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    posted a message on Exploit: WD Free Dogs
    Dogs are worthless anyway, and generally just take up space around a mob that your fetishs could be occupying.
    Posted in: Diablo III General Discussion
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    posted a message on How Do I Make Best of My Mask of Jeram?
    MoJ is all about fetishs. Throw on sychophants passive, use bats to pump them out (you don't even need to hit anything), and use a Garg.

    Don't use dogs though, they're fucking worthless now (unless you are exploding them), and just take up space around mobs that fetishs could be attacking from.

    With MoJ you're seeing like 300%+ weapon damage fetishs. Combine that with a set of Tasker and Theo, a 4 piece Zuni, and hell, maybe a good gidbinn if you can find it all. It's a glorious thing.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on So wizards aren't glass cannons anymore... Will that change in RoS?
    You may actually want to progress into the end game before posting sweeping inaccurate statements about a class.

    Every wiz I see in T5 is sporting a pathetic toughness rating of maybe a quarter mil,and absurd damage rating of, again, like a quarter mil. If that isn't the absolute definition of glass cannon, then I don't know what the fuck you are talking about mate.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Changes the AH needs.
    Thanks for all the insight and rapport guys. If you have the time, pls follow the link and upvote or post comments, anything to keep the topic hot on the forums.
    Posted in: Diablo III General Discussion
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    posted a message on Changes the AH needs.
    Lol right? That kid has to be doing crack or something, literally the only person I've heard try to make the argument that 3 filters is enough. Clearly it isn't.
    Posted in: Diablo III General Discussion
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    posted a message on What changes to the AH would you like to see?
    As per the OP's request, I have merged some of his suggestions in with mine and am doing my best to get the thread fired up on the official forums. Any input, upvotes, or suggestions on the official thread would be GREATLY appreciated, really counting on this community to help get this pushed forward.

    Please take a second to read, thanks again guys.

    http://us.battle.net/d3/en/forum/topic/5910722548?page=1#0
    Posted in: Diablo III General Discussion
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    posted a message on Changes the AH needs.
    Added some of the stuff I hadn't already touched on, thanks Savages!
    Posted in: Diablo III General Discussion
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    posted a message on Changes the AH needs.
    shameless bump because I know ppl who follow the link will enjoy the read.

    pls take a couple min to read through and add your thoughts.

    greatly appreciated!!!!!
    Posted in: Diablo III General Discussion
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    posted a message on Changes the AH needs.
    Please check this link and upvote my recommendations if you like what you read.

    Feel free to add to the convo too, I'm hoping to get this thread heated up enough to get this info to the dev's for the benefit of all of us who find the AH a little clunky right now.

    http://us.battle.net/d3/en/forum/topic/5910722548?page=1#0

    Thank you so much.
    Posted in: Diablo III General Discussion
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    posted a message on WTS > 1 HD SWORD 83 Crit DMG + Socket!
    Can you repost with post 1.03 stats? Theres no way it has that much IAS anymore, and i bet, sorry to say, that wep is maybe 900 dps at best now.
    Posted in: US Servers Trading
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    posted a message on 900 dmg rare 2 hander-> lvl 48!!!
    http://i21.photobucket.com/albums/b274/Lotus_311/900lvl48.png

    As img states, this flat out beats anything better for quite a few lvls. Great for rolling a barb.

    accepting bids.
    Posted in: US Servers Trading
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    posted a message on BEST Inferno Tactic, Works 100% of the time
    Really? This post again? Why has this been in like every thread on every forum for days now. It was only mildly amusing. Hell even the blizz MODS are using it. Old joke is thoroughly beaten to death and old.
    Posted in: Diablo III General Discussion
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    posted a message on How should I gear for act2 inf?
    Quote from tanis0

    As Kyoob notes, the optimal balance of resists to armor is 10:1, assuming no buffs modifiying one or the other. However, when you get into buffs, it gets a bit more complicated. Also, practically speaking, it's not always going to be easy to hit that ratio, and when you don't, the value of the attribute of which you have less increases. So how do you know whether you should pick this helm with more armor or that helm with more resistance? The actual formula vs level 63 monsters from Inferno Act 3-4 (neglecting buffs) is:

    a = points of additional armor to equal 1 additional point of resist all
    A = current armor
    R = current resistance

    a = (A + 3150) / (R + 315)

    Given the OP's values of 9500 armor and 350ish resists, 1 point of resist all would be worth about 19 points of armor as far as reducing total incoming damage. It's a bit more complicated than that though, because you also want to take into account any buffs you have. IE if you have a +25% armor bonus from the passive skill, assuming A already takes that into account (ie, check A with the passive equipped), you'd want to use:

    a = (4/5) * (A + 3150) / (R + 315)

    This would make 1 point of resist all equal to only 15.2 points of armor when using the same numbers. With the 20% Warcry armor buff and the 50% resistance buff from Impunity too, it'd be this, assuming R and A do not already take these buffs into account (ie, check them unbuffed):

    a = (4/5) * (A + 2625) / (R + 210) (if not using Impunity, leave the last number at 315 instead of 210)

    This would then make 1 point of resist all worth 17.3 points of armor (or 14.6 if not using Impunity).


    EDIT: I forgot to account for Warcry's actual armor buff in that formula.


    interesting stuff, I guess I should of clarified more for your calculations. Im using http://us.battle.net...VPck!bVe!cccZbc

    sometimes i swap out superstition for either life leech or pound of flesh. as any of the three seem to be interchangeable at this point.

    I also changed a few pieces of gear around. Sitting at 47K hp 9.7K dps 9.5K armor and 315-490 resists. (self buffed ((impunity)) )

    and before I catch any gripe about cookie cutter builds, I figured this out via experimentation when I STARTED inferno and PRIOR to ever seeing what ppl on the bnet forums were running with. So just saying, it's cookie cutter for a reason- ppl doing the lab work are finding variations of the revenge/wrath/impunity build is all that works for us right now, and those who aren't are just following the lead =P
    Posted in: Barbarian: Bastion's Keep
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    posted a message on How should I gear for act2 inf?
    everything I've heard from legitimate sources (barbs beyond A2) is that if you aren't sword an boarding- you're just asking for trouble.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on How should I gear for act2 inf?
    Quote from D3VASTATE

    Fury with maniac rune, it's implied

    this. ppl dont talk about the skill, they call it by its ruin more often, its more informative.

    and ya you don't need resists until inferno. Start stacking it now, you need ALOT.
    Posted in: Barbarian: Bastion's Keep
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