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    posted a message on Good going Blizzard.
    So, your surprised that when competing for world firsts people aren't using 100% legit means?

    When all the world firsts are soaked up, people have got over there "fresh start" and they realize playing season is no different to non-season (bar a few season-only legs) they will all just go back to non-season because they have more paragon/gear there.

    I mean seriously, give me one reason to play season after the first week when your paragon ~100 and have badly rolled versions of your sets. Competition on ladder? I would rather do it on non-season because at-least there my gear isn't miles behind people they are playing 12hrs a day.
    Posted in: Diablo III General Discussion
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    posted a message on Greater rifts not so great?
    GR are there to challenge yourself, not for rewards... There something to do once you basically don't need gear anymore.
    Posted in: Diablo III General Discussion
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    posted a message on Patch 2.1 in a ‘Couple of Weeks’
    This is the first patch since D3 released where that I've honestly not cared in the slightest about... I just don't really see what it brings to the game, right now you farm rifts for loot and stuff with that one build that is miles above every other build in efficiency so that you can rarely get a 2% DPS upgrade to let you farm those rifts slightly faster and a week after this patch releases, you'll be doing the exact same thing? Sure there adding greater rifts, but ultimately there just higher difficulties of the same thing further decreasing build diversity and while I guess I get the idea of new start how long does that really last, a week?

    This is how I see seasons: Day 1 get char to 70, Day 2 spam normal bounties, Day 3 - 7 spam highest difficulty rift/Grift possible... Day 8+ have full class set and be using the new most efficient build available while searching for pure stat-upgrades for the gear you already have... Like, what do seasons bring after the first week and what's the difference between a Grift and a normal rift?
    Posted in: Diablo III General Discussion
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    posted a message on 220k HP 2473k paper solo dps melting everything ~ can you compete with this?
    Quote from Comrade_

    Yeap and i am killing stuff at least 1.5x times faster then any usual mirrorball / archon build ))
    How can you possibly know that? I just watched you do a rift.. You got a good map (large prison) and it still took you 12min to clear. My friends wizard with conflag avgs 10mins a rift and i'm sure pros do them in 7-8... If you were to do it "1.5x" faster than then next best, you would have to be clearing T6 rifts in under 5min...
    Posted in: Wizard: The Ancient Repositories
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    posted a message on 220k HP 2473k paper solo dps melting everything ~ can you compete with this?
    Quote from Comrade_
    www.twitch.tv/comradez just see for your self ))
    Your just kiting with mirrorball and using archon on cd for high burst..? I don't see how that's different to how every other mirrorball build plays :S

    I'm not saying the build doesn't work, i'm just saying it's no different to every other mirrorball wizard and if we were to talk numbers your clear speed is hardly what I would consider "unreachable performance".
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Is gems the only "season" only item?
    Quote from helpme123
    If this is, then I am greatly disappointed in the Blizzard team. There is really no point doing season.

    Please tell me this is not just it.
    Don't you think the fact that the only reason you would play seasons is for exclusive loot means that seasons are a failure to begin with?
    Posted in: Diablo III General Discussion
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    posted a message on New Feature, Loot Specialization (idea)
    This idea was brought up multiple times from even back in the beta, ultimately it was decided that to just swap between classes was just way to much but the ability to turn smart loot off so that you could just farm everything equally was accepted by the majority.

    That being said, it's really not needed anymore because gearing a character takes no time at all. Some crafted pieces are nice, main stat isn't THAT important so on some items like OP neck roll, harringtons, T&T etc. you can just move them other and sacrifice a bit of main stat and then you just do RiF for shards and your alt will be t4+ ready by the end of the day. I did it with a DH, from naked 1 day to farming T6 the next.... Loot is way to easy to get atm imo.
    Posted in: Diablo III General Discussion
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    posted a message on if ladder and non-ladder had the same content which would you play?
    Ladders are just around the corner and I still don't get the appeal... There's no way to compete with the people who are fed gear or play 14hrs/day, there's no trade-market to reset so what is it? The only appeal I see is the ladder-only legendaries which I personally feel is just a way to force people to play ladders otherwise there will be content they don't have access to. Greater rifts, new map, class fixes, new items I like it all but ladders, those I just don't get... Who really wants to repeat everything they've just done simply to have the same thing they already have?



    How about you guys, maybe someone can show me the positive to ladders or give there reasons as to why they also don't see the point.
    Posted in: Diablo III General Discussion
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    posted a message on Finally a use for all my [Adventurer's Journal]s!!! 2.4 million gold!
    Quote from Rob64
    so the selling of the no longer needed leg crafting mats gives additional gold? (sry eu here we dont have the patch! :D)
    Yep, they sell for 50k each.
    Posted in: Diablo III General Discussion
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    posted a message on My Weapon can Pass 3000 dps ?
    Quote from gcbah
    You probably have the best crusader weapon in the world there.
    Except it's junk without CDR, may as well salv... I just hope the original damage roll was rubbish else he ruined an amazing weapon :(.
    Posted in: Crusader: The Church of Zakarum
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