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    posted a message on Hotfixes - June 8th: Monster damage no longer increases with additional players and more
    Quote from Doorsfan

    @ Kolz - His point was that if you truly are concerned for the state of difficulty of the game - You should try and clear Hardcore, Inferno - Every single act. There is no greater challenge - There is no greater monument - And before you do this - You are literally like the forum whiners from WoW. "Oh no, Wellfare raids - it's too easy" *checks chars progress* "1/8 HC".

    As for Co-op - I doubt you have tried going co-op Act III Inferno. Being able to effectively destroy elite packs etc. Act III , SOLO, you need around 1k resist. (I'm not talking about white mobs) - Now if you add to this - with more people - It becomes an unattainable degree of gear that you would need - on every single person - but mainly melee - To withstand the damage output.

    Beyond this point - Getting gold in this game for gear - is much like playing farmville already - do a tedious task till you become too numb to realize what you were doing to begin with - just to find that you can buy one gear piece - That might help you survive a little bit better - but in the end you would have to spend FAR more then 10 hours farming.

    Let's assume you need about 1 mil (that's cheap) for a good piece of gear with all res, phys res, and your primary stats. You get 300k/hour b4, with urn runs. So that's 3 hours 20 mins of just urn breaking, for every (hypothetical) priced item. And you would need how many items? I think there is about 12 pieces in total - so 12x200 mins - 2400 mins - 40 hours - Of urn breaking just to get these items that go for hypothetically 1 mil each.

    You find your self hardcore because you can break urns for 40 hours? I hate to break this to you - in well formulated English compared to your raging incoherent ramblings - But no sane being likes breaking vases for 40 hours, unless you are supposedly a hardcore Farmville fan. And remember - this is 40 hours for solo gear - No Co-OP. And Diablo is about Co-op to begin with - so gg.

    As for anyone claiming Blizzard are delusional about their own game - 3/10 troll - You must have missed the fact of how you are forced into Solo play.

    @Zakarumite this isn't twitter, why are you @'ing me for? Who's to say I haven't done so with a guild? Do you know what I've done? Does he? Like I said, if you dont like putting the time in to the game with the countless casual excuses always used then don't play it, simple. You don't like tough challenges? Stay on normal. You want it even easier? Then play with over geared people and let them play for you. Simple! What the fuck is the point in having higher difficulties if they are gonna be nerfed for the garbage casuals? Other games with higher difficulties don't get dumbed down because "it's too hard" and casual has to go walk the dog. And what's this solo shit about? The fun in diablo games in general is having a full room just so the enemies are tougher...ah ok never mind the rest. The point in this entire thing is for the casuals to have an easy time, not a tougher time.
    Posted in: News & Announcements
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    posted a message on Hotfixes - June 8th: Monster damage no longer increases with additional players and more
    Quote from Xaitra

    What is fun with this?!

    We struggled through Act 2 inferno.

    Diablo inferno went down this night without any difference in gear or skills.

    THANKS BLIZZARD you destroyed the game.
    Well I have taken Diablo at Inferno.... weeeee...... what now?!

    I like challanges but this #¤%&#!(& nerf just destroyed the game. GG

    What do you expect? it's blizzard and their usual bullshit making the game dumbed down for the piece of shit casual players that have 100,000,000 excuses on why they can't put effort in to the game. Look at how they fucked up WoW and you should never expect anything else with any of their games and the garbage casuals. Fucking trash players should go do their 100,000,000 things they claim they got to do instead of playing a game and ruining it as always.
    Posted in: News & Announcements
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    posted a message on Hotfixes - June 8th: Monster damage no longer increases with additional players and more
    General
    • In cooperative games, monster damage will no longer increase when additional players join the game. Please note that monster health will still scale based on the number of players in a party
    WTF?!? God damn it here we go already in less than a month with the bull shit nerfs for the garbage casuals piece of shit players that complain the game is too hard. The fun thing about diablo was always the aspect of enemies being tougher when more people come in, not to have it as the same difficulty when more people come in. This is exactly why I will never buy another blizzard game that has a monthly fee (wow or their next mmo). Bull shit like this just ruins the game and it's just for the garbage casuals that can't ever put effort in to their game and want everything easy as possible.


    Quote from Adon

    It is so sad how delusional Blizzard is about their own game. You are not allowed to play Diablo 3 any other way then the way they want you too, it is a forced game as is now with little to no options. They cut PvP from release and said it was OK because people wouldn't be high enough level...level 60's in a day. They say it is about farming, we the people find spots to farm that are intelligent and Blizzard gets butt hurt because we utilized their system better then their shitty team did, so they remove it. We tell them their itemization blows dick and they give us some sap story about random gear drops.

    This game was created by a bunch of Tals sorc wearing scrubs in Diablo 2, or scrubs who left Diablo because they couldn't hack it and went to WoW.

    All in all, Blizzard is turning out to be pretty pathetic and sad. They come over like a guy who made something and is upset because the people playing what he made do it better then he can.

    Really give a damn that much about pvp? Diablo has never been about pvp, the main stuff has always been about dungeon crawling. And it was ok to take it out for the time being because of that fact so fuck pvp. You want pvp then go to shit of legends or some other f2p game that is only pvp. It will be added eventually so big shit it's not there on day one.
    Posted in: News & Announcements
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    posted a message on Patch 1.0.3 Preview
    Quote from Nimerah

    Quote from Daemaro

    I'd love to see a bot that runs good enough to kill elite packs but doesn't get caught by warden. :P

    I can imagine some of the simpler bots doing just easy gold runs, like on pots maybe but I can't imagine one running elites right now without being caught.

    Quote from Plocer

    no, they didn't compare hardcore deaths to the repair costs, they said Hardcore people could give you advice how to not die as much /be safer overall.

    Right... and when you die in hardcore your character is deleted. So it seems like they're almost drawing a parallel between paying full repair costs as being as bad as your character being deleted. That's probably just them exaggerating it a bit though, or maybe me just reading into it in a odd way.

    I read it like this; "If you think you are dying too much and want to lower your repaircost, talk to the Hardcore guys, they are really good at not dying."

    Or L2play instead of being a trash casual and it won't cost you that much.
    Posted in: News & Announcements
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    posted a message on Patch 1.0.3 Preview
    • Act 2,3 and 4 will have have monster health and damage adjusted to make them fit smoothly.
    Aka here come the blizzard nerfs by the millions for the garbage casuals that don't like putting effort in to their characters.
    Posted in: News & Announcements
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    posted a message on Diablo 3 Patch 1.0.2.9749 Coming Soon
    Quote from InternetheroxD

    Quote from FrozenRealm

    We need some REAL solutions for all the ingame stuttering problems (and yes.. it IS a software problem!). For example, I've exchanged my ATI radeon 4890 with an ATI radeon 6950 (which should be faster in any sense of the way), but ingame I experience MORE stuttering and 'loading' moments when encountering new creatures or events.. its ridiculous!! And i'm not the only player with a pretty decent gaming pc who has these problems.

    Also, the lag on the Europa server is horrible, I have a fast internet connection and ping about 180-200 ms average.. never had this in my entire life in any other game!

    Edit:

    Also, for the ati users, the 12.3 catalyst drivers seem to be less affected with the stuttering problems compared to the latest 12.4 drivers.

    Yes it is, i run a Alienware with 16gb ram, a 6970, diablo + windows on my SSD and so on and i also have stuttering at times.
    So yes, its very much a software problem and btw, my windows is a fresh install with virussoftware and so on, so dont even try peeps.. :/

    Yeah...it's always the "software" and never the persons pc, right. ;)
    Posted in: News & Announcements
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    posted a message on PvP should get more love
    Let's get real for a moment. Diablo has never been about pvp, it's always been about dungeon crawling and fighting hordes of enemies. You want pvp then go play shit of legends, wrath of heroes, and tons and tons of countles pvp soley f2p games instead of paying 65 dollars for pvp.
    Posted in: PvP Discussion
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