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    posted a message on Thanks for nothing Blizzard
    Life is about making decisions. You decided to take on the responsibility of a demanding job, getting married, and having a child. The fact that you took off work to play a video game is also a DECISION. Some would say a piss poor one at that. See, someone with at least half a brain could see that these are not Blizzard's problems. So next time, do everyone and yourself a favor and don't bring your personal life into the argument. It has nothing to do with it.

    However, this doesn't change the fact that Blizzard dropped the ball despite server downtime being the norm on big launch days. They should have known better. Especially since this isn't the first game on their roster that this has happened to.
    Posted in: Diablo III General Discussion
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    posted a message on FoZ's Time Bomb build
    Quote from FistOfZakarum

    Quote from Celestial

    Quote from FistOfZakarum

    Quote from Celestial

    This build would have been perfect for D2; where spamming one dmg skill over and over was all you needed to do. I seriously hope this isn't the case with D3. If it is, then yeah this build looks to be viable - boring as shit - but viable nonetheless.

    To each their own, I don't see how you're fitting in more than 3 attacking abilities into your amazing build, when you figure it out let me know!

    I'll be too busy playing to care to keep you informed about my "amazing" build. Good luck in Inferno buddy.

    I'm not your buddy, pal.

    Also that's just like, your opinion, man.

    Welcome to sarcasm. But seriously, you come off like a douche so you deserve to get messed with on here.

    Enjoy D3 tonight BUDDY.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on FoZ's Time Bomb build
    Quote from FistOfZakarum

    Quote from Celestial

    This build would have been perfect for D2; where spamming one dmg skill over and over was all you needed to do. I seriously hope this isn't the case with D3. If it is, then yeah this build looks to be viable - boring as shit - but viable nonetheless.

    To each their own, I don't see how you're fitting in more than 3 attacking abilities into your amazing build, when you figure it out let me know!

    I'll be too busy playing to care to keep you informed about my "amazing" build. Good luck in Inferno buddy.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on DH "Rocket Man" Build
    Quote from Alexjean

    Cull the weak is fine, yet I tend to like archery more over it. and as far as ive tried beta-wise entangling shot was pretty weak, even with the slow, rather get a higher damage hatred builder, with another ability which slows, else it just looks like a huge dps loss, and like sibilant was saying, your primary move is a lot of damage

    I might choose Archery if whatever weapon I am using at the time grants me a nice bonus that I need. As far as more hate generating skills, I'll have to see how much it degenerates during Inferno boss fights with top tier gear. If it becomes a problem, then I could easily switch it up and put something in place of Entangling Shot to generate more hate.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on FoZ's Time Bomb build
    This build would have been perfect for D2; where spamming one dmg skill over and over was all you needed to do. I seriously hope this isn't the case with D3. If it is, then yeah this build looks to be viable - boring as shit - but viable nonetheless.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on DH "Rocket Man" Build
    Quote from Alexjean

    I always have the same thoughts about the explosive dh build, which is that it should always include grenades as the main hatred building ability. Why? you basically rune it to give you 6 hatred + get grenadier which put it at 8 hatred per grenade + reduce the cost of cluster by 10.

    Also not a big fan of MoD and sentry, but for those, we'll have to further test 'em when its out.

    Yeah, I could slot it to generate more hatred for sure. I just wanted more slow effects to utilize the 15% dmg increase passive. MoD is debatable like I mentioned in my OP. I'll most likely slot Vault for escape options when things get hairy. The Sentry is not a bad choice only if it's effected by the 50% dmg passive to rockets. Time will tell.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on DH "Rocket Man" Build
    http://us.battle.net...YjkP!Ych!bbZbaZ

    The idea behind this build is pretty self explanatory. Continuously slow enemies down enough to keep them 10 yards away at all times. Fire rockets. Profit.

    (Note: Marked for Death/Grim Reaper is debatable. I may need to slot this with Vault instead. Just to have a little bit of mobility when fighting off mobs and to keep my 10 yards+ distance from everything.)

    (Note 2: I'm assuming that the rockets the turret fires off are also effected by the Ballistics passive.)

    Thoughts?
    Posted in: Demon Hunter: The Dreadlands
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