifiers**
[Grim Reaper (Poison) ](http://us.battle.net/d3/en/calculator/witch-doctor#clUbRf!WVTe!ZbaZac)
[Grim reaper (Physical) ](http://us.battle.net/d3/en/calculator/witch-doctor#WlUZQf!WVTh!baacba)
[Grim reaper(Physical)Rhen'ho flayer](http://us.battle.net/d3/en/calculator/witch-doctor#WlUZfQ!VTWh!Ya.cab)
**End Game witch Doctor Builds T5/T6** **Requires very specific gear drops, and ele% & skill% amplifiers on all or most gear**
[Grim reaper(Physical)Rhen'ho flayer](http://us.battle.net/d3/en/calculator/witch-doctor#WlUZfQ!VTWh!Ya.cab)
**STATS YOU SHOULD BE LOOKING FOR**
**POISON BUILD**
Helm: Grin Reaper
Shoulders: Int,Vit,Armor/All resistance/ Life%, Aughilds Power
Gloves: Task & Theo
Ring 1: Poison ele% Stone of Jordan
Ring 2: Royal Ring of Granduer
Weapon: Int, Socket, Damage % <or> Int, Socket,Attack Speed <or> Int, Socket, Crit Damage
Off Hand: Int,Crit Chance, Socket<or> Life %/Vit
Boots: Int,Vit, Movement, Increase <skill> damage, <or> Int,Vit, Armor/All Res, Movement, <or> Black Thorns boots
Pants: Int,Vit, Socket, Ele% <or> Int, Vit, Armor/All Res, <or> Black Thorns pants.
Belt: Int, Vit, Life%/Armor, Attack Speed <or> Int,Vit,Attack Speed, Crit Damage, <or> Black Thorns Belt, <or> Harringtons
Chest: Int, Vit, socket, Increase <skill> damage <or> Int, Vit, Socket, Armor/All res, <or> Black Thorns Chest
Bracer: Aughild's Search
Necklace: Any Amulet with Trifecta Stats or Ele% dmg , Int, CC, CHD
**STATS YOU SHOULD BE LOOKING FOR**
**PHYSICAL**
Helm: Grin Reaper
Shoulders: Aughilds Power
Gloves: Tasker and Theo
Ring 1: Physical ele% Stone of Jordan
Ring 2: Royal Ring of Grandeur
Weapon: Int, Socket, Damage % <or> Int, Socket,Attack Speed <or> Int, Socket, Crit Damage, <or> Rhen'ho Flayer
Off Hand: Thing of the Deep
Boots: Int,Vit, Movement, Increase <skill> damage, <or> Int,Vit, Armor/All Res, Movement, <or> Black Thorns boots
Pants: Pants: Int,Vit, Socket, Ele% <or> Int, Vit, Armor/All Res, <or> Black Thorns pants.
Belt: Int, Vit, Life%/Armor, Elite damage <or> Int, Vit, Attack Speed, Crit Damage, <or> Black Thorns or Harringtons Belt
Chest: Int, Vit, socket, Increase <skill> damage <or> Int, Vit, Socket, Armor/All res, <or> Black Thorns
Bracer: Int,Vit,Crit Chance,ele% <or> Int, Vit,Crit Chance, LOH/Armor, <or> Aughild's Search
Necklace: Any Amulet with Trifecta Stats or Ele% dmg , Int, CC, CHD
**Video of builds in action:**
[Grin Reaper(Poison) tutorial video](https://www.youtube.com/watch?v=aUOqX412oW8)
**These builds were executed on T6**
[Grin Reaper(Physical/Rhen'ho flayer) tutorial video](https://www.youtube.com/watch?v=KjRSqXPin0Q)
1
My Twitch Tag: spsDebo (http://www.twitch.tv/spsdebo)
If allowed I'll be updating my guides through this post (if possible). If this isn't the place to post this type of information my apologies, I guess we will figure out another way.
My armory Profile:
http://us.battle.net/d3/en/profile/Debo-1782/hero/1274676
**Now that the formalities are out of the way:**
**TALL MANS FINGER TUTORIAL GUIDE:**
**END GAME TALL MAN FINGER T5-T6:**
Helm: Mask of Jeram
Shoulders: Aughilds Power
Gloves: Tasker and Theo
Ring 1: Tall Mans Finger (Herp de derp duh LOL)
Ring 2: Rpyal Ring of Grandeur
Weapon: Star metal or Kukri Rhen'ho Flayer or Axe of Sankis
Off Hand: Zunimassa String of Skulls
Boots: Zunimassa Trail
Pants: Black thorns or Hexing Pants
Belt: Black Thorns or Harringtons Belt
Chest: Zunimassa's Marrow
Bracer: Aughild's Search
Necklace: Any Amulet with Trifecta Stats or Ele% dmg , Int, CC, CHD
**Skill builds:**
[Tall mans Finger(Fire)+Zuni Build](http://us.battle.net/d3/en/calculator/witch-doctor#SPUYTQ!WgdR!aYaYbb)
[Tall mans Finger(Poison)+Zuni Build](http://us.battle.net/d3/en/calculator/witch-doctor#bPUYTQ!WgdR!acaabb)
[Tallmans Finger(Phys)+Zuni Build](http://us.battle.net/d3/en/calculator/witch-doctor#ZPUYTQ!WgdR!Zbabbb)
**Video of build in action:**
**These builds were executed on T6**
[Tall mans Finger(Fire) tutorial video](https://www.youtube.com/watch?v=T4ueWjD4rtU&noredirect=1)
[Tall mans Finger(Poison) tutorial video](https://www.youtube.com/watch?v=ge2bmzeBW6Y)
**Low Level -Mid Tier Tall Mans build:**
Helm: Int, Crit, Socket <or> Int, Crit, Attack Speed <or> Int, Vit, Crit
Shoulders: Int,Vit,Armor/All resistance/ Life%, Increase <skill> damage
Gloves: Int, Vit, Critical Chance, Critical Damage
Ring 1: Int, Avg Damage, Critical Chance, Critical Damage
Ring 2: Tall Mans Finger
Weapon: Int, Socket, Damage % <or> Int, Socket,Attack Speed <or> Int, Socket, Crit Damage
Off Hand: Int,Crit Chance, Socket, Increase <skill> damage <or> Life %/Vit
Boots: Int, Vit, Movement, Increase <skill> damage, <or> Int,Vit, Armor/All Res, Movement
Pants: Int,Vit, Socket, Ele% <or> Int, Vit, Armor/All Res
Belt: Int, Vit, Life%/Armor, Elite damage <or> Int, Vit, Attack Speed, Crit Damage
Chest: Int, Vit, socket, Increase <skill> damage <or> Int, Vit, Socket, Armor/All res
Bracer: Int,Vit,Crit Chance,ele% <or> Int, Vit,Crit Chance, LOH/Armor
Necklace: Int, Avg Damage, Crit Chance, Crit Damage <or> Int, Crit Chance, Crit Damage, Ele%
**Skills for when in Low Level Torments:**
[Tall mans Finger(Fire) Build](http://us.battle.net/d3/en/calculator/witch-doctor#ShUYTQ!WgdR!acaYcb)
[Tall mans Finger(Poison) Build](http://us.battle.net/d3/en/calculator/witch-doctor#bhUYTQ!WgdR!aaaaYb)
[Tall mans Finger(Physical) Build](http://us.battle.net/d3/en/calculator/witch-doctor#bfUYTQ!WgdR!baabZb)