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    posted a message on Always Online Requirment
    Quote from Fitsu

    And seriously am I not speaking to gamers here? the ONLY valid argument for single player is for remote regions? Do you not know what mods are? Have u not seen games thrive for years after the developers gave up because the community didn't I mean you need look no further than Diablo 2 for that, the community has created custom patches for the game which is updated to this day and mods with completely new maps, full 1080p resolutions, abilities, classes everything. How on earth is that not a valid argument for it?

    The problem with this is it could lead to potential hacking of multiplayer. It's not just as easy as "give players offline access" and could cause serious issues with the game.

    Your argument of modding, while somewhat valid, doesn't necessarily hold water because it's not up to us as to whether or not a game should be modded or not, but the developers. There's nothing wrong with wanting a game that they control that isn't overrun by mods to keep it alive when the developers are as passionate about providing a game people will enjoy. This isn't a random small company who could go out of business next year and therein stop all support for this game, so there's no need for user involvment for patches/fixes, and there likely won't ever be.

    It also shouldn't take away from a game just because the developers choose to not allow it to be modded. Yes, it can add to the game, but I don't buy that a game, especially this one, can be worse because the developers didn't allow it. I play my fair share of games that have communities that keep them alive via mods, but when you have developers who aren't going anywhere and will be supporting the game likely until well after the next version is out there's no need for the community to be given such access.
    Posted in: Diablo III General Discussion
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    posted a message on Always Online Requirment
    Just because you believe it wouldn't effect hacking in the game doesn't mean that's the case. Having the game in a single player mode would mean that all files would have to be accessible in a way that would make hacking considerably more rampant. There's a reason it takes a few seconds for the game to setup a game for you, because it accesses files that aren't on your local system and are only provided by a remote server. This prevents hacking considerably, and giving offline access would completely negate that.
    Posted in: Diablo III General Discussion
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    posted a message on Death needs to be punishable ideas
    Quote from Bagstone

    For rich people with multiple billions of gold, death is absolutely meaningless at the moment.

    Those people don't die anyways, so who are you trying to effect here?
    Posted in: Diablo III General Discussion
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    posted a message on Console Exclusives' Stats Fixed, Blue Posts, Open World is a Real Possibility
    Quote from Popnbake

    I see your point on how tiring it must be to continue reading complaints rather than well-formed criticisms when
    it comes to discussion regarding developer statements.

    However I have already been burned out once from their promises and that came from the "removal" of the previously
    hyped dueling system.

    So perhaps you can understand how tiring it must be for me to still read segments such as "we would like to", "it's possible", or "we've talked about" when it comes to these core gameplay concerns.

    Hopefully the itemization update will live up to community expectations but we won't know that until sometime after BlizzCon 2013.

    I can definitely see your perspective as well, but looking at things so pessimistically, especially with a company like Blizzzard whose developers are so open with the community about what they want to do and why, doesn't get you anywhere.

    You also need to realize how game development works and why most companies aren't as open as Blizzard about it, because most people have no idea of the limitations of development. Them being open about what they want to do is not to hype the game, but to get player feedback on it as well as advise players of what they're working on. Sure, they've let us down on some aspects that's for sure, but they're still being extremely open about how they're developing this game which 99% of developers would never do.

    This is also not them promising anything, as they've stated across most of their dev discussions on all of their games, as it's more them thinking out loud to the community about what they think may be good features for the game. This always leads to people assuming it as guaranteed player features when that's hardly the case at all. So don't misinterpret this as most people do. However, I much prefer it over other developers who may care what players think, but don't talk about it so they don't upset a vocal minority that gets upset when they scrap something that wouldn't turn out the way they like it. WoW is a great example of this as well, and while it may suck to not get all the features they talk about, it's nice to know they at least are open enough to talk about it to us as well as explain to us why it wouldn't work when they cancel certain features.

    I mean would you honestly prefer them to not say a word and just produce features without any player feedback?
    Posted in: News & Announcements
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    posted a message on Console Exclusives' Stats Fixed, Blue Posts, Open World is a Real Possibility
    Quote from Popnbake

    Quote from reclaimer3235

    Good lord, Not people like you again. Go away no1 likes you.


    How about coming up with an actual rebuttal to my point next time?

    Before Diablo 3 was released the developers actually had a focus on customization that can be
    seen with the past trait system but somewhere along the line everything was removed.

    Now a year later after release have they just started to put together plans on how to provide character
    customization.

    Blizzard is notorious in only providing content when they feel it's ready so for us to read that they
    are in the 'brainstorming' phase only means that it will take months before we see any progress.

    This is an action role-playing game and you don't see a problem with how they approached one of the main
    aspects of a genre that should have been in the game since day one?

    Not that you don't have a few points, but I think his issue is more that the cynicism of the 'fans' of this game is overwhelmingly annoying on a daily basis. I may be biased as an optimist, but seriously the amount of complaining any time they announce something they may be working on to improve the game is beyond me. Complaining is one thing, but bitching about every little thing they do is what it's come down to and is getting extremely old. Especially considering the type of player customization they're talking about, which isn't simple gear or skill customization but character customization, something action RPGs aren't actually known for.

    I'm not saying we should praise Blizzard by any means, but at least have some respect for the fact that they're at least trying. 99% of games out there wouldn't have half the development work that this game has had and continues to have after it's release. The fact that they're obviously trying to fix things in the game that players have issues with should be enough considering they technically don't have to do anything with the game once it's released, just like the majority of development on games out there.
    Posted in: News & Announcements
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    posted a message on Kripp and Alkaizer talk about Diablo 3
    Quote from bobdomino

    Quote from Zero(pS)

    Btw, you wanna see PoE take over D3 in the future (and probably have a more promising future as a franchise)? Have them release it as an offline game for 30-50 bucks, and I'm sure a lot of people would pick it up.

    I know at least a dozen friends who like the concepts but do not play it because of the online-only requirement. ^ shaggy was spot-on. The 350+ ms (on a good day) paired with clunky combat isn't exaclty a great experience to me (whereas D3 easily gets 180-200 ms on a good day).

    That's not a problem with being online only, it's a problem with living far from the servers.

    The servers are on the west coast. I live on the east coast and my ping is never more than 55.

    Having 350ms sucks for you but that has nothing to do with the merits of the game.

    When the game is online only it does effect the merits of the game. Just because you personally don't have issues doesn't mean they don't exist and doesn't mean people are wrong for criticizing the game because of it.
    Posted in: Diablo III General Discussion
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    posted a message on So whats the point in playing anymore? (constructive no flame please)
    Quote from Indimix

    The number that really matter is the rate at the players stop playing, and how many of them. Let say, 12 millions bought the game, how many of them still play today and if not, for how long the played the game until they quitted. And to apply that to new accounts. Average, how long it takes to a new player to stop playing after he bought the game?.

    Those numbers are the important ones.

    I'm not sure why this is so important. When the majority of gamers will play it and stop once they 'beat' the game (to their standards of beating) the numbers aren't all that important. As long as they continue to develop changes for the game what does it matter how many people are still playing or how long people played for? They have those numbers for their review and decision making, and it's not really relevant as to why you play the game or not.
    Posted in: Diablo III General Discussion
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    posted a message on So whats the point in playing anymore? (constructive no flame please)
    Quote from Polrayne

    Very true.

    And I think that by and large, the players that are frustrated or have left, are justified. But I've said in posts before - those folks want this game to be great and are frustrated that it isn't. Yes, the counter is that their expectations are too high and they should just be satisfied with that they are slowly given.

    I disagree with that philosophy - along with the "if you don't like the game, go play something else; I love it" argument.

    Path of Exile's development team release a patch every week. A new skill, system improvements, interface improvements, new items - the works. And the downtime for the patch is around a minute. Seriously.

    Yes - I know that their engine is vastly different from Blizzards. And how many people reference the fact that you are going to have to wait, when dealing with Blizzard - because they take a long time to do things. And why is that?

    Because until is right, they don't release it. And that has been so utterly damage with this game that I too feel that D3 is in danger of "too little, too late."

    PoE doesn't have half the pressure D3 had, and has, at any point. That's a considerable difference for their development team and everyone in charge. Furthermore, they're in a beta and testing out skills to implement or not, so comparing that aspect to D3 is a bit much. What's worse though is comparing the down time, as D3 obviously has considerably more in it's 'server backbone' than PoE ever will simply due to capacity needs. So while GGG has done well with PoE, the aspects you try and compare them to with D3 and Blizzard's development aren't really fair or accurate.

    While it is frustrating about some aspects of this game and the way Blizzard handles things, you have to admire them for not only having the patience to release something in a state most gaming developers wouldn't have the patience for, but also for sticking with a game that's been out for 10 months that they easily could have given up on until the expansion is released.
    Posted in: Diablo III General Discussion
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    posted a message on Console Version of Diablo 3: Offline Play, No RMAH, Not Exclusive to Sony, Hands On Console Gameplay
    Quote from FoxBatD2

    Just to be clear, it sounds like they don't even have a secure online structure for consoles. Like any attempt at public game will just be a hackfest.

    This is exactly the issue. People forget that PSN (the Playstation Network for online gaming) has been hacked several times alone in itself, so any sort of security on it isn't going to be reliable enough to have online accounts for D3.
    Posted in: News & Announcements
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    posted a message on So whats the point in playing anymore? (constructive no flame please)
    I'm not sure why you think end world maps is so much better than what they're planning to implement in D3 to basically make it so you can farm anywhere in the game. It still has the current D3 issues of not being able to choose where you want to go for the most optimal drop rates.

    New legendaries aren't necessary, as most people don't even have legendaries so the point of adding more wouldn't help so much. What they're focusing on in making legendaries meangingful is better than implementing new items. And of course PoE is implementing new legendaries, they're in beta still.

    New skills is nothing but bad because it effects gameplay balance even further, meaning more time 'wasted' on that instead of other things. Yet again, PoE is still in it's beta where implementing new skills are expected.

    I don't disagree that PoE has some interesting features that D3 could benefit from (namely it's hardcore ladder implementation and races), but nothing you listed is beneficial. Diablo 3, and other games of it's type, are all about grinding gear and shouldn't need more motivation for people to continue to play. This isn't WoW where they need to keep producing things to do.

    Lastly though, a game being F2P doesn't justify it in doing certain things, and comparing a F2P game implementing things in it's beta to a game that's been out for 10 months but continues to be developed are two completely different things.
    Posted in: Diablo III General Discussion
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    posted a message on Is Jerry Sandusky crazy or just a coward?
    Quote from Irrational

    Sorry for the graphic details here, but imagine if you were a man who was into what Sandusky is into. Imagine how being in the locker room would drive this guy insane. Imagine all these little things that eventually make him finally act on his sexual urge. It sucks, but it's reality.

    And any person who truly tried to control those urges would likely not put themselves in that situation and would seek help on it. Him failing to act on his own to prevent it makes it his fault. Yes, I can understand how in his world it's extremely difficult to resist those urges, but you can't simply say 'it sucks and that's reality' when he had options to prevent what he did when it's painfully obvious that what he's doing is wrong.

    There's a reason we no longer live like the Spartans as you mention, as society has moved on to realize that grown men doing sexual acts with younger men can be easily taken advantage of because of the mental state of young men and children. And while what you say about teenage girls (and boys for that matter) is true, it doesn't mean they're necessarily right in doing so. There is a severe difference in a man taking advantage of young boys compared to a teenager wanting to be with an older person.

    Just because something is not the 'norm' in our current times while it was in previous times doesn't make it a valid act. Slavery was the norm no shorter than 100 years ago yet now it's not. Times change and people become intellectually smarter to realize the real situation of things and how young people can be easily taken advantage of by older people and hence why these laws exist.
    Posted in: General Discussion (non-Diablo)
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