- Venaliter
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Member for 11 years, 11 months, and 22 days
Last active Wed, Aug, 21 2019 04:04:44
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- 737 Total Posts
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Sep 18, 2013Venaliter posted a message on Diablo III Auction House is Shutting Down on March 18, 2014Either way, I suspect RoS, or at least Loot 2.0, will be released shortly after the AH closes down, so probably around April. Sooner then I'd thought.Posted in: News
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Sep 17, 2013Venaliter posted a message on Diablo III Auction House is Shutting Down on March 18, 2014Not sure why everyone is celebrating. This could easily be the worse thing possible to happen to the game. Does no one understand how reliant we'll be on crafting mats in RoS? Does nobody remember how annoying trading was in d2, with all the spam? Does no one remember how absolutely FRAUSTRATING it was to find the low level dueling peice? How about all the bot spam?Posted in: News
On the other hand, The AH-barons really, really ruined the game and it was the "correct" way to gear up, which really sucked. -
Sep 3, 2013Venaliter posted a message on Diablo III is Out for Consoles, Official D3 Console Strategy Guide, Josh Mosqueira: 'Loot 2.0 is Coming'' + Tweets from LylirraPosted in: News
Your both right! Loot 2.0 was originally hinted as coming out after Blizzcon, but it will probably be pushed back. We're looking at MAYBE december or more likely after the Christmas break. -
Jul 11, 2013Venaliter posted a message on DiabloFans Interview With the Diablo 3 Team, Blue Posts, BlizzCon 2013 Talent ContestThis interview up somewhere? Looking forward to seeing the answers.Posted in: News
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Nov 22, 2012Venaliter posted a message on Diablo 3 Not Aiming For E-Sports, More on Bots, Blue Posts, Happy Thanksgiving from BlizzardPvP not intended for E-Sports means "pvp isn't really balanced at all..."Posted in: News
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Probably. But it will diminish. Electrocute hitting six times for 80% weapon damage is a spammable, zero-cost ability that hits for 480% weapon damage. That sounds a little too good to me.
But hey, I haven't looked closely at the other classes. Last I saw, the tooltip read jumps reduced damage. Could have been changed. Maybe it was removed altogether.
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very good questions we've all been asking.
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It's too good otherwise. It would be a startling oversight if the jump penalty was removed.
I agree, I think Arc Lightning will be best used as a go-to AoE spell for a build that mostly focuses on single target, like perhaps some kind of Ray of Frost build, which lacks AE potential (Only Blizzard, really.)
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Why are you using Forked Lightning rather then Chain Lightning?
Okay, instead of a 48% chance of stunning one more, we'll DOUBLE it, to a 96% chance of stunning one mob out of the six every GCD. Fantastic. One is stunned, and the other five killed you.
It's just a weak passive, period.
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The armor choice is tricky. Here's what I'm thinking.
Storm Armor:
Shocking Aspect, if it works on other spell crits (Like Disintegrate, Electrify, Ray of Frost et al.) seems like the absolute best armor choice. If it doesn't, the rune is useless.
Power of the Storm may be viable for a build that uses a lot of AP. Maybe channeling Arcane Torrent?
Energy Armor has a lot of potential viable choices.
Prismatic Armor is very strong if you have low resistances (and it couples well with Glass Cannon)
Energy Tap is a strong choice if you don't need the extra resistances (IE, capped in Inferno)
Pinpoint Armor is a 5% crit buff, but is probably worthless compared to Shocking Aspect (Should it work like we believe it does.)
Ice Armor looks relatively useless in it's entirety compared to Storm and Arcane choices.I don't see why you'd choose this, except if you're a masochist and choose to be a melee wizard.
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Asked and answered. Paralysis is currently (I think) an 8% chance of stunning a single target. It's simply not good enough. It's easily the weakest "elemental" passive, and probably needs a redesign or DOUBLE the percentage to stun.
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I consider this the definitive Electrocute build right now. But there is a lot of unknown mechanics at play here.
It's unknown how exactly Electrocute will trigger things like Shocking Aspect, Electrify, Prodigy, or Paralysis. Will the abilities trigger from Electrocute jumps? How much is the damage penalty for the extra CL jumps? We know it's there. Will the jumps be able to criticalyl hit? (This is REALLY important) and if so, will that trigger Shocking Aspect/Electrify?
Can Arc Lightning trigger Shocking Aspect/Electrify, too, as well as (possibly) stunning hordes of mobs with Paralysis?
Will Paralysis even be worth using, at 8% chance of stun? If you take a pack of 6 mobs (which is generous) you have a 48% chance of stunning one mob for 3 seconds. It'll take an average of two casts hitting six targets to stun a single mob. The other five proceed to eat you. Paralysis has a big question mark if it's even worth using.
The passive abilities right now are really hard to call.
Is the Wizard going to be sturdy enough to take Glass Cannon even without Arcane Armor?
Will Prodigy trigger more then once on Electrocute casts? Will we even need the extra AP, or should be just go for Dynamo? Will Electrocute hits grant more then one charge of Flash of Insight?
Is Paralysis going to be worth it? All signs point to no, but it might be changed.
What kind of cooldowns will we be using? Will Critical Mass be better then Evocation? Take Frost nova, a spell I expect to use quite often. It's cooldown is 12 seconds. 15% is about 1.8 seconds off the CD. That means if we crit twice in 12 seconds, Critical Mass is about even with Evocation. If we crit three times (entirely probable) Critical Mass will be better. Maybe I won't use it on CD; maybe I'll rune it with Deep Freeze for 15% more crit? That's a lot of synergy.
But are we going to cast Frost Nova on CD? There's just so many questions we can't answer until we hit the servers on the 15th.
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Going to go out on a limb here and say Hydras aren't good enough for Inferno. Drop 'em.
It's a tough call. Arc Lightning will hit ALL targets for 80% weapon damage, probably very similar to "Cone of Cold" from WoW. Chain Lightning will hit six targets, but there's a reduced damage penalty in there for the jumps. You're not hitting all six targets for 80%. The exact mechanics are unknown, except there IS a damage penalty on "jumps" where Arc Lightning will not suffer from this.
It's unknown how exactly Electrocute will trigger things like Shocking Aspect, Electrify, Prodigy, or Paralysis. Will the abilities trigger from Electrocute jumps? Will Prodigy trigger more then once? Can Arc Lightning trigger Shocking Aspect/Electrify, as well as stunning hordes of mobs? Will Paralysis even be worth using, at 8%?
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Chain Lightning is better then Forked Lightning, and perhaps Arc Lightning is best of all.
Agreed.
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When Arcane Dynamo triggers, and it's effect is used on Disintergrate, does the entire spell get +75% more damage, or just the first tick?
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What??
Templar, if he has good survivability. Enchantress, if he does not.
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I'm not wrong. Mirror images I doubt will be able to take more then a hit or two. They may have your life, but it's doubtful they will survive more then a very brief moment.
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Galvanizing ward doesn't seem that good to me; more of a convenience spell. Since Health globes heal everyone, there is no competition to ranged to sneak in there and snatch a health globe. I think a) 350 life will be a drop in the bucket, and there are better passives.
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