- Speaker
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Member for 12 years and 28 days
Last active Tue, Feb, 10 2015 16:04:23
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Apr 28, 2012Speaker posted a message on The Sword of Justice Comic Book GiveawayPosted in: News
Microsoft paint pro right here! Yup... -
Apr 8, 2012Speaker posted a message on Easter EggsPosted in: News
If you want to know the real purpose of the black mushroom check out the thread I made awhile back. http://www.diablofans.com/topic/38139-secret-cow-level/page__p__814942#entry814942
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Incentive to do the same thing we have been doing the entire time? Farming is not fun, especially when they haven't added any new content to farm since the games release. It is the same thing every time.
It's dumb. We can only pvp in a single area in only act 1, and it is FFA only. You can't get into groups or 3v1 or any of the things that you could do in diablo 2. Diablo 3 pvp is, as many things are, a step down from diablo 2.
Well, as most people know champion packs are good for getting stacks, but for farming legendaries large packs of white mobs are most optimal. This is why act 3 is the best, and i doubt you are getting anywhere close to what you could get in act 3 by farming other acts. I'm still hoping they say something about increasing mob density in the other acts for this patch, but i doubt it.
What is the point honestly? It's only beneficial the people who have hundreds of millions of gold. Who is going to spend 60+ million gold for +10% crit damage? And what does that even add to the game?
I think that is a pretty dumb excuse. Paragon levels were just a bandaid from the beginning, and as much as i loved grinding to 81 on my demon hunter (not), I surely don't want to do it again on every other class. 500 hours on one character is enough torture. Playing on an alt is already a large enough loss of efficiency because you can't just take your demon hunter gear and give it to your wizard, but also losing all the mf and stats from paragon on top of that is what makes it not fun.
Considering the RNG on the hellfire ring, i doubt any high geared player will waste their time/money on trying to get perfectly rolled boa grafted gear. I bet most other people stop shortly after too because they will see how much of a waste it is.
I pretty much agree hear, but honestly the stat system of this game is so terrible. Even bad items in D2 were still pretty good compared to this game.
Any ilvl 63 item should at least have a chance of being godly, maybe not best in slot, but enough to compete with the legendary counterparts. Right now many items are not even close.
Yes, maybe, but only when you are running around in gear worth thousands of dollars is it better. Not a real good counterargument you have there.
And yet games like TL2, and PoE have far greater endgame content on much smaller budgets.
I don't particularly have anything against how things currently are in this respect, but diablo used to have things called ladders.
TLDR; You're wrong
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Actually, about 75% of legendaries come from white mobs, which this route takes advantage of. In the case of players with good mf, or high enough paragon, the mf from nephalem stacks is pretty small. So, with good base mf I can see this route actually being a lot better for finding legendaries.
I haven't noticed a drop off in legendaries/hour myself since switching, but I am max mf. Also, I don't really keep a running average either so I'm just going off of what I've seen. If someone would like to do some tests and give their numbers it would definitely help.
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What is so bad about v4? I'd like to hear why you think it's massive, unattractive, or cluttered. There's only like 3 main differences than what we currently have. A real chat screen (not the piece of crap we currently have), players at the bottom, and the stuff that used to be to the right is now at the top.
I actually like to be able to see who I am talking to, rather how it is now where you say something and no one responds and you get the feeling like there's no one even there.
There already is a thread on the official forums right here.
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Also, this is a really nice list, thanks for taking the time to look through all the different combinations. I'm considering doing the same for DH.
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The number you used for the base dmg is right, only when there is no +min-max dmg modifiers on the weapon. When there is a +min-max dmg affix it uses the weapon's minimum dmg+1 to calculate the max dmg. I know it doesn't make sense, but this is how blizzard does the calculation for max dmg on weapons.
Check this item out for example. The base minimum dmg on this weapon is 68 so we calculate the min and max dmg as follows:
min dmg = (68+261)*1.50 = 493.5
max dmg = (69+261+340)*1.50 = 1005
All your max dmg weapon ranges are off and should be adjusted. I hope this helps.
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And it appears that BDF2000 is correct that daggers have a lower range of +dmg affixes. I think the highest one might be +255-598 dmg. In fact, I believe every weapon speed has its own set of dmg affixes, which would make sense, but wasn't immediately obvious based on what I knew before. If anyone has any information of this it would be helpful in determining which weapon type is best.
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The first reason is because the +min and max dmg affix was recently buffed. So before just a little while ago it was not possible. Second, diabloprogress is pretty slow at updating, and only will show you items that players have actually had equipped at the time it updated that character. There is a huge possibility that many items aren't even in its database. Just because an item has high dps doesn't mean someone wants to equip it if its other stats are bad. Lastly, the odds are astronomical. I'm not going to make up numbers, but there is probably a good possibility that such an item will never exist in the game.
Although, the wand I linked is only missing +2 base dmg, and +12-14 more dmg from the dmg affix, so maybe it can happen.
The +min dmg affix goes up to +36
The +max dmg affix goes up to +36
The +min-max dmg affix goes up to +316-727 (displayed as 2 separate lines on the weapon):
Line 1: "+316 Minimum Damage"
Line 2: "+411 Maximum Damage"
Since all of these affixes can roll on the same weapon it is actually possible to have even higher than 1500 dps on a wand, but I didn't include those other 2 affixes since they are pretty wasted.
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Well, the game has already said to have been dumbed down for consoles from the very start. That's the explanation for why the UI is so simple and generic, no customization, no addons, no lobbies, etc. Not saying it's a fact, just a hypothesis.
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Yes you could. There is a max of 6 affixes, so +min and max dmg +% dmg +ias +int +socket +crit. That is 6. The +min and max dmg is one affix. It is the same thing as the +elemental dmg affixes, it is just displayed differently. Also I redid some of my calculations to include the added offhand dmg and compared that to the theoretically best dagger.
Edit: I now realize what you mean. All wands are forced to have one affix dedicated to a wizard specific affix. How unfortunate. I never knew this because it is not the same for other class specific items. It seems to only apply to wizard and witch doctor specific weapons.
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Theoretically speaking, the best wand in the world could have 1500 dps. Here is some math.
Highest minimum base damage on a wand is 122 with the highest damage modifier of 316 - 727 dmg + 50% dmg modifier + 11% IAS bonus.
Min dmg = (122 + 316) * 1.50 = 657 dmg
Max dmg = (122 + 727) * 1.50 = 1273.5 dmg
Average dmg = (657 + 1273.5) / 2 = 965.25 dmg
Attack speed = 1.40 * 1.11 = 1.554 APS
DPS = 965.25 * 1.554 = 1499.9985 DPS
Add in highest damage offhand of 130 - 484 the new numbers come out to
min dmg = 787
max dmg = 1757.5
average dmg =1272.25
DPS = 1977.0765
Now the theoretical maximum dps with a dagger.
Min dmg (70 + 316) * 1.50 = 579 dmg
Max dmg = (70 + 727) * 1.50 = 1195.5 dmg
Average dmg = (579 + 1195.5) / 2 = 887.25 dmg
Attack speed = 1.50 * 1.11 = 1.665 APS
DPS = 887.25 * 1.665 = 1477.27125 DPS
Add in offhand dmg again and
min dmg = 709
max dmg = 1679.5
avg dmg = 1194.25
DPS = 1988.42625
As you can see the difference between dagger and wand is very very small, but dagger does win out for those who were wondering.
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