Hey guys, I just returned back to the game. I stopped playing 1 - 1,5months after release because I thought inferno was just too hard, I was simply not having fun.
Now I returned back, bought a few cheap and good items and seems to blaze through act 1 and 2.
But I got some huge gaps to fill when it comes to game knowledge.
First off this is my main character: http://eu.battle.net...2111/hero/58412
Gearing it should be pretty easy with other guides.
But I wonder what should I actually pic up?
How can I know which item is good? and which item is bad?
Does yellows sell on AH?
What route should I take to earn some gold to get better gear?
Where can I choose MP? (I see people saying stuff like MP10 etc)
Any other specific changes that I should know about?
What weapons do you use?
I do prefer the kick aswell tbh, most likely gonna use that.
Thou I like to use vulture claw kick, so I can get some distance from whatever I am trying to kick away.
I have been looking at builds for a while now, after discovering that the one I used to level with was an obvious glasscanon build that falls through in inferno.
FoT to keep the mobs somewhat pushed back and for the spirit regen.
Blinding flash to stun mobs and give a dps boots.
BoH for heals and a dps boost.
Serenity to be able to get a timeout and some free damage on the targets.
Sweeping wind for AoE damage and spirit regen.
Mantra of healing to sustain better and being able to spam it with my spirit regen.
Seize the initiative take more damage and resolve to be able to trade better with mobs.
and trancendance to sustain better.
Why I like this build.
4 sec invurnability(serenity)
After using Blinding flash you get 30% + holy damage, and if you used heal within the last 45 sec you get another 15%
Together with my heal, knockback from FoT, mantra spamming and trancendance I do belive I would survive inferno blues. Atleast once I get some more decent gear with the stats I need.
Does this make sence? or am I very far off.
This brings me to the next point, what gear should I focus on?
I guess I should look for items with high vitaly, medium to high dexterity, resistance to all, crit, spirit regen
My start priority would be as I wrote above.
With my simple calculations I will get 21 spirit everytime FoT crits, aswell as a stack on my sweeping wind up, which eventually reaches 3 stacks which gives me 3 spirit every sec.
How much crit do I need for FoT and sweeping wind to do give me sick regen?
Should I Dualwield? use Twohanded? or 1h + shield?
Anything else you see that is flawed or that I am doing wrong?
I am currently at 32k hp, 11k dps with a two hander, 60ish resistances and 2,5k ish armor.
So I obviously need to buy a good 1hander, decent shield, and start replacing my gear with what I wrote above.
My advice without much knowledge would be to buy the cheapest possible decent magic and gold find gear on ah, and farm act 3 in the basement of the castle or the entire act 4 of hell and slowly build of tons of gold and items. And hope for some decent items that can sell well on AH
Thou the reason I made this post is to find out if there is something that is more efficiant.
I am sure most with good gear who have progressed through inferno has been through this and have a few tricks on how to achive better gear.
As you reach 60 your obviously behind in gear, and will struggle hard in inferno unless you buy some from Ah/get real lucky.
I for one need to farm up some cash, I guess most others does aswell.
From what Ive seen here and on other forums there are some strats, but I would like you input.
People run the blacksmiths wife over and over in act 1 inferno.
People run act 3 hell, the basement levels of the castle.
People run act 4 of hell killing everything.
What are your experiences, what did/do you do?
What did you find the most efficiant?
Do you sell white items on such farm runs?
Do you go full gold and magic find gear?
How much did you invest in your gear?
Is Magic and Gold find gear necessary, and how much of an improvement do they really offer?
I curious too see if anyone is willing to share their hard earned experience to thoose who are a little behind.
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First off, what items is good, what affixes sell on ah?
I farm tons of yellows but have no idea Wich are good or bad?
I obviously need gold too Get better gear, and some of the stuff might be worth a few mill, how can i spot them?
Also what is key runs?
What items should i craft and where can i Get the reciepes?
Hopefully someone can help a returning player understanding the new stuff
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I am playing on EU, so I guess ill find the MP settings and jump into act 3! Thanks
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Now I returned back, bought a few cheap and good items and seems to blaze through act 1 and 2.
But I got some huge gaps to fill when it comes to game knowledge.
First off this is my main character: http://eu.battle.net...2111/hero/58412
Gearing it should be pretty easy with other guides.
But I wonder what should I actually pic up?
How can I know which item is good? and which item is bad?
Does yellows sell on AH?
What route should I take to earn some gold to get better gear?
Where can I choose MP? (I see people saying stuff like MP10 etc)
Any other specific changes that I should know about?
Any tips or suggestion is highly appreciated!
0
I do prefer the kick aswell tbh, most likely gonna use that.
Thou I like to use vulture claw kick, so I can get some distance from whatever I am trying to kick away.
0
What I am aiming for is http://us.battle.net...XgiQ!YXU!YcbYYb
FoT to keep the mobs somewhat pushed back and for the spirit regen.
Blinding flash to stun mobs and give a dps boots.
BoH for heals and a dps boost.
Serenity to be able to get a timeout and some free damage on the targets.
Sweeping wind for AoE damage and spirit regen.
Mantra of healing to sustain better and being able to spam it with my spirit regen.
Seize the initiative take more damage and resolve to be able to trade better with mobs.
and trancendance to sustain better.
Why I like this build.
4 sec invurnability(serenity)
After using Blinding flash you get 30% + holy damage, and if you used heal within the last 45 sec you get another 15%
Together with my heal, knockback from FoT, mantra spamming and trancendance I do belive I would survive inferno blues. Atleast once I get some more decent gear with the stats I need.
Does this make sence? or am I very far off.
This brings me to the next point, what gear should I focus on?
I guess I should look for items with high vitaly, medium to high dexterity, resistance to all, crit, spirit regen
My start priority would be as I wrote above.
With my simple calculations I will get 21 spirit everytime FoT crits, aswell as a stack on my sweeping wind up, which eventually reaches 3 stacks which gives me 3 spirit every sec.
How much crit do I need for FoT and sweeping wind to do give me sick regen?
Should I Dualwield? use Twohanded? or 1h + shield?
Anything else you see that is flawed or that I am doing wrong?
I am currently at 32k hp, 11k dps with a two hander, 60ish resistances and 2,5k ish armor.
So I obviously need to buy a good 1hander, decent shield, and start replacing my gear with what I wrote above.
Hopefully someone can help me out
0
0
Thou the reason I made this post is to find out if there is something that is more efficiant.
I am sure most with good gear who have progressed through inferno has been through this and have a few tricks on how to achive better gear.
0
I for one need to farm up some cash, I guess most others does aswell.
From what Ive seen here and on other forums there are some strats, but I would like you input.
People run the blacksmiths wife over and over in act 1 inferno.
People run act 3 hell, the basement levels of the castle.
People run act 4 of hell killing everything.
What are your experiences, what did/do you do?
What did you find the most efficiant?
Do you sell white items on such farm runs?
Do you go full gold and magic find gear?
How much did you invest in your gear?
Is Magic and Gold find gear necessary, and how much of an improvement do they really offer?
I curious too see if anyone is willing to share their hard earned experience to thoose who are a little behind.