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    posted a message on Act 2 Inferno Damage
    I run a similar build to yours, though without Magic Weapon.

    Build: http://us.battle.net...YdXO!agT!aaYaac

    I've had nearly no issue with Act 2 (short of DPS on Kulle and Belial, but that was before I switched to Arcane Dynamo and got a wand upgrade).

    I'd definitely say your armor is a bit low, I was running around 7000-8000 through Act 2, though it isn't likely gonna break you.

    Wave of Force is crazy helpful, IMO, and it helps alleviate being surrounded.

    As to why I changed my Meteor rune, is because my Wand has 10 Arcane Power on Crit as a stat, so I can keep them coming out steadily with the Arcane Dynamo stacks (100k is a low end 5-stack Meteor crit for me, and I only got 17.8k DPS and 103% crit damage. I've seen em break 130k).

    I also went back to the Deep Wounds rune for Spectral, cause it plays well with both Critical Mass and Arcane Dynamo: Bleed crits count for Critical Mass triggers, and Bleed damage counts for Arcane Dynamo triggers.

    I know not everything I posted helps out in surviving. I found that having Wave of Force, Frost Nova, and Diamond Skin, to give you lots of options to stop gibbing from such combos. Oh, and Wave of Force will put a smile on your face every time you kill Desert Wasps with their own projectiles (they take like 30-40k damage from them).
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Blizzard hates strength?
    It's luck of rolls.

    It is possible to get that much, but to do it, here is how it works:

    1 Property is a +XX for a single stat, upwards of like 120 or so.
    1 Property is a +XX/+XX for two stats, upwards of like 50-80.

    It is possible to get both on one item.

    And yes, Strength can too. Your ideal would be for it to have +Strength, and then +Strength/+Vitality.

    Oh, compound the fact that there is 2 users for Dex and Int items, while only 1 for Strength, does skew the market some too.
    Posted in: Diablo III General Discussion
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    posted a message on Can You Farm Act 4 Inferno ?
    Act 4 will never be farmed:

    1: Nearly impossible to get 5 stack for Rakanoth (It IS possible, I had it happen once, on Act 4 of Hell difficulty, and he does give the bonus rares with it)
    2: Most of the enemies in Act 4 are beyond annoying to fight.
    3: The drop rates are the same as they are in Act 3.
    4: No Treasure Goblins (that I recall anyways).
    5: Too few enemies to kill that are worth killing (only 2 bosses get the bonus, and alot fewer champion packs).
    Posted in: Diablo III General Discussion
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    posted a message on Perfect Magic Find - Gear Analysis - 446% Max
    Blackthorne's won't let you cap MF.

    The 5% set bonus at 4 pieces is crushed by the fact the set is only ilevel 61, meaning no piece can get maximum (since ilevel 63 is needed to hit the 20%, ilevel 62 is 18%, and ilevel 61 is 16%).

    So, given that you lose 4% per slot (unsure on the amulet's losses, but I imagine it is likely upwards of 8%), that is.... 16% loss if you don't use the amulet, to get a 5% gain? Math not working my friend.
    Posted in: Diablo III General Discussion
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    posted a message on Nerfing gear swapping will have unintended consequences on Act 2/3/4 farming
    You are using math based on gambler's fallacy.

    While the % chance of each ilevel drop is fixed, you assume that by getting 100 drops, you will get the established statistical result of said posted drop rates.

    However, that is simply not true. You could get 10,000 drops and potentially NEVER see an ilevel 63 in Act 1. So, assuming the drop chance to be fixed and assured to produce the end result, is incorrect.

    Additionally, while MF does increase the chance of an item being Magic/Rare/Legendary/Set, we do NOT know the numbers it is amplifying. We do not know the inherit "Chance to Drop Magical Item" value of monsters, so we have no way to know how much a given MF% applies to it. It could be that Act 3/4 enemies have a like 7% chance, where Act 1 is only 5%. That would HORRIBLY skew your results. Trying to complete a formula with missing variables doesn't work.
    Posted in: Diablo III General Discussion
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    posted a message on How do you make your gold?
    Act 1 Inferno:
    Start on Imprisoned Angel quest at The Cursed Hold part.
    Go through Cemetery of the Fallen, Fields of Misery, Festering Woods, Southern Highlands, Northern Highlands, Halls of Agony Level 2 through to the Butcher.

    Easily 15+ elite/champion packs, 2 bosses, upwards of 7-8 Resplendent Chests, usually well over 250,000 gold, done just over 90 minutes.
    Posted in: Diablo III General Discussion
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    posted a message on 800 dps 1H for less than 2M?
    Crit Damage and Life on Hit (especially together), is what nearly everyone wants on their weapons (especially the melee folk for the LoH).

    So you will be looking for nearly a "perfect" weapon in this case.

    If you can find one with one of those stats and a socket, you can artificially add the other (Amethyst is LoH, Emerald is Crit Damage).

    Beyond compromising, either on DPS (Actual DPS of the weapon or Crit Damage) or survivability (Life on Hit), you will be needing a fair bit more money.

    I spent over a month looking for a new weapon for my Wizard (melee wizard, so I value similar stats to you, just Int instead of Str), to replace my 650 DPS wand that has 111 Int, 175 Vit, 550 LoH, and a socket. That was hard to improve on, but I finally found one for 2mil. It cost me in survivability (no more LoH, no socket), but the boost to my Int, crit damage, and the critical hits grant arcane power, was one of the DPS boosts I needed to actually start mowing through content better.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Let's add a fourth search functionality
    A 4th, even a 5th, would be great. 4 for sure. So often there is more than 3 stats I want on an item (Melee Wizard, I have very specific needs).
    Posted in: Diablo III General Discussion
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    posted a message on Fiery Brimstone
    Best to save em, if you got em.

    After Patch 1.1, the crafted Legendaries will be buffed, just like the others, and will be worth ALOT.

    Save em to sell or to craft, post-patch.
    Posted in: Diablo III General Discussion
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    posted a message on For tank wizard what stats should I prioritize?
    Quote from thomasmgp30

    Quote from Mugajak

    although I can't touch A3 at all without a barbarian giving me war cry.

    I thought wizzies got a resist bonus added to something?

    We do, from the Prismatic Armor rune on Energy Armor... what he was saying was that it wasn't enough.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on For tank wizard what stats should I prioritize?
    Oh, even for me, Act 1 is laughable. The Butcher's biggest hit (where he hooks you and then smashes you) is worth all of like 9k damage, the rest is maybe 1.5k-2k damage tops.
    Act 2, barring the enrage timers on Kulle and Belial, is equally joke-worthy.

    Act 3 turns me inside out however... yay for another gearing wall. Dear god to a need a better weapon than my current 650 DPS wand...
    Posted in: Wizard: The Ancient Repositories
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    posted a message on For tank wizard what stats should I prioritize?
    I can't speak of the set pieces...

    But I will say that the all resist, Int, Vit, armor, and crit are big deals.

    Crit is there cause of Critical Mass. It will trigger ALOT off of Spectral Blades w/ Deep Cuts, once you get your chances high enough. Enough to chain-use Diamond Skin and Frost Nova (which should be using Deep Freeze for the extra crit on packs).

    What you use as a secondary offensive skill is up to you, but I like Meteor myself (Star Pact to manage cost til I get a Helm/Wand with ideal stats and Crit > Arcane Power).

    Oh, Life on Hit is a good call too. Meteor returns on it crazy well, and Spectral Blade isn't too shabby either on it.

    Here is my build: http://us.battle.net/d3/en/calculator/wizard#WkYdXO!agf!aZYaac

    And my stats of note:
    DPS: 14,657.22 (Yeah, it's low, I know... need a weapon upgrade badly, but is a narrow market to aim in)
    Intellect: 1814
    Vitality: 1070
    +Life%: 35%
    Armor (w/ Enchantress and Energy Armor): 7745
    All Resist (w/ Prismatic Armor): 871 (without is 622)
    Life on Hit: 782
    Crit Chance: 15.50% (another place I am working to improve when I can)

    With this build, I could face-tank any hit Belial threw at me, barring the platform explosion phases, and shrug it off. Sadly, my DPS was not enough to meet the stupid-ass enrage timer (26% was my best). I did kill him with a DPS-focused MH+OH combo instead (barely), but Act 3 for the moment is virtually a death-zerg for me right now.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Unscheduled scheduled maintenance?
    This might shock you guys... but even Google servers go down for maintenance... or at least the main ones. They run with a backup cluster to help minimize overall downtime for users to something like less than 2 hours a year.

    Now, the cost of pulling THAT off if far larger than Blizzard could consider for any of their games.

    Did they fail to update the News slot on the login screen? Yes. It's not the first time they have either, as it has been commented by 1 or 2 CMs in the past. Human error cause... guess what... the people over at Blizzard are HUMAN.

    The primary source of the information was updated (see: forums on official community site). That would be like saying you can't believe they are doing road construction right outside your house, when it was in the newspaper that they would be working on your street for the next 1-2 weeks, and you are appalled because you were not directly informed. The information was provided, you just chose not to read the primary source of said information.
    Posted in: Diablo III General Discussion
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    posted a message on Jewel Crafting Plans
    I got the Flawless Star Topaz plan about 2 weeks ago, in early Act 2... I think... not seen one before, or since
    Posted in: Diablo III General Discussion
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    posted a message on Just was disconncetd from the game....
    And they managed to only get the D3 authentication server, not the Battle.net one, cause SC2 and WoW still work fine.

    Sneaksies intern indeed...
    Posted in: Technical Support
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