Quote from akmrgreen
If your going to try and bash on what a person think's or say's, at least KNOW what they are TALKING about...... /FAIL
NV stacks to get bosses to drop anything worthwhile: bosses without NV has the same chance to drop stuff as D2 bosses did. So NV is just a bonus, nothing more. You can get rares without NV. Besides, not like it's difficult to get
Whimsyshire vs cow level: they're both secret levels that you farm for loot. The type of mob is irrelevant: if you're seriously upset that it's ponies instead of cows, then there's nothing that anyone can say to console you. As for the runes... It's a type of loot to farm, at its basic level. You farm loot in the cow level, farm loot in Whimsyshire. That's it.
Running specific places for specific loot: we don't know yet if there's specific places for specific loot in D3, if there is any at all. Even if there aren't, that just means you have choice. You don't have to farm that one boss you hate: you can do the bits you love instead. Or mix it up. You have choice, not rigid rules.
I didn't play D2: oh noes, my dark sekrit. I'm still allowed to have an opinion, and I am quite knowledgeable about D3 by this point (at least as much as anyone else who has played it a lot over the past month). I'm comparing the things the OP mentioned to actual things in D3, because if that's all the evidence he's going to provide, then it's all anyone can logically use.
PvP should've been in at launch: yeah, probably. But it wasn't, so what's the point in crying about it now? It's coming ASAP, end of story.
D2 Hell = D3 Inferno: if you're able to severely overgear D2's Hell, as you state, then no, it's nowhere close to D3's Inferno. With lesser difficulty means more viable builds: if content is more difficult, then fewer builds will be able to defeat it. D2 Hell = D3 Hell. Inferno is something else entirely.
Can only collect alt gear on alts: nothing stopping you changing difficulties and going back on your main to farm that stuff.
Collecting uniques/legendaries on the AH: so the same way you could buy items from dodgy third party sites or trade for them in D2? Blizzard have implemented a convenient method of getting loot. You don't have to use it: you can farm for everything yourself. Takes longer, but isn't that what you want? More content/time spent?
Blacksmithing/gambling comparisons: again, you're saying they're different just for the sake of saying they're different. Let's break it down.
In D2, you went to that NPC, bought an item from him, identified it, maybe got something cool.
In D3, you go to the blacksmith, craft an item, maybe get something cool.
Both cost gold, both have an element of randomness. Basically the same thing. You can look at two rocks and say they're entirely different things: doesn't change the fact that they're both rocks.
Stuff I said wasn't important: tell me why they're awesome. Did they honestly add meaningful depth to the gameplay, or were they just unnecessary complexities?
For the rest you haven't actually disagreed with me, so meh.