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    posted a message on Speed farming act 1 with whirlwind build
    Quote from Typho


    I use ignore pain just for safety measure so I don't have to move or avoid damage. If you actually read my post I said I used EQ and wotb ALTERNATIVELY.

    You really don't need any other hitting ability since everything dies to one cleave. You kill (and run, with marathon) so fast, your wotb will be on cd half the time, but with EQ you always have a button to instakill an elite pack.

    Don't really need any more mobility when you can spam sprint, really, and charge actually does not allow you to run that much faster because of the animation lock afterwards.

    The alternation maybe faster if you can kill white mobs without them taking too much time up. Since the longest part of ww build is killing the actual elite packs when wotb is on CD.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Speed farming act 1 with whirlwind build
    Gonna copy this from another forums I read

    "It's been confirmed multiple times from multiple sources, including developer chats, that magic find doesn't affect ilvl in any way, nor does it change affix distributions*. It just alters the percentage chance that any given item of a certain ilvl will be upgraded from a white to a blue, a blue to a yellow, and so on."

    With killing elite packs you are already guaranteed the yellows with a 5 stacks. Magic find isn't really neccesary. Not saying its not helpful, but its definately not required.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Speed farming act 1 with whirlwind build
    This really isn't "a billion gold" build. It is pretty cheap to make, you can use standard res all barb gear and just duel wield with a mace/axe in the main hand. Crit/crit damage stuff helps but act 1 is so easy you dont need it. I prolly spent 200k buying a pair of gloves with crit and buying an 800+dps one hand.

    I only died on that pack because I got jammed between waller and arcane with very hard hitting mobs and no Wotb. I rarely ever die when I do this run
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Speed farming act 1 with whirlwind build
    Ok, Can you literally sprint/Whirlwind through every white mob with almost no defensive gear and not die? The point is that your literally zoom past everything and champions packs die in ~5 secs with wotb. You can take insanity rune when farming like this as theres no point really to use thrive on chaos when your skipping straight to elite packs.

    As far as my gear, it really isnt worth that much. It is average at best, only 30% crit and my weapons are 840dps with no stats and 670 with life on hit. Also there are almost no ranged elites in this route, the only ranged there can be is archers and there fairly easy and don't run

    THis might work with a high dps 2hander, could try it out
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Speed farming act 1 with whirlwind build
    Its pretty crazy how quickly you can get to/kill elite packs with the whirlwind/sprint spec. You can literally run through everything straight to packs. Heres a video I made getting 5 stacks, killing warden and butcher in 13 mins.

    http://youtu.be/nwHmKq0tc0c
    Posted in: Barbarian: Bastion's Keep
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    posted a message on So about that Cluster Arrow?
    I find cluster extremely useful when I need to burst something/a group down super fast. With sharpshooter at 100%, loaded for bear rune, and high crit damage you can DESTROY things if you aim it correctly.
    Few screenshots with average gear on, like 60k dps with sharpshooter stacked
    http://i.imgur.com/HzpX5.jpg
    http://i.imgur.com/DDfOn.jpg

    Also using rocketeer passive with shooting stars runes is pretty nice also.

    The hatred cost is pretty steep but still fun to lolown groups with giant crits
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Very effective DH inferno build
    Quote from Pilmou

    I'm very curious to know 'til how far you'll be able to use a build without preparation :)
    You can switch companion for prep. Companion is just added hatred regen
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Very effective DH inferno build
    Figured I would share my build here as it seems ridiculously OP to me. It revolves around sharpshooter, High stacked +crit damage, and cluster arrow. I have used this to solo all of act 1 and some of act 2 very very easily. It uses rain of vengeance to stun lock elites/bosses and you blow the shit out of them with cluster.

    There are 2 options to use
    -The first is just cluster with loaded for bear for INSANE aoe and single target damage. I have killed elite packs in literally 2 shots with it. Here is the build
    --> http://us.battle.net...YTPX!YTe!YcZZcZ
    Your generator is switchable to entangling or whatever you want, same with companion.
    Here are screen shots of the insane damage I have been able to do with it
    http://i.imgur.com/HzpX5.jpg
    http://i.imgur.com/DDfOn.jpg

    -The second option is using cluster with shooting stars and rocketeer passive. This option is good for bosses with adds or elite packs because initial hit kills adds and the rockets will typically hit boss or finish the adds off.
    --> http://us.battle.net...YTPX!hTe!YcZZZZ
    Can switch generator/companion around still. But Ballistic is almost a must.


    Note this build works best with 2h crossbow, and rings/amulet/gloves with +crit damage.
    Before you say "herp derp crit is unreliable." From my experience in inferno you have to kill the mobs really fast or you die and this crit build does a great job of bursting. Yes you could keep steady aim and have 20% more damage over sharpshooter with more sustained damage but the burst from the crit seems more effective to me.
    Open to suggestions!
    Posted in: Demon Hunter: The Dreadlands
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