Goodbye sweet prince Innarius.
Hello sexy Trag'Oul's, sorry I didn't see you earlier through the bone-nado, but I'm here now.
Goodbye sweet prince Innarius.
Hello sexy Trag'Oul's, sorry I didn't see you earlier through the bone-nado, but I'm here now.
Two very similar and one worthless exploit build (that has been fixed already). I'm guessing these are auto generated and not reviewed by a person prior to posting?
Now if only Blizzard could answer the two most important questions about the Necro...
When and how much?
In a company as large as Blizz, it's not surprising that people have been moved around or left the company.
In John's case, he's apparently been gone for a few months, imo a few months is at least 3, so I think it's safe to assume we got a 2.4 patch as well as season 5 without him on the team.
There's always promotions from within the existing team or even the option of hiring new blood.
Long story short, if Bliz wants to give D3 another expansion, they certainly have it within their power to do so without Yang or Boyarsky. If they're planning on D4, then yet again, they've got the manpower and hiring capabilities to make that happen.
Anyone losing their mind over either departure need to take their meds, it's all gonna be ok.
Yea, Greater Rifts aren't designed for the safety net HC players want to play with. The purpose of Greaters is to push things and if you push things, you will die.
Real men play both HC and SC.
Quote from bigfoot1291
Yeah must be nice to get greaters full of literally nothing but zombies and phasebeasts.
You realize that's how everyone manages to get through greater rifts above 60 right? You got to go fishing or you won't make it.
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Bots that play the game == Bad.
Pressing a key and then switching your numlock session so the computer believes you're continuing to press said key has been mentioned numerous times on the official forums. Not once has a Blue ever said it was frowned upon.
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You do it too early and
they'll just get new accounts and keep going, meaning Blizzard would
have to regularly ban (something they've historically never done to my
knowledge).
I'm pretty sure I've never seen anything in the ToS, EULA, or a blue post stating that the numlock auto casting was illegal.
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Nobody's posting anything on the THUD forums but I'll let you know when I get home from work if I'm banned and/or the length of time of it.
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If it were buffed to 125/5 per ancient instead of the current 100/4, LoN Bombardment Crusaders would be absurd, and maybe one or two other classes could make a viable LoN build.
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You have to believe Blizzard reads everything, they state it enough times. Ultimately impossible for them to respond to everything though.
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The cube has a list of what can and can't be added to it. I can assure you the Barb bracers are not able to be extracted to the cube.
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Do you happen to recall where you saw that? I've not seen any official response on that issue and I've been wondering.
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If you need Unity, then go with Unity/Occulus Ring (Occulus can roll double AS). Otherwise I usually prefer Occulus/Wyrmward on my Barb (Wyrmward and BK's Wedding Band on my DH to proc Intimidate). As others have said, stat concerns should be IAS and Cooldown Reduction. 80% Ess of Johan for the neck, can't die for the relic (with block chance) and I like the shield called Freeze of Deflection to give my Templar yet one more way to potentially freeze an enemy above 20%. Weapon should be a Eun-Jang-Do with the cold damage rerolled to Lightning Damage to proc the Wyrmward. Iddeally the Eun-Jang-Do will naturally roll AS but as long as you get AS on both rings and the neck you should be attacking more than fast enough to keep anything locked down sub 20%.
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Meh. Bad advice would be telling you to sit around and play in T1. Just the other day I was running a public rift with a DH who was only paragon level 30 or so. Crappy gear, effectively worthless, died often, but at the end of the game he walked away with three pieces of Nats and 2 pieces of Marauders that I didn't need.
Not to mention with such a low paragon level, every T6 rift is going to give you 2 or more paragon levels, once again helping get you to the point of the game that's more interesting.
But alas, if that's bad advice, then so be it. I'll stand by it. Game's terribly boring imo sub T6 (and to be perfectly clear, T6 is boring but you do what you got to do to get greater rift keystones)
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I mean no offense friend, but your build is not "Basically Nats". You don't have the belt, you don't have any of the Nat's pieces, you're using Elemental Arrow and Vengeance, and you're using the wrong runes on Companion and Evasive Fire. If your build is "basically Nats" then your build is "basically M6 or UE" as well.
Honestly your best bet to quickly gear up is to join a T6 public rift game and leech. Let the other people kill it for you. Spend shards on slots that will reward you with whatever set you want to build for, etc. etc. etc. Once you have a set in place (any DH set really) you should be able to immediately jump to the high 30s solo grifting, and if you pick up your Focus and Restraint rings along the way you should be able to jump to the mid 40s, all with overall crappy rolls on your set pieces simply because the set bonuses are so incredibly powerful they make up for it.
1
I'm not a fan of it. Friend of mine likes to leech off games all the time in pugs and I have to occasionally remind him whenever we get together "Hey, you're still wearing cain's, leorics ring and crown with a ruby, hellfire ring, and using a gem of ease instead of an emerald..." In general I simply leave a public game if there's an obvious person looking to leech or be carried.
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1) 3 more discipline is a potential 45% more damage for your spenders and Multishot, so my gut reaction is that bumping it to 12 discipline is worth way more than than rolling a potential 10% damage.
2) I don't know what values a quiver can roll max discipline between, but since the most MS damage you can get is 15%, and that's equal to 1 more discipline... I'd say the discipline reroll is once again the way to go?
I'd be interested in other opinions, especially if I'm horribly wrong in what I'm saying, but it seems like both cases you'd want more discipline for more damage.
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99% or more of the drops my Monk friend gets are absolutely worthless to me unless I'm going to roll a Monk... which I will, eventually, but not anytime soon.
The only time I care what my friends are getting are when we're playing the same class, and usually, we're playing together anyway so it's a non issue.
All that being said, I can certainly see the need for a trade system of sorts, but then the problem becomes making our D3 account valuable to the hackers again. I do like knowing that if someone does hack my BNet account, all they can really do is look at all my stuff. If they break it down, it's still mine. The only way they can really harm me is by buying something from the vendor to deplete my gold, but there's just no point in it for them.
0
Gear matters so much more than paragon.
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It's good that they don't share the same loot. It's still not enough to convince me to play in the season, but once that season ends, us non season players will get access to all that loot as the season players go on to their second season (and so on). There's no point in time except for perhaps the last season ever where the Season/Ladder gameplay has anything that won't eventually be available to non ladder toons.