You cannot fix the system if everything is base on DPS. You can have 9999/100%c/1000cd on your stats and if you have a weapon that only 100 dps, you are not going to kill anything.
The only thing that can do is make the weapon a high DPS. Of course, high dps on weapon itself is not good enough. You have to have socket(s) and/or CD/LL.
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helpme123 posted a message on All Items Will Have a Use, Latency Issues with Whirlwind, Blue Posts, Blizzcon Art and Movie ContestsPosted in: News & Announcements -
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Ryude posted a message on All Items Will Have a Use, Latency Issues with Whirlwind, Blue Posts, Blizzcon Art and Movie ContestsThe day they decided to make all skills based on weapon DPS was the day that itemization became extremely important. You no longer have decisions to make, because the decision was made for you. You are always going to want specific values and properties on gear, no matter what they do. There is absolutely no way they can fix itemization, it's just impossible. Every class wants the exact same stats, except for their main stat.Posted in: News & Announcements
Also... I can understand some skills using your weapon DPS, such as Barbarian's Whirlwind. How does the Wizard's Blizzard rely on the weapon? Just makes no sense at all. -
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Anzacsas posted a message on Rob Pardo Regarding Jay Wilson, Dyes for Legendary Items, Hellfire Rings to be Salvageable in 1.0.7, Blizzard Comic Contest EntrI say good riddens to that fool Jay. He ruined the game for me in so many ways. I am personally very happy he wont, in just my opinion, screw the game up anymore then he already has. This is all my own opinion and how I feel.Posted in: News & Announcements -
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Maky posted a message on Rob Pardo Regarding Jay Wilson, Dyes for Legendary Items, Hellfire Rings to be Salvageable in 1.0.7, Blizzard Comic Contest EntrIf its the non-constructive criticism you are talking about I agree if its simply the criticism directed at this game and Mr.Wilson then I would disagree with you. This designer you speak so highly of has simply not shown the qualities you speak of.Posted in: News & Announcements
Forgive me, I would also agree with you in laying the blame on you in some quantity as is the case in any profession in any kind of business for hiring an incompetent individual. Additionally, There is pride and there is foolish pride Mr. Pardo. There is nothing to be proud of in this game.
It is very kind of you to make this post in support of your colleague and friend however. I sincerely hope you have understood what the people desire from this game from the various feedback threads you see everyday and will make improvements in the game towards them from now on. -
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Tsukishima posted a message on Rob Pardo Regarding Jay Wilson, Dyes for Legendary Items, Hellfire Rings to be Salvageable in 1.0.7, Blizzard Comic Contest EntrPosted in: News & AnnouncementsQuote from overneathe
Rob Pardo is executive producer of Diablo 3. Ex-boss of Jay Wilson and Chief Creative Officer at Blizzard.
He has worked as designer on:
Diablo II
StarCraft
WarCraft II
Lead designer to:
StarCraft: Brood War
WarCraft III
WarCraft III: Frozen Throne
All World of Warcraft expansions including vanilla.
So in simplier terms, Wilson has full authority over D3. Rob has full authority over Wilson in a supervisory role.
We can thus safely blame Wilson for all the D3 launch problems. Rob's part is more on how well he supervised Wilson. -
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bruteMax posted a message on Rob Pardo Regarding Jay Wilson, Dyes for Legendary Items, Hellfire Rings to be Salvageable in 1.0.7, Blizzard Comic Contest EntrRob must feel sorry for Jay, but shouldn't because Jay brought it on himself. Stating on the day of release that D3 has been in polish mode for the previous two years was laughable. Then telling us we should be sick of Cain and that the story was awesome. That whole facebook incident. Teasing us with PvP, only to post a back-tracking blog post a few weeks later saying it's "just not up to snuff". Gawd.Posted in: News & Announcements
And now 1.07 is introducing stuff Brevik said they should have introduced in the first place. Hmmm... -
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Soul posted a message on Rob Pardo Regarding Jay Wilson, Dyes for Legendary Items, Hellfire Rings to be Salvageable in 1.0.7, Blizzard Comic Contest EntrThey ask us to tell them what is freaking wrong with the game and how to fix it and we have been doing that even throughout the whole freaking Beta...Posted in: News & Announcements
They have not listened or chose to ignore the majority of it, where as on other parts they have listened...The game also relies far too heavily on items and without items the character you make is utter garbage...
If Rob is proud of what they did then something must be seriously wrong at Blizzard... Too much iteration imo with no clear direction.
R.I.P Cain, Last of the Horadrim to be killed by a butterfly...lol -
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koimagheul posted a message on PvP in Diablo, Good Game, Bad Community, Gold Spam, DiabloFans - "Holiday in Sanctuary" Giveaway!Posted in: News & Announcements
DIII's shining was gone by the time you cleaned the puddle of drool you left on your keyboard upon installing the game. It lived and sold on the hype of its franchise and on what used to be blizzard's motto "when it's done"... and trampled both.Quote from djlardBlizz itself must first accept that D3 shining is gone
Actually, the only way to make dIII work would be to jump aboard a DeLorean, go back in time and fix the fundamental flaws it was released with.Quote from BuuRIGHT NOW the only way I see to make Diablo 3 work is to finally release the offline mode, where everyone can cheat all the way they like, edit saves as much as they want, win paragon levels at the touch of a Button, ON THEIR OWN MACHINES, UNPLUGGED FROM B.NET AND THE AH.
Something that could be applied to DIII. I don't say dIII is "bad" (it's still overall enjoyable as long as you don't try to go in too deep), but it should never have been released as it was and won't live up to its predecessors any time soon... if it ever does.Quote from brx"A delayed game is eventually good, a bad game is bad forever." Shigeru Miyamoto-nintendo boss
In a sense, I'd say DIII is Diablo's Phantom Menace. -
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Gheed2010 posted a message on At Least Two Weeks for PvP Blog, Bug with Health Link Monsters, Error 3007 for Aus/NZ Area Users, Marriland 3DS GiveawayJay still has a job and we still don't have PVP.Posted in: News & Announcements
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Yeah... go believe in yourself about D3 being a good game with a bad community, Stryker....
Meanwhile as Ubermey said D3 follow the path of every other disenfranchised game that failed bad, as they ignored the players,and blamed their customers on ruining their work: life goes on, and they are left alone. There is PLENTY, and really mean that, PLENTY of green pastures out there. Repeating that dry brown is the best will not bring the cattle to your wasteland.And calling them idiots for not believing that will only worsen it.
RIGHT NOW the only way I see to make Diablo 3 work is to finally release the offline mode, where everyone can cheat all the way they like, edit saves as much as they want, win paragon levels at the touch of a Button, ON THEIR OWN MACHINES, UNPLUGGED FROM B.NET AND THE AH.
People will only value and respect Battle.net after they tried the most powerful character they can have in their own home, separated from others. Then they will have a goal: to repeat that online, in a legitimate way.
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And I laughed HARD on "But in continuing to develop this mode, playtest it, and put it in front of other developers within the company, we've found that it falls short of our expectations for a high-quality Blizzard experience."
WAIT WHAT!!??? Where were them when ALL THE REST of Diablo 3 was to be tested?
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Besides, the servers are in no way overpopulated at this point. Most of players abandoned the game or was banned for botting. I uninstalled the game even.
What's ruining the movement of characters is the excessive use of bandwidth and processing of the Auction House. Too much useless searches because of the limit of 3 characteristics, and it's programmed as higher priority than the game, as showed when they had to take down the AH on US servers to allow people to play under 400ms.