Quote from Raz0r_boy
[SARCASM] Wow, u don't say?? [/SARCASM]Quote from Gramexery
I guess that the random stats are.. *puts on sunglasses*, pretty random. yeahwwww
I guess that u didn't exactly understand the question, so let me clarify for u...
All items can't carry all affixes, for example, boots don't carry critdamage, shoulders don't carry sockets etc etc...so the "random" magic properties, are randon within a specific pool of possible affixes. It's these affixes i'm interested in
I suspect the rings will likely have ring affix pool assignment, I know legendaries do not adhere to their item class affix pools, but I feel the ring probably will as they have access to a very large affix pool.
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I suspect the rings will likely have ring affix pool assignment, I know legendaries do not adhere to their item class affix pools, but I feel the ring probably will as they have access to a very large affix pool.
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I love both games, and will continue playing both, I have over 300 hours in D3, have currently ~30 in TL2.
They are different and both have their ups and downs, once the Mystic is released being able to enchant items will be good.
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You do not get bonus EXP at 60 for monster level, only MF and GF
I have a feeling this system will be re-worked prior to, or shortly after release, otherwise there is no point doing above Mlvl 1 unless you're bored and want to farm slower, the speed vs MF/GF bonus doesn't sound like it will even out.
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Chakram isn't meant to replace your spender, so much as your generator/main, it's meant to be geared around so that it costs close to, or less than your hatred per sec.
http://us.battle.net...76/hero/6943504 is my gear/spec.
There are a other items you can use to reduce Chakram cost besides chest, such as Mara's neck or Skullgrasp ring.
Chakrams are very very good at taking advantage of terrain, shooting in places you otherwise could not (creating a chakram cloud on stairs from a ledge above without direct line of sight.)
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You can get a Mara's with Chakram reduce too, they are cheap, or Skullgrasp if you have funds
Chakram works kinda like Neth Tent, hits multiple targets, but once each only. For 187% damage rather than a generator (Bola is ok with increased damage, but i don't like waiting for the explodes), I see 200-250k crits with it, 350ish with Impale.
Though with ToC at the moment, you can use that to smash elites without other attacks if you have a lot of disc/regen and prep
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I'm using Chakram and Impale with great efficiency in Act 3/4.
Gear/Spec: http://us.battle.net/d3/en/profile/Robzy-6476/hero/6943504
I'm using a Chakram based Chest, i also have a Chakram based Amulet, but have found with 9 hatred per sec I don't need the Amulet, as I passively regen enough hatred to spam Chakram almost indefinitely (lose 1.5 hatred per sec if I'm standing still shooting or stuttering)
Impale's hatred per damage coefficient coupled with Grievous Wounds makes bursting down 1 of an elite pack before they get close enough to ToC them.
Thanks to BobBobson regarding the information regarding Chemical burn's DoT being able to Crit, I avoided Chemical burn as I didn't feel I could withhold myself from using another Impale within 2 seconds, but if the DoT can Crit, this should give me enough incentive to give it a go and hold back on the 2nd impale.
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His arrogance is beyond measure.
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Crafting is definitely meant to be very niche in application, more just to help people get into Inferno. Damn
Edit: Thanks so much for the work on bringing this info to us!
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Learn to: use Grenadier, get some equipment with Hatred per sec, and use Bat familiar and Templar follower.
Cluster with Loaded for Bear = 290% initial + 4x 100% bombs, EleArrow + Ball lightning = 77.5% per hit, hits most enemies 2-3 times. Neth Tentacles hits enemies once for 155%. So basically 10 hatred for half the damage. Now consider Cluster is an instant, does AoE on initial and secondary hits, and you can move while using it. Ele arrow you can stutter but makes it less effective due to stream directional changes which means less mobility. AKA different utiliy and design between skills, dislike Cluster, then go use something else.
Also, go play a Wizard and use hard hitting abiities like Meteor, that uses ~a third of your resource pool.
Maybe do some research or I don't know.....try some new things yourself??? Instead of swearing like an idiot.
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Invul minions is a pain, but you want difficult encounters, if you wanted everything to be easy all the time, you would just play Hell mode. Reduce it's frequency (it's already fairly rare anyway) to keep some really hard content, it was already nerfed anyway (main enemy health reduced)
Monster hp was fine as it was... as long as they removed the enrage and health regen to full.
I think monster damage should be increased if they are reducing health in this manner.
I'd really like to see champion levels, or simply level 99, but no gear requirements past 60. The tiny stat increases make farming much more worthwile, as well as a slight epeen level when you hit 95+ can be a reward in itself too. Some see that as a meaningless grind, but a lot of people see it as a minor additional reward for farming while in high level gear.
An endless dungeon would be good, all these areas in the game with only 2 levels is not Diablo-like in style, we LOVE descending down deeper and deeper (Cursed hold having 4 levels broken up into 2 segments of 2 is not this) The only thing that even looks like it was attempting to begin that direction was the trip down to Cydaea and Azmodan, but that was only a few levels and I'd consider it a mini dungeon.
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In game cutscene, dies to a MINION or a less evil....by butterflies.....
Should have been something more like: Goes into the dream Leah is trapped in to try and save her, gets blasted by the evils.... or set upon by all the other evils stored in the black soulstone and gets his soul ripped apart by them, ......or eaten by Azmodan during the assault on the keep, or killed by Adria during her betrayal, or blasted by DiabLeah.... heck, even crushed by Belial would have been better.
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Besides, why update existing items when the new shiny ones will make you want to use the RMAH to upgrade from old to new?
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D3 sounds like it won't ever get fixed or brought up to the level it should have been.
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