I can't make a screenshot since i sold it already, but i had a iLvl63 dagger with 92 dps. can't remember the item affixe though.
Lies, there is no lvl 63 item in the game that can even have 92 DPS. I checked the only 2 ilvl63 daggers (the Veil Piercer and Darkblade) none of them could have under 200 DPS.
In fact, no ilvl63 weapon in the game can be lower than 200 DPS.
I would say that 6000 is a large enough sample size to at least get a approximate pulse of how people feel about the game.
6000 is a large sample size? that's well under 0.08% of the player base. This idea also doesn't account for a large number of factors. For example, the whining children who think they're entitled to something are far more likely to run to forums and review sites to try and "get even" by crying while the people who like or love the game are busy playing instead of trying to get to make sure the world hears their woes.
I'm at about 315 hours played...but time spent actually playing is drastically lower since i just leave diablo running a lot while i'm tabbed out or in the shower or doing any number of things. Anyway, for what it's worth i still find diablo enjoyable.
It's definitely not without it's faults, i am disgusted by the itemization system in the game, absolutely hate it. That said, it's still fun to just kill shit. I think it comes down to taking things in moderation, I think I maybe spend 60-90 minutes a night actually playing. All these kids who played 15 hours a day for 10 days straight and then piss and moan that they're burnt out on the game are just mentally deficient. There's nothing in this world that i could spend 15 hours a day doing that i wouldn't drive me insane with boredom by day 2.
When you're playing the lotto, the more tickets you have, the better your chances.
Buy all the tickets you want, statistically you still stand a better chance to die on your trip to get the tickets than your chance to actually win the lotto. I'll take getting more guaranteed drops faster over killing slower with crossed fingers that your non combat stat does something this time.
Which brings up another point, you're ignoring that having less magic find SHOULD mean that you have more actual combat stats, which means you're killing and clearing much faster. So I ask you, which of us is truly getting extra lotto tickets?
edit - or shall i say, lootto tickets har har har. Had to fill my quota for bad joke of the day
No, you don't need MF at all, especially since it does close to nothing right now anyway.
Ha, so I was infracted for replying to you because your the news reporter. That's awesome. Glad to see this site takes care of its own at the cost of the community to which is it supposed to report.
But anyways, I will reply to you again.
You are AMAZINGLY and TERRIBLY wrong to the point that I doubt you even play D3. To sit there and try to tell anyone that MF does nothing is.... the most amazing display of ignorance I have ever seen. I have 300 MF when I am farming and elite packs drop an average of 3 rares for me, so are you going to really sit there and tell me if I had 0 MF I would still be getting 3 rare drops a pack on average? Really? How exactly is it that you became the News Reporter for this site when you don't even play Diablo 3 enough to know how MF works?
Edit: Before you delete this post like you did the previous one I was infracted for I assure you I will just repost it. So ban me or leave it be.
Easy now. My monk gets 2 rares off most elites and 3 rares off at least every other elite pack. Any guesses how much MF he's rocking? 13%, hear me roar. I would say that as long as you are doing longer runs (getting 5 stacks is just the warm-up to your run) instead of short spam runs, then MF is quite negligible.
What it comes down to is that MF is still just a game of chance, but if you get 5 stacks and keep killing then those are guaranteed rares. Once you're getting guaranteed rares i'd say more stats for speed killing is pretty nice, but that's a personal preference that blizzard deliberately built into the game: slower killing with more MF versus faster killing with less MF. I prefer make my own luck rather than relying on hope to get drops.
Even at that dexterity, it would require a 900-1000 DPS weapon.
Why are you saying this like it's an issue? Is it not reasonable to have to use at least a low-mid grade weapon to play inferno? I mean I'm checking the AH as i make this post and there's a 919dps onehander for 90k buyout... I could not be further from understanding the problem here.
To everyone saying Tyrael is mortal, not human, let me paraphrase a conversation between him and the Scoundrel:
S: So, Tyrael, what do you think about Leah?
L: She is a very brave woman, and some more stuff not related to her hotness.
S: Well, I guess you're not completely human yet...
So, yes, Tyrael is human, the Scoundrel is just teasing him for not comenting about Leah's hotness. There's also the fact that he looks exactly like a human. So, there.
I wouldn't exactly call what the Scoundrel says in a passing jest definite. It's not even possible for him to become "human". Humans in Sanctuary have both angel AND demon blood as I'm sure you know. If anything I would say the scoundrel meant it more like "you're not quite human but you're closer now"
Though him being or not being human doesn't really matter because as others have pointed out a lot of things could have saved him. We just know hes mortal.
Agreed, you're grasping at straws when you take a joke and consider it canon.
As for surviving the fall, I just assumed he was still 95% angel for the duration of it. Think of it this way: if you cut off a man's balls that doesn't mean that he immediately became or woman, nor does it mean that he ever will be a woman. But before long he just won't be the same as he used to be now that he is without that heavy testosterone supply.
Nah, this happens to everyone. It is typically caused when the server and client get out of sync. The client gets input from you and predicts your next position on each frame. However, the server is still the authority on what actually happens here. They usually agree on the details, but if the client makes a prediction that differs from the server's response then the client must correct, and you see this rubber band effect. It happens to me on my Wiz.
There could certainly be other factors at play (i.e., more prone to happen when using ability X, a bug in the client and/or server, etc.), but this is usually why it occurs.
All the legendaries I got, except a bul-kathos wedding band, were useless. However, I gotta say the feeling of getting a legendary color drop is really exciting! They really need to get the buffing legendary patch 1.1 out as soon as possible! would really improve the game a lot!
I don't know, when a unique dropped in d2 I got that excited feeling, but when a legendary in drops in d3 i feel zero excitement, everytime my gut reaction is "god dammit...now i have to right click to identify so i can stare at this thing and judge how shitty the rolled stats are". The fun part is, my gut reaction hasn't been wrong a single time, every legendary has been completely unusable, just ilvl 60+ garbage that is far worse than ilvl 55 blues. ie immortal kings stone crusher, 2h doing just over 600dps...on a 2hander. better yet it's barb specific and rolled int. You couldn't clear half of act 1 with this item yet it's a 61"legendary".
if not for the simple fact that there really arent a whole lot of options.
there are only a few hack and slash rpgs like this ( where you get skills and level up and get loot, as apposed to a button mashing/arcade style ARPG)
Or I could just, you know, live my life. You don't always need to have a diablo-esque game to play.
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Bitchslapped!
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I'm asking this out of ignorance and genuine curiousity. Could the level 63 dagger have been a grey item, causing it to be 92dps?
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6000 is a large sample size? that's well under 0.08% of the player base. This idea also doesn't account for a large number of factors. For example, the whining children who think they're entitled to something are far more likely to run to forums and review sites to try and "get even" by crying while the people who like or love the game are busy playing instead of trying to get to make sure the world hears their woes.
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It's definitely not without it's faults, i am disgusted by the itemization system in the game, absolutely hate it. That said, it's still fun to just kill shit. I think it comes down to taking things in moderation, I think I maybe spend 60-90 minutes a night actually playing. All these kids who played 15 hours a day for 10 days straight and then piss and moan that they're burnt out on the game are just mentally deficient. There's nothing in this world that i could spend 15 hours a day doing that i wouldn't drive me insane with boredom by day 2.
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Buy all the tickets you want, statistically you still stand a better chance to die on your trip to get the tickets than your chance to actually win the lotto. I'll take getting more guaranteed drops faster over killing slower with crossed fingers that your non combat stat does something this time.
Which brings up another point, you're ignoring that having less magic find SHOULD mean that you have more actual combat stats, which means you're killing and clearing much faster. So I ask you, which of us is truly getting extra lotto tickets?
edit - or shall i say, lootto tickets har har har. Had to fill my quota for bad joke of the day
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Easy now. My monk gets 2 rares off most elites and 3 rares off at least every other elite pack. Any guesses how much MF he's rocking? 13%, hear me roar. I would say that as long as you are doing longer runs (getting 5 stacks is just the warm-up to your run) instead of short spam runs, then MF is quite negligible.
What it comes down to is that MF is still just a game of chance, but if you get 5 stacks and keep killing then those are guaranteed rares. Once you're getting guaranteed rares i'd say more stats for speed killing is pretty nice, but that's a personal preference that blizzard deliberately built into the game: slower killing with more MF versus faster killing with less MF. I prefer make my own luck rather than relying on hope to get drops.
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I had to use urban dictionary to find out you're European or something
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Why are you saying this like it's an issue? Is it not reasonable to have to use at least a low-mid grade weapon to play inferno? I mean I'm checking the AH as i make this post and there's a 919dps onehander for 90k buyout... I could not be further from understanding the problem here.
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Agreed, you're grasping at straws when you take a joke and consider it canon.
As for surviving the fall, I just assumed he was still 95% angel for the duration of it. Think of it this way: if you cut off a man's balls that doesn't mean that he immediately became or woman, nor does it mean that he ever will be a woman. But before long he just won't be the same as he used to be now that he is without that heavy testosterone supply.
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100%
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I don't know, when a unique dropped in d2 I got that excited feeling, but when a legendary in drops in d3 i feel zero excitement, everytime my gut reaction is "god dammit...now i have to right click to identify so i can stare at this thing and judge how shitty the rolled stats are". The fun part is, my gut reaction hasn't been wrong a single time, every legendary has been completely unusable, just ilvl 60+ garbage that is far worse than ilvl 55 blues. ie immortal kings stone crusher, 2h doing just over 600dps...on a 2hander. better yet it's barb specific and rolled int. You couldn't clear half of act 1 with this item yet it's a 61"legendary".
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What an absolutely retarded thing to say considering that you yourself are still visiting DIABLOFANS to see what's new, idiot
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Or I could just, you know, live my life. You don't always need to have a diablo-esque game to play.