RockmanDoom, you sound like a raging spoiled little brat.
Learn to: use Grenadier, get some equipment with Hatred per sec, and use Bat familiar and Templar follower.
Cluster with Loaded for Bear = 290% initial + 4x 100% bombs, EleArrow + Ball lightning = 77.5% per hit, hits most enemies 2-3 times. Neth Tentacles hits enemies once for 155%. So basically 10 hatred for half the damage. Now consider Cluster is an instant, does AoE on initial and secondary hits, and you can move while using it. Ele arrow you can stutter but makes it less effective due to stream directional changes which means less mobility. AKA different utiliy and design between skills, dislike Cluster, then go use something else.
Also, go play a Wizard and use hard hitting abiities like Meteor, that uses ~a third of your resource pool.
Maybe do some research or I don't know.....try some new things yourself??? Instead of swearing like an idiot.
I use bat and I use a quiver with hate regen, sorry, but it is my opinion that cluster arrow uses too much hate to be useful.
The damage increase seems pretty insignificant if you ask me, nothing should cost more than 1/3 of your resource pool. Why are there so many apologists for a lousy resource system.
The D2 philosophy was perfect, by endgame you had pretty much free resource, you are supposed to feel like a god at the end...
I play DH mostly, and I can tell you my main reason for not using certain skills is resource consumption. Cluster arrow costs 50 hatred, so I can shoot it twice when an elite takes around 20 hits to go down. So I shoot twice and am forced to retreat. It makes no sense to use this skill when elemental arrow does comparable damage for 10 hatred.
I also know some other classes like the monk suffer from this with certain skills costing 75 spirit. So, the question is, are they addressing this at all in 1.04 and just not mentioning it, or are they ignoring one of the most glaring issues with classes at the moment?
It sounds like he just got burnt out. It happens when you go so hard so fast.
It's called buyer's remorse. He realized how pathetic it was to buy an pixelated item for real money. Every time you look at the "thing", it screams failure at you. This is why he quit. He said it more than a few times.
It's the Auction House that's killing it for most people, any item you want is readily available to buy which wasn't the point of Diablo. The point was to trade with other people to acquire better gear, not have it be ready and buy it. I will miss Diablocast because it was my number 1 podcast to watch and listen to.
You do understand that gold merely facilitates trade, herf derf, just like real currencies do for the world. It makes an economy efficient. So what you are complaining about is economic efficiency. As for the RMAH, I think thats BS, but guess what, I just dont use it. No problem as the gold house has plenty of items on it still.
Case and point, I found these shoulders that I didndt need but they sold for 20m gold, well, I used that gold to get a high DPS bow... wait I think I just made some sort of trade... not sure though.
What I can not even begin to understand is how theY made them so terribly and obviously shitty. In what world did they say, "we finished our work on the legendaries, clearly this will be great considering the most generic items will out DPS them and the lvl req's are so high that they will be useless by the time you can use them, job well done sirs"
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I use bat and I use a quiver with hate regen, sorry, but it is my opinion that cluster arrow uses too much hate to be useful.
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The D2 philosophy was perfect, by endgame you had pretty much free resource, you are supposed to feel like a god at the end...
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I also know some other classes like the monk suffer from this with certain skills costing 75 spirit. So, the question is, are they addressing this at all in 1.04 and just not mentioning it, or are they ignoring one of the most glaring issues with classes at the moment?
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You do understand that gold merely facilitates trade, herf derf, just like real currencies do for the world. It makes an economy efficient. So what you are complaining about is economic efficiency. As for the RMAH, I think thats BS, but guess what, I just dont use it. No problem as the gold house has plenty of items on it still.
Case and point, I found these shoulders that I didndt need but they sold for 20m gold, well, I used that gold to get a high DPS bow... wait I think I just made some sort of trade... not sure though.
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With the 1 handers they are like pea shooters, and you need to stand and shoot them more times to get the same DPS.
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Should I spend my gold to
A. Get an 1100 DPS Bow with a Socket for a crit gem
B. Get a 1300+ DPS Bow w/o socket?
What would help my DPS the most???
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WHAT IN THE WORLD WERE THEY THINKING?
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It really is the luck of drops.
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Ok dude, set it at 1million gold and watch it sell like a hotcake.