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    posted a message on Ban wave in EU and US
    Quote from Psyborg»

    Quote from thatguy181»
    I'm pretty sure I've never seen anything in the ToS, EULA, or a blue post stating that the numlock auto casting was illegal.



    Isn't the automatic way of game play (auto casting, macros) bannable ? Binding a key to do 2345243 skills is legal?


    Well, if that is legal, then there is huge gap into bannable policies apart from the obvious (bots, 3rd party progs)

    Good news is there's not even one million skills in the game, let alone 2,345,243 skills so no key will do such a thing.

    Bots that play the game == Bad.

    Pressing a key and then switching your numlock session so the computer believes you're continuing to press said key has been mentioned numerous times on the official forums. Not once has a Blue ever said it was frowned upon.
    Posted in: Diablo III General Discussion
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    posted a message on Ban wave in EU and US
    Quote from thatguy181»

    Nobody's posting anything on the THUD forums but I'll let you know when I get home from work if I'm banned and/or the length of time of it.

    I'm still able to log in just fine (and I'm too lazy to be bothered with the whole "secondary windows account that only has access to D3 and nothing else"). All the people I know of who only use THUD and not bots are able to login just fine as well.
    Quote from Yetun

    i
    know quite a few botters that didet get hit - but thay havent been
    playing for a long time - thay need to ban 1-2 weeks after new season to
    hit more cheaters.

    You do it too early and
    they'll just get new accounts and keep going, meaning Blizzard would
    have to regularly ban (something they've historically never done to my
    knowledge).


    Quote from Psyborg

    Yeah, also the auto casters using numlock should get banned too, or using macro either


    /irony off


    either you ban EVERYONE using illegal methods, or no one. Banning partially is better than nothing but still meh..

    I'm pretty sure I've never seen anything in the ToS, EULA, or a blue post stating that the numlock auto casting was illegal.
    Posted in: Diablo III General Discussion
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    posted a message on Ban wave in EU and US

    Nobody's posting anything on the THUD forums but I'll let you know when I get home from work if I'm banned and/or the length of time of it.

    Posted in: Diablo III General Discussion
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    posted a message on 2.4.1 Datamine Commentary & Release Dates
    Quote from DanielSPoA»

    Well, if it's working as intended now, which it isn't, it will fall in next season as other sets have been improved.

    Unless you mean working as intended = two classes can be competitive with it.

    The problem with LoN, or any set designed to be used by all classes, is that the line you can walk as far as buffing it is concerned is very, very tight.

    If it were buffed to 125/5 per ancient instead of the current 100/4, LoN Bombardment Crusaders would be absurd, and maybe one or two other classes could make a viable LoN build.
    Posted in: Diablo III General Discussion
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    posted a message on 2.3 review and suggestions NEW PLEASE REPLY SO BLIZZ WILL SEE
    Quote from parshdude»

    Quote from Rebslack»

    Diablofans is a fan site, just like MMO-Champion for WoW. Blizzard employees may well post here, but they will not make themselves known to be employees of blizzard. Post your suggestions on the official forums if you want more of a chance of them being seen.



    i did post it on official forums but so many other posts there i didnt get seen and i wasnt gonna copy and spam this over and over

    You have to believe Blizzard reads everything, they state it enough times. Ultimately impossible for them to respond to everything though.

    Posted in: Diablo III General Discussion
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    posted a message on Kanai's Cube. Can old/existing legendaries be broken down?
    Quote from Nithanial»

    I was wondering about this also. I play on console and was lucky enough to snag the barb bracer before hotfix. I supose you just look at the list of whats left you can break down?

    The cube has a list of what can and can't be added to it. I can assure you the Barb bracers are not able to be extracted to the cube.

    Posted in: Diablo III General Discussion
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    posted a message on I hope cubing Furnace is not the only optimal choice...
    Quote from andersx»

    Quote from DomonKassui»

    ...regardless of build.

    I really hope the devs make it balanced so that we are not gimping our DPS too much by using other cubed weapon passives.


    Also I salvaged the 1 Furnace I found after months of playing and don't know when I'll find another. lol



    I feel you, they are indeed rare!


    However, a blue post said you can only put items found AFTER the patch in the cube collection. So no need pre-patch hoarding!

    Do you happen to recall where you saw that? I've not seen any official response on that issue and I've been wondering.

    Posted in: Diablo III General Discussion
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    posted a message on Templar setup for pushing Grifts

    If you need Unity, then go with Unity/Occulus Ring (Occulus can roll double AS). Otherwise I usually prefer Occulus/Wyrmward on my Barb (Wyrmward and BK's Wedding Band on my DH to proc Intimidate). As others have said, stat concerns should be IAS and Cooldown Reduction. 80% Ess of Johan for the neck, can't die for the relic (with block chance) and I like the shield called Freeze of Deflection to give my Templar yet one more way to potentially freeze an enemy above 20%. Weapon should be a Eun-Jang-Do with the cold damage rerolled to Lightning Damage to proc the Wyrmward. Iddeally the Eun-Jang-Do will naturally roll AS but as long as you get AS on both rings and the neck you should be attacking more than fast enough to keep anything locked down sub 20%.

    Posted in: Barbarian: Bastion's Keep
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    posted a message on Which Class Easiest to hardest?
    Quote from Spirets»

    I didn't mean "basically Nats" by having Pieces, some of nats set bonus's are provided by some of my pieces like CD reduction on rain of vengeance via hatred usage, i don't get a buff from RoV like you Do with 6pc Nat. So RoV just gets to be used a lot. I use the Bat because my CD reduction also works on it as well, i have a great supply of Hatred, its nice.


    PS Telling me to Get carried is kinda bad advice.

    Meh. Bad advice would be telling you to sit around and play in T1. Just the other day I was running a public rift with a DH who was only paragon level 30 or so. Crappy gear, effectively worthless, died often, but at the end of the game he walked away with three pieces of Nats and 2 pieces of Marauders that I didn't need.


    Not to mention with such a low paragon level, every T6 rift is going to give you 2 or more paragon levels, once again helping get you to the point of the game that's more interesting.


    But alas, if that's bad advice, then so be it. I'll stand by it. Game's terribly boring imo sub T6 (and to be perfectly clear, T6 is boring but you do what you got to do to get greater rift keystones)

    Posted in: Diablo III General Discussion
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    posted a message on Which Class Easiest to hardest?
    Quote from Spirets jumpI haven't tried a set because I only have one 2 piece of a 6 piece set and its an elite kill set. And you are wrong I have tried different combo's of builds. My build is basically Nats Set with hatred regeneration and CD reduction, and yes I have tried t6, its a joke, my level of gear cannot even handle t6. I never said DH wasn't complex i've played it since launch but I lost interest way before RoS came out.

    I mean no offense friend, but your build is not "Basically Nats". You don't have the belt, you don't have any of the Nat's pieces, you're using Elemental Arrow and Vengeance, and you're using the wrong runes on Companion and Evasive Fire. If your build is "basically Nats" then your build is "basically M6 or UE" as well. :P


    Honestly your best bet to quickly gear up is to join a T6 public rift game and leech. Let the other people kill it for you. Spend shards on slots that will reward you with whatever set you want to build for, etc. etc. etc. Once you have a set in place (any DH set really) you should be able to immediately jump to the high 30s solo grifting, and if you pick up your Focus and Restraint rings along the way you should be able to jump to the mid 40s, all with overall crappy rolls on your set pieces simply because the set bonuses are so incredibly powerful they make up for it.

    Posted in: Diablo III General Discussion
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    posted a message on Current 'gimping performance for xp' metagame

    I'm not a fan of it. Friend of mine likes to leech off games all the time in pugs and I have to occasionally remind him whenever we get together "Hey, you're still wearing cain's, leorics ring and crown with a ruby, hellfire ring, and using a gem of ease instead of an emerald..." In general I simply leave a public game if there's an obvious person looking to leech or be carried.

    Posted in: Diablo III General Discussion
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    posted a message on UE : Discipline vs % Dmg

    1) 3 more discipline is a potential 45% more damage for your spenders and Multishot, so my gut reaction is that bumping it to 12 discipline is worth way more than than rolling a potential 10% damage.


    2) I don't know what values a quiver can roll max discipline between, but since the most MS damage you can get is 15%, and that's equal to 1 more discipline... I'd say the discipline reroll is once again the way to go?



    I'd be interested in other opinions, especially if I'm horribly wrong in what I'm saying, but it seems like both cases you'd want more discipline for more damage.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Only One that wants trading?
    With smart loot, trading is borderline pointless anyway.

    99% or more of the drops my Monk friend gets are absolutely worthless to me unless I'm going to roll a Monk... which I will, eventually, but not anytime soon.

    The only time I care what my friends are getting are when we're playing the same class, and usually, we're playing together anyway so it's a non issue.

    All that being said, I can certainly see the need for a trade system of sorts, but then the problem becomes making our D3 account valuable to the hackers again. I do like knowing that if someone does hack my BNet account, all they can really do is look at all my stuff. If they break it down, it's still mine. The only way they can really harm me is by buying something from the vendor to deplete my gold, but there's just no point in it for them.
    Posted in: Diablo III General Discussion
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    posted a message on low level paragons joining t6 games!!!..
    Just echoing what others have said, Paragon is a poor way to judge someone. If they lucked out and got the pieces they need, a level 100 paragon guy could be nearly as powerful as a paragon 500 who hasn't been so lucky.



    Gear matters so much more than paragon.
    Posted in: Diablo III General Discussion
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    posted a message on if ladder and non-ladder had the same content which would you play?
    If they had the same loot, why would I willingly rid myself of all my hard earned paragon points?

    It's good that they don't share the same loot. It's still not enough to convince me to play in the season, but once that season ends, us non season players will get access to all that loot as the season players go on to their second season (and so on). There's no point in time except for perhaps the last season ever where the Season/Ladder gameplay has anything that won't eventually be available to non ladder toons.
    Posted in: Diablo III General Discussion
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