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    posted a message on Preparing for RoS. Am I right/wrong?
    Quote from Poli

    Unlike vanilla Diablo where I read a ton of stuff, watched videos and participated in the beta, now Im trying to limit the amount of exposure I am getting for RoS. I want the game to feel new, and see stuff for the first time. With that being said, I also want to make sure I am preparing for the expansion with what I can at this point.
    The best way to prepare, in my opinion, is to copy over your characters to the PTR and see where your current heroes stack up against the new difficulties. That way you can jump in ready to roll. You get paragon pretty quickly in RoS, so building it up now would only be useful if you really want a P100 character before that goes away.
    Posted in: Diablo III General Discussion
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    posted a message on Did something happen recently?.
    Quote from Maka
    Quote from shaggy
    Quote from Maka

    Yeah, I can think of a few. Diablo 2, Titan's Quest, Torchlight, Elder Scrolls games (with mods), the Disgaea series......that's just off the top of my head. I'm sure I can come up with more if I think about it for a while. None of these operated under the philosophy of "max level or die".
    You *EXPECTED* those games to have 12+ months worth of content? I don't think so.

    Most people I knew who picked up Skyrim, for example, played it for about 100-200 hours then moved on. There was absolutely no expectation that they'd be playing the game two years post-release. When I bought D2 I don't think I actually *EXPECTED* to play it for five years. I can't be sure because it was a damn long time ago but I sincerely doubt I picked up the box and said to myself "If I don't play this game for AT LEAST A YEAR then it's terrible." I know when I purchased Titan Quest it surely wasn't under the expectation that it HAD to last 12+ months otherwise it was a failure.

    Hell, I just recently gave RIFT a shot... and RIFT is an MMORPG... and I don't recall going into it with the assumption that I had to play the game for a year. The point being anyone who thinks ANY game should last them that long needs to take some fucking medication because they are seriously delusional.

    I mean, seriously, I played WoW for 8-ish years, and I played EQ for around 5 years. I never EXPECTED either of those games (and they are/were subscription-based MMORPGs) to entertain me for that long. For people to EXPECT non-subscription games to entertain them for 12+ months is lunacy.

    EDIT
    eman was also talking about the playerbase, not you as an individual. It would be hard to argue that the average gamer holds the expectation that any title should entertain them for a year, or more, because that's simply nonsensical. It just doesn't make any kind of sense. If you think that MOST people purchased any of those titles with the expectation that they would be playing them 12+ months later, you're really projecting some extreme expectations on people who almost certainly never gave a thought to it and probably couldn't care either way.
    Why exactly should I care about, or take responsibility for, what other people think? He asked a question, I answered. You didn't like the answer? It went against what you think? Well....tough sh*t. I'm sure the people that run Nexus Mod Manager, for example, fully expected Skyrim to entertain players for more than a year. And so did I. And we are still entertained! In fact, I'm still playing it. Installed some new mods, made a rogue-ish character, that I hadn't played before, and I'm playing it. And it's a game that doesn't rely on grinding the way Diablo does.
    Also, way to address the Disgaea series. Ask any fan of those games how long they expect to be entertained.

    You know nothing.

    Also, at least I answered his question. Still waiting on an answer for mine.
    Borderlands. Torchlight 2. Marvel Heroes. Which, like D3, that "end game max level" content is only there for <5% of players.

    The question is irrelevant since this line of discussion stemmed from how items rolled under an old leveling system are being deprecated since they no longer fit inside the new system's contraints. It would be the same as if there was a weird item that dropped at level 50, but (due to a bug) is better than most of the items at level 60.
    Posted in: Diablo III General Discussion
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    posted a message on Did something happen recently?.
    Think about the non-MMO games you've played where the playerbase expects a game to have enough content for a full year of gameplay (in gamplay hours), if not 10 years. Then think about how many of those games are not Diablo 3.
    Posted in: Diablo III General Discussion
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    posted a message on Deprogramming from being "Self-Found"

    The division between "self-found" and "not self-found" for me has always been use of the Auction House (buying or selling). Now that it doesn't exist, we're now back to what was normally available to a Diablo playe: vendors, crafting, slaying, and trading.

    Posted in: Diablo III General Discussion
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    posted a message on What will keep me playing?
    Quote from miles_dryden

    And if you want to level up a new character just for the fun of it, nothing is stopping you from doing that.

    Bingo.

    Or play hardcore...recklessly.
    Posted in: Diablo III General Discussion
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    posted a message on What will keep me playing?
    Third, D2 had ladders, PVP, Classic/Expansion modes and mods in offline mode. You had many, many more options. Build a pvp character, work on classic or expansion ladder characters, each class had 4-5 builds that required investment (if u didnt power level). in D3 you have one option. level a class and thats it.

    Isn't starting new characters for ladder, pvp, and offline all just leveling a class? It seems like you just want Diablo 3 to have more ways that force you to re-level a character.
    Posted in: Diablo III General Discussion
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    posted a message on Patch 1.0.3a Tomorrow - Official Patch Notes, 1.0.3b Soon
    Especially considering I am only farming Act I so I can farm Act II, so I can farm Act III, so i can farm Act IV.
    Welcome to Diablo, enjoy your stay. Or don't. It's up to you really.
    Posted in: News & Announcements
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    posted a message on Patch 1.0.3 Unofficial Changes
    They're nerfing Inferno.

    Diablo is not a subscription game. They really have no obligation to make any changes other than bug fixes after release. The balancing and overall improvements are because they want the game to be better for everyone.

    If you can't get through Nightmare without the AH or farming, you might want to evaluate your play-style.
    Posted in: News & Announcements
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    posted a message on Really upset with Blizzard.
    One time I got mad because I couldn't beat the final boss in Adventure Island, so I quit playing it for awhile. Unfortunately there were no Adventure Island forums in 1989 for me to complain on.
    Posted in: Diablo III General Discussion
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