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Mar 19, 2014MoJ is all about fetishs. Throw on sychophants passive, use bats to pump them out (you don't even need to hit anything), and use a Garg.Posted in: Witch Doctor: The Mbwiru Eikura
Don't use dogs though, they're fucking worthless now (unless you are exploding them), and just take up space around mobs that fetishs could be attacking from.
With MoJ you're seeing like 300%+ weapon damage fetishs. Combine that with a set of Tasker and Theo, a 4 piece Zuni, and hell, maybe a good gidbinn if you can find it all. It's a glorious thing.
Mar 19, 2014ZoZo posted a message on So wizards aren't glass cannons anymore... Will that change in RoS?You may actually want to progress into the end game before posting sweeping inaccurate statements about a class.Posted in: Wizard: The Ancient Repositories
Every wiz I see in T5 is sporting a pathetic toughness rating of maybe a quarter mil,and absurd damage rating of, again, like a quarter mil. If that isn't the absolute definition of glass cannon, then I don't know what the fuck you are talking about mate.
Jun 23, 2012As per the OP's request, I have merged some of his suggestions in with mine and am doing my best to get the thread fired up on the official forums. Any input, upvotes, or suggestions on the official thread would be GREATLY appreciated, really counting on this community to help get this pushed forward.Posted in: Diablo III General Discussion
Please take a second to read, thanks again guys.
Jun 23, 2012Please check this link and upvote my recommendations if you like what you read.Posted in: Diablo III General Discussion
Feel free to add to the convo too, I'm hoping to get this thread heated up enough to get this info to the dev's for the benefit of all of us who find the AH a little clunky right now.
Thank you so much.
Jun 12, 2012http://i21.photobucket.com/albums/b274/Lotus_311/900lvl48.pngPosted in: US Servers Trading
As img states, this flat out beats anything better for quite a few lvls. Great for rolling a barb.
May 31, 2012Really? This post again? Why has this been in like every thread on every forum for days now. It was only mildly amusing. Hell even the blizz MODS are using it. Old joke is thoroughly beaten to death and old.Posted in: Diablo III General Discussion
May 24, 2012Posted in: Barbarian: Bastion's KeepQuote from tanis0
As Kyoob notes, the optimal balance of resists to armor is 10:1, assuming no buffs modifiying one or the other. However, when you get into buffs, it gets a bit more complicated. Also, practically speaking, it's not always going to be easy to hit that ratio, and when you don't, the value of the attribute of which you have less increases. So how do you know whether you should pick this helm with more armor or that helm with more resistance? The actual formula vs level 63 monsters from Inferno Act 3-4 (neglecting buffs) is:
a = points of additional armor to equal 1 additional point of resist all
A = current armor
R = current resistance
a = (A + 3150) / (R + 315)
Given the OP's values of 9500 armor and 350ish resists, 1 point of resist all would be worth about 19 points of armor as far as reducing total incoming damage. It's a bit more complicated than that though, because you also want to take into account any buffs you have. IE if you have a +25% armor bonus from the passive skill, assuming A already takes that into account (ie, check A with the passive equipped), you'd want to use:
a = (4/5) * (A + 3150) / (R + 315)
This would make 1 point of resist all equal to only 15.2 points of armor when using the same numbers. With the 20% Warcry armor buff and the 50% resistance buff from Impunity too, it'd be this, assuming R and A do not already take these buffs into account (ie, check them unbuffed):
a = (4/5) * (A + 2625) / (R + 210) (if not using Impunity, leave the last number at 315 instead of 210)
This would then make 1 point of resist all worth 17.3 points of armor (or 14.6 if not using Impunity).
EDIT: I forgot to account for Warcry's actual armor buff in that formula.
interesting stuff, I guess I should of clarified more for your calculations. Im using http://us.battle.net...VPck!bVe!cccZbc
sometimes i swap out superstition for either life leech or pound of flesh. as any of the three seem to be interchangeable at this point.
I also changed a few pieces of gear around. Sitting at 47K hp 9.7K dps 9.5K armor and 315-490 resists. (self buffed ((impunity)) )
and before I catch any gripe about cookie cutter builds, I figured this out via experimentation when I STARTED inferno and PRIOR to ever seeing what ppl on the bnet forums were running with. So just saying, it's cookie cutter for a reason- ppl doing the lab work are finding variations of the revenge/wrath/impunity build is all that works for us right now, and those who aren't are just following the lead =P
May 24, 2012Posted in: Barbarian: Bastion's KeepQuote from D3VASTATE
Fury with maniac rune, it's implied
this. ppl dont talk about the skill, they call it by its ruin more often, its more informative.
and ya you don't need resists until inferno. Start stacking it now, you need ALOT.
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