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    posted a message on No Diablo announcements at Blizzcon
    Quote from Dominic7447»

    Quote from Pantiedroppah»

    Should just let the game die once and for all, such a boring and repetitive game.


    Why are you on a Site for fans of diablo then?
    you like the game, the game changes too much but you still love the core concept, everything falls into maintenance and you stay.
    fan site doesn't mean that you always have to be pro-game. :P
    Posted in: Diablo III General Discussion
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    posted a message on No Diablo announcements at Blizzcon
    Quote from Moboroshi»

    Quote from head0r»
    by the way: such a big news and we have about 211 posts in the official thread and 33 posts here. for something which is nearly one week old. they community must be extremely small by now and the fan reactions mirror that.



    Yes Blizzard killed is Diablo 3 community over the years by bad choices, lack of communication and sheer ignorance. Now the Bnet forums are populated by noobs that just started playing the game or #resist fanboys who start a conversation only for the sake of talking with someone over the internet.

    that is correct. i never go there, too toxic. but just look at the facts of my last post: "Last edited by head0r: 2 days ago". your response is the first after two days on a very important topic regarding this whole community on this board. that is extremely telling of the sad state the diablo franchise is in.
    Posted in: Diablo III General Discussion
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    posted a message on No Diablo announcements at Blizzcon

    they are playing around with and tweaking reward systems, meaningful class changes, bringing lots of new stuff and they will announce two expansions for two of their big names, but they cannot bring themselves to honor a 20 year old franchise. sure, they are deliberately trying to punish the failed d3 dev team. but that they franchise has to suffer like this? hopefully we get a D4 announcement next year. judging by the current speed of class development in D3, we might be getting one or two character DLC before it finally dies.



    edit:

    by the way: such a big news and we have about 211 posts in the official thread and 33 posts here. for something which is nearly one week old. they community must be extremely small by now and the fan reactions mirror that.

    Posted in: Diablo III General Discussion
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    posted a message on No Diablo announcements at Blizzcon

    why are we talking that much about zones? i really dig the graphics style diablo 3 and especially RoS has. i really like the zones i encountered on my first playthrough. but we are talking about a 2% portion of the game. and even there you are rushing by now. all that really matters are big packs and the stairs to the next level. why do you think would anyone splurge money on a tileset?


    iiif it is now in the context of an expansion, that is. but you can you take your time to level up in an expansion.

    anyway, they killed the RMAH and therefore their best source of steady income without having an alternative way up. they were just THAT dumb.

    Posted in: Diablo III General Discussion
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    posted a message on No Diablo announcements at Blizzcon

    i'd say that this might be the last nail in the coffin of diablo 3. but after all those years we just have a very heavy chest full of nails..


    but i, too, appreciate the honesty. they didn't have do to that. although it is VERY disheartening to see that we don't even get a diablo 2 hd like they did with starcraft. that would have been rad. this way i cannot even poke fun at the diablo 3 booth this year. we know it will be a hot dog stand in front of the hall.

    Posted in: Diablo III General Discussion
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    posted a message on No feeling of progression

    the necromancer was, is and will be remembered as a fan service and a last bid for attention. the character didn't change anything worthwhile for a barbarian player, for example. you do the exact same stuff you did since the release of RoS, since greater rifts are just a mutator of normal rifts. challenge rifts are lackluster at best, a crafting UI is merely QoL which some games don't even bring up as a great feature. they just implement it.

    you start a new season, level your necro to 70 and rift all day. same old, same old. i could log in now, see 250 items in my mail box, STILL don't have a meaningful way to just keep the two best versions of one item, get fed up with that, check a char, join a game and rift the same stuff i rifted for so many years.

    it is a really sad state of a game, you cannot deny that.

    Posted in: Diablo III General Discussion
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    posted a message on No feeling of progression

    no progression, eh?


    imagine you play RoS for three years, pause finally for good after season 6 or 7 (since they are pointless as hell), coming back to this page only to see discussions about the same sets, the same items and 98% the same game you left.


    the whole game has no progress and no evolution. nothing gets shaken up, nothing changes fundamentally. this game is moving at a lava-like pace.

    i love the franchise. and i even loved d3. but i don't get excited anymore. not. one. bit. biggest hope for blizzcon 2017 and a more atmospheric and interesting diablo franchise? d1 and d2 remastered. i would never touch d3 again.

    Posted in: Diablo III General Discussion
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    posted a message on Hotfix Going Live Tomorrow, Inarius Nerf, Rathma's Buff, Exploits Stopped

    played that challenge rift necro, since i haven't bought the pack. didn't have any fun.

    Posted in: Diablo III General Discussion
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    posted a message on Lack of devs responses on PTR...

    okay, that answers my question in the news post. d3 devs and player base, still no communication.

    Posted in: Diablo III General Discussion
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    posted a message on Why does not diablofans.com make a news about the frustration of diablo gamers?

    but how many people do you reach? who in the CM team of diablo is going to read this site and that big news posting (which is more of a opinion than a news)?

    Posted in: Diablo III General Discussion
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    posted a message on Was it worth all the complaining? Primals
    Quote from Paulie10138»

    When I made this post I was looking at it a certain way. At some point in the future there is always going to be some sort of character progression/enhancement through increasing stats (why should it stop at level 70?). At the moment I don't think it is what most of the community wants but we are getting it anyway by the looks of it. I would rather say to Blizzard 'thanks for the new power increase (primals) but I would rather you fixed/introduced something new' rather than 'hey Blizzard we don't want increased stats on loot anymore!' when the truth is I think we want more of everything, more loot, more power, more Legendary traits, more acts more stash/character space etc.


    I just think that maybe it is being released at the wrong time, if it was introduced at the same time as the Necromancer pack it would maybe have received less of a negative response because people would be hyped about Necro instead. As it is the only real non-quality of life change in the patch its getting more negative attention (methinks).


    I feel v1.0 of Primal Ancients is more to look forward to and worth more time grinding than v2.0. Just my ppinion! (gotta love scientist man explains Ghostbusters xD).

    i want graphics updates. i want higher resolution textures. i want meaningful content like zones in the context of an act. not just some sewers leftovers which got scrapped in the making of something bigger. i want to see some new particle effects on weapons. i want to see some new models. i want the world to evolve. i want ingame events. why not a GM supported iron man run, at the very least?
    but i don't need any of that particularly. i won't say i can't live without hd textures. sure, they would breathe fresh wind into this game and i would be grateful. but what i REALLY want is one thing: i want to see that they can do it. show me, show us, that you are the masters of this game and that you are able to create content in the form of new things and not rehashed, existing things. show us, that you are capable of altering the game instead of only tweaking the numbers.
    that would be a needed display to still have faith in this franchise. because i cannot believe that you are really doing anything new. and the necromancer is a new model at the moment. or maybe he really isn't, since no one can say for sure that he is just another leftover from a scrapped expansion.
    Posted in: Diablo III General Discussion
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    posted a message on upcoming changes primal 14/2 pluepost
    Quote from Shapookya»

    Quote from homerjnick»

    Quote from Shapookya»

    Quote from TianZi»

    How do people still consider GR70 as a wall? It takes like maybe 10 hours at lv 70 to pick up the gear needed to do a GR70.


    A GR70 while wearing a set is probably even easier than doing the GR45 no-set conquest.





    Not everybody plays the meta builds. Not everybody knows how to play. A friend of mine would never reach GR70 solo. She's not a gamer per se. She likes D3 and plays it every now and then, which leads to her losing track of what's happening and her dying a lot.
    Why is she not allowed lucky drops in form of primals?




    Because Primal's are for end game play and it seems your friends does not do that...she would be happy with Ancients.


    That's the thing, there is no one endgame. What if all I want to do is normal rifts because I don't like GRifts? Not everybody likes pushing GRifts.

    She could be full ancient equipped from normal rifts, for example.
    This is not like an MMO where the best gear is in the hardest dungeon. The best gear can be a lucky drop from a random weak Zombie. IMO, it's a mistake to put them behind a GR70 wall. Is it so bad to get one lucky primal early in the game? I mean, finding a Windforce in D2 was not put behind a wall and nobody cared.

    playing grifts is the same thing to me like a single player game where you can compete against your ghost or the ghosts of other players. or a time attack mode. "do the same stuff you did before but do it before the clock strikes zero!"
    was, isn't and will never be something fun for me.
    Posted in: Diablo III General Discussion
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    posted a message on upcoming changes primal 14/2 pluepost

    after reaching 70 i have to somehow use my subpar gear to somehow survive anything under torment 1. same procedure as every season: leech off of successful public groups and hopefully gather a few legendaries to build some form of build. since we all know that you are beyond useless without a set bonus.


    to even begin trying to get a primal ancient, you have to beat gr70 solo. which is incidentally (for s9) the last requirement of the journey. so by the time you tackle the gr70, you are also done for the season. why should you try to get an ancient primal? maybe leaderboards. fictional progress against numbers which other players brought up. nothing else.


    all in all, blizzard shoot against their own game mode seasons. and in non-seaons.. oookay you get a legendary. IF you do greater rifts. some people won't do that, they don't like that. now they are forced to do so in order to get primal. and don't tell me "but GR are content!!11". they are just another form of rifts..

    Posted in: Diablo III General Discussion
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    posted a message on Developer Chronicles - Rift Fishing

    the concept in itself is flawed. i want to vanquish the foes of hell and not the guy in front of me on a leaderboard. other than that, what is the point in doing a slightly different playstyle compared to a normal rift? and why are randomized tilesets with randomized foes something which is widely considered as playable and cool, while other games had a given monster populace designated to a specific area?


    why do i have to suffer a lakuni in a swamp, when they were desert beings? it is one of those things were you are completely baffled when you play a normal campaign mode and encounter act 1 mobs in their according act 1 zones and they come in small groups instead of progress packs for GR pushing..

    Posted in: Diablo III General Discussion
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    posted a message on Developer Chronicles - Rift Fishing

    http://www.diablofans.com/blizz-tracker/topic/64087-developer-chronicles-rift-fishing



    okay, it is impossible to create this thread with the post from joe shely because of some non latin unicode characters. i tried to kill all of them but it wouldn't let me.


    anyway: nothing new or interesting or insightful to see here.

    Posted in: Diablo III General Discussion
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