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    posted a message on Edriel's Mystic Suggestions: Part 2, Demonic Essences' Drop Rate, Dealing With Constructive Criticism, Archon's E3 Recap
    Kinda disappointed, not in the video, but the lack of new information n PC. What's in 1.09? Itemization? Pvp? Class changes? Crafting changes? When is 1.09 going to hit the PTR?

    Blizzard hasn't said anything on this, and I'm losing patience.
    Posted in: News & Announcements
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    posted a message on Messages From Hell: The Future of Diablo III
    Quote from IgnatiusReilly

    I really hated this write up. I'm excited about what's to come, but it's just SO. MUCH. FLUFF. Ah, well, here's to a future where the average legendary drop doesn't make you suicidal.

    Yeah. I was hoping he would have had something good to announce to boost excitement. Apparently not. Either I fail at PR, or they do.
    Posted in: News & Announcements
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    posted a message on [Guide] Black Ice
    Quote from Venaliter

    How does this build interact with Items such as http://us.battle.net...ment-of-destiny or http://us.battle.net...tburn-gauntlets or a http://us.battle.net...stone-of-jordan +30 % Elite damage and Ray of Frost Crit (up to 7%)


    Hard to take this build seriously when no one seems to know how Frostburns or SoJ works with it. Actually, it's hard to take seriously because it's pretty terrible in Co-op play.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [Guide] Comprehensive CMWW Guide [PRE 2.0 PATCH]
    Quote from Loroese

    You won't be able to just replace WW with Disintegrate.

    Don't think anything else will be able to fill WW's niche, then?
    Quote from Loroese

    You won't be able to just replace WW with Disintegrate.

    I tried a bit of this today. I didn't switch any gear around, but simply swapped WW with Disintegrate. My observations:

    VS a large group of mobs, Disintegrate DOES work almost identically to CM - perhaps even better because you can choose a Disintegrate rune such as Volatility. However, you are right the build simply does not work vs one target. The build is simply unsuitable for Ubers, and that's probably a stake through it's heart.

    You could try swapping all the IAS to Crit/Crit %, and going up to 30 APoC, but I'd say it probably wouldn't make a difference.

    It would suck all the IAS gear painstakingly squirreled away was suddenly useless in 1.09, but I agree there seems to be no substitute for WW if it's overnerfed.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on CM Wizard: Autohotkey saved my life
    Quote from Graogg

    Cm wizards rejoice! This script is a tweaked and improved version of a CM rotation
    This version improves on the old one in a variety of ways. First, the old one actually spam clicked the mouse, whereas I wanted a mouse button held down effect.

    I can't get your macro to work properly. It may be an ID10T issue on my part, but I want the script to do something like this:

    Hold down "D" to:

    -attack in place with Left mouse click
    -use 1,2,3 skills (frost nova, EB, and DS)
    -repeat

    using:

    #InstallMouseHook
    #Ifwinactive, Diablo
    $d::
    Send d
    KeyWait d, T0.1 ; Wait 1/10 second for user to release "d" key
    If ErrorLevel{ ; Still held down
    Click down
    While GetKeyState("d","p"){ ; While it's held down
    Send 1
    Sleep 10
    Send 2
    Sleep 50
    Send 3
    sleep 50
    }
    if !GetKeyState("LButton", "P")
    Click up
    ;else its down so leave it down
    }
    return

    #Ifwinactive ;end
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [Guide] Comprehensive CMWW Guide [PRE 2.0 PATCH]
    I am idly wondering, depending on whether they nerf CM, could Disintegrate run the build? You could probably make a few modest switches, like Disintegrate instead of WW, and maybe some minor tweaks here and there. You could probably switch all the IAS for +crit % and crit chance and EHP stats, because I think IAS is counterproductive for channeled spells?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [Guide] Black Ice
    Quote from Venaliter

    How does this build interact with Items such as http://us.battle.net...ment-of-destiny or http://us.battle.net...tburn-gauntlets or a http://us.battle.net...stone-of-jordan +30 % Elite damage and Ray of Frost Crit (up to 7%)

    Still unanswered? Is it simply Frostburn's added DPS is 30% of your char sheet's DPS?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [Guide] Black Ice
    How does this build interact with Items such as http://us.battle.net...ment-of-destiny or http://us.battle.net...tburn-gauntlets or a http://us.battle.net/d3/en/item/stone-of-jordan +30 % Elite damage and Ray of Frost Crit (up to 7%)
    Posted in: Wizard: The Ancient Repositories
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    posted a message on CM Wizard: Autohotkey saved my life
    Quote from Jaetch

    If you absolutely must run a macro—there is no safe way—I recommend using the Steelseries mouse that's officially "sponsored" by Blizzard. That mouse comes with a macro system that you can customize and works very well. Hold down one button to trigger multiple key presses.

    I know several SNS wizards that use the mouse and the macro.
    The mouse software no longer supports macros. It was removed due to unspecified problems. My personal pet theory blizzard asked them too.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [Guide] Comprehensive CMWW Guide [PRE 2.0 PATCH]
    Quote from Loroese

    My point is the other builds work, and people can clear MP10 with them and not die much, if at all. However, they have to gear and build for it more than CMWW and Archon.

    I would amend this statement to be "My point is the other builds work, and people can clear MP10 with them and not die much, if at all. However, they have to gear and build for it more than other classes." otherwise I totally agree. There's, in my view, a definite gap between classes like WD/Barb/Monk, and Wiz (outside of CM) who are considerably more fragile.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [Guide] Comprehensive CMWW Guide [PRE 2.0 PATCH]
    Quote from Loroese


    There's disintegrate builds, Arcane Torrent builds, Sleet Storm, meteor builds, etc. All of them are MP10 capable, but I think most are more about high enough survivability, whereas CMWW Is mostly just about high CC+APS with some armor and resist and you are suddently MP10 viable.

    The problem with these builds is you die. A LOT. They quite literally have a fraction of the survivability. Disintegrate and Sleet Storm require you to stand still much of the time. If they nerf CM/WW, I mean, really nerf it, the wizard class will be for the masochists out there.

    Just because Archon is likely to be nerfed in the future doesn't mean you can't still use it now, or gear for it. The gear isn't getting nerfed. It'll still be useful for other builds.

    It'll likely be nerfed in the same patch as Cm/WW, though. The point is very valid that the gear will likely be still usable, because every skill set pretty much wants the same things. damage, intelligence, survivability.

    No word yet on what exactly patch 1.09 will contain. The itemization changes, maybe not, the skill changes, they've hinted this is in.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [Guide] Comprehensive CMWW Guide [PRE 2.0 PATCH]
    Quote from Bagstone

    [Right now everyone is switching to wizard and creating a CMWW toon just to see what it's like to roflstomp through MP10.

    I disagree. WW barbs have far better survivability. Not sure about damage, though.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on [Guide] Comprehensive CMWW Guide [PRE 2.0 PATCH]
    Travis Day was talking about nerfing CM/WW during the anniversary stream, specifically WW's proc co-efficient. Do you guys think Cm/WW will still be viable? Is there perhaps another spell to drive the build if they lower it too much?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Diablo III’s One-Year Anniversary Infographic
    That infographic is clearly erroneous, it should be about half barbs and wizards.
    Posted in: News & Announcements
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    posted a message on [Guide] Comprehensive CMWW Guide [PRE 2.0 PATCH]
    One subsection of the guide I might be helpful is where you can pick up some defensive stats or Effective Health Points, should you need more. Keep in mind that the precise value of EHP stats fluctucate depending on other factors (mostly if you've gotten the stat elsewhere) Exact EHP numbers can be found on a site such of d3up.com.

    I will attempt to outline some of the more popular/powerful legendaries to give you an idea of which defensive stats you can roll on them, should you want to boost your Effective Health to survive, or to change your skills from something Defensive to something more offensive, such as Energy Armor to Shocking Aspect.

    I simmed my toon, to give you an idea of how beneficial each EHP stat is, in my case:

    +1 Armor 44.78 +1 Dexterity 100.16 +1 Intelligence 30.17 +1 Strength 44.78 +1 Vitality 320.48 +1 Resist All 301.67 +1% Life 2,664.98 +1% Block 0 +1% Melee Reduce 3,436.47 +1% Ranged Reduce 3,230.28 +1% Elite Reduce 3,473.42

    As you can see, there's quite a few options here. Thankfully, most legendaries only roll 1-2 random stats. But it's not a matter of picking the best stat all the time; you have to keep in mind which slots can roll which stats, and what exactly your toon needs. Also, something to keep in mind is this list is based on 1 point of the stat. Armor, on a chestpeice, can roll up to 397. A perfect +armor roll, on a chestpeice, would be worth 17777.66 EHP in my case. Turning on Force Armor would increase that number to 23998.66 EHP!

    Tal Rasha's Relentless Pursuit (2 stats)

    +Resistances is generally the most useful one. The other notable stats, to go with it, are +Armor, + Vitality, +% Hp, and -% damage taken from melee/ranged/Elite attacks.

    Witching Hour: (3 stats)

    +Resistances, +% HP, Int/Vit, Int, +Armor

    Chantodo's OH (1 stat)

    +Vit, +%HP, +Int/Vit, +APoC, +socket

    Storm Crow (1 stat)

    +Socket, +Int, + int/Vit, +All Resist, +Armor, +% HP

    Blackthorne's Jousting Mail (2 Stats)

    +Armor, + Resistances, +Socket, +Int/Vit, +Int

    Lacuni Prowlers (3 stats)

    +Int, , +int/Vit, + Armor, + All Resist, - % Damage taken

    Nat's Bloody Footprints: (1 stat)

    +int, +int/vit

    Ice Climbers (3 stats)

    +Armor, +Vit, + Int/Vit

    Vile Ward: (2 stats)

    +Int, +Vit, +Int/Vit, +Life %.

    Inna's Temperance: (1 stat)

    +Armor, +All Resist, +Vit, +Int, +Int/Vit
    Posted in: Wizard: The Ancient Repositories
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