Am I the only one who would like the option to get deaths breath from legendaries, instead of forgotten souls? I got 1000+ souls, but cant really use them for anything without farming for deaths breath
- garnok
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Member for 12 years and 9 days
Last active Sun, Oct, 29 2017 13:59:38
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Feb 14, 2017garnok posted a message on Blizzard Confirms Changes to Primal Ancients DesignPosted in: News
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Dec 8, 2015garnok posted a message on Technical Patch 2.3.0b, Patch 2.4 Transmog ShowcasePosted in: News
I havent payed much attention to the PTR, but for the first time im torn between what class to play in the next season. So many new items that opens for creative builds. At first I was 100% on a melee DH, then i saw the locust WD, then the new items for wizard that interact with arcane orb etc.
I feel like they knock it out of the park with this patch. Im sure there will as always be a few builds that trumps the rest, but to me it seems like there will be alot more to choose from if you dont play the tryhard grift-pushing style.
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Nov 8, 2015garnok posted a message on BlizzCon 2015 - Day 1 Recap, Full Panel GalleryPosted in: News
This is the only QoL issue I have they didnt adress. An arrowsystem equal to the bounty targets would be great. Roaming the oasis looking for the damn warden can be such a pain in the arse -
Apr 7, 2015garnok posted a message on Patch 2.2 Key Features and Item Changes GuidePosted in: News
Three new Treasure Goblins have been added to the game
- The Insufferable Miscreant, the Gelatinous Sire, and the Gilded Baron
so what does these 3 do?
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Feb 19, 2015garnok posted a message on First Look: Patch 2.2.0Posted in: News
I was hoping on less focus on sets and more on legendaries. A bunch of new legendary shoulders would be a nice start.
I feel like the sets today pretty much shoehorns you into wearing mostly set items, and makes RoRG a mandatory ring along with a SoJ.
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May 18, 2014garnok posted a message on More Info From The Anniversary Dev Stream, Gambling Drop Rates Summary: 2.0.5 Edition, Set Items and Transmogrification Comicsthat blackthorne comic is so true.Posted in: News
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Feb 24, 2014garnok posted a message on Reaper of Souls Closed Beta and Patch 2.0.1 PTR Draw to a Closeif this means 2.0.1 live this week, i would be ever so happy.Posted in: News
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Dec 15, 2013garnok posted a message on What's New in the Closed BetaPosted in: News
looking good. Now if only i could get a beta key
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Dec 12, 2013garnok posted a message on Reaper of Souls Closed Beta Now Available, Diablo III PTR Patch 2.0.1 - v.2.0.0.20847Posted in: News
Am i doing it wrong, or is there no option to create ptr account in the eu battle.net thing? that sucks
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Nov 8, 2013garnok posted a message on Reaper of Souls First Look: Adventure ModePosted in: NewsQuote from miles_dryden
And yet it's still the generic "hard" "expert" and "master" when we've already got a perfectly good "nightmare" "hell" "inferno" setup that fits the Diablo theme. Why do they feel the need to change that?!
/nerdrage
Note that its not the same setup as now. You dont need to beat 1 difficulty to go to the next. Appearantly you can play any difficulty whenever you want, and change whenever you want, just like TL2 did. Seems like a good idea to me -
Oct 17, 2013garnok posted a message on Announcing the DiabloFans "Site Update" Beta, Diablo 3 For PS3 and Xbox 360 Giveawayvoted "no ah", because..no ahPosted in: News
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Sep 29, 2013garnok posted a message on AH Update, Blizzard Working on Cinematic Auto-Skipping, Book of Tyrael at NY Comic Con, Curse Weekly Roundupa tick-box in the menus with "autoskip all viewed cinematics" isnt that hard to make, is it?Posted in: News
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Sep 17, 2013garnok posted a message on Diablo III Auction House is Shutting Down on March 18, 2014im so happy about this. Finally im not stuck farming gold to buy upgrades and getting drops that wont sell since they are not in the 0.00001% top tier of items with perfect rolls. I never played the AH much, and after i stopped playing for a while, im now screwed since I cant afford good upgrades, and gold is so slow since w/e I find doesnt even sell for 100k.Posted in: News
Im tempted to start fresh in the expansion, just disenchant and vendor all my gear, delete the heroes and start all over with the crusader. -
Sep 14, 2013garnok posted a message on Diablo III - Reaper of Souls Datamined Class Changes - including even more Crusader abilitiesWhat we can take from this, is basically that ALOT will change, playstylewise. Im ok with this.Posted in: News
Also, changing weaponthrow to a furygenerator = brilliant. -
Sep 12, 2013garnok posted a message on [SPOILERS AHEAD] Diablo III Expansion - Reaper of Souls: Datamining Post, Bosses, Game modes, Clans, Ladders, and moreInformation overload. This is looking great. If blizz could give me beta invite on day 1, all would be forgiven for not giving me a hearthstone beta key.Posted in: News
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only tried it with t10 chars, and i can say the difficulty is far, far below t10.
my guesstimate is t4-t6 somewhere
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Respawning dogs is for if they die (they rarely do), or if you use the sacrifice spell to blow them up.
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I am playing a pet focused build, and is really enjoying it, but Im not sure about how all the pets actually work.
Does bonus pet dmg work with the clones from The Grin Reaper?
Do the pet stack up the dmg buff from the new gem? (forgot the name)
Does + elemental dmg work with pets using runes with the same element? Example: firedmg with the fire dogs.
Im aiming for 2set zuni + 6set helltooth, with 6 dogs, 3 giants and a whole bunch of fetishes, with firewall, zombiecharger as dmg dealers. Still working on getting all the pieces I need, but im enjoying the playstyle immensly.
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Thunderfury can also be a good weapon on the templar, if you use the slowing talent. When it procs, it slows everyone hit by the chainlightning which can be handy.
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The only problem with the hammers spawned by justice is that they dont get the 100% attackspeed effect from Johannas Argument, meaning the belt isnt very good. Until you get that flail though, its decent.
The only pro from the belt is that you can attack from range, but the con is that you do alot less damage.
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yes, its a legendary affix, not a legendary power.
Ive looked through the blue posts, but cant find anything about it, but I think its only the powers thats included, such as the maximus demon etc, not the normal affixes with higher rollrange like the furnace elite dmg.
We have no way to know yet, but I wouldnt expect affixes to be included
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funny, but not exactly reliable. The cow rift isnt exactly spawning often.
Only seen it once myself, many have never seen it
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Before season 2 started, I decided to go for a hammer build because I had not tried it before, and im tired of the cookie-cutter builds.
Im aware it wont push the limits on Greater rifts, but as long as i can farm t6 fast, im satisfied.
this is what i got so far: http://eu.battle.net/d3/en/profile/Garnok-1645/hero/54783376
My biggest issue so far is single target dmg. I can blitz through the trash, but the rift guardians always takes alot of time.
As of now, I would say bombardment (from both the skill itself and the belt), is my biggest contributor to singletarget, strangely enough.
Where to go from here? Im not the luckiest guy in the world, so I have never found a good Maximus, but thats the one thing I know i need.
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Wow. Thats insane. Grats.
Meanwhile, I have yet to see even a non-ancient furnace drop. Its one of the few non-class spesific items I have never had.
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Im not a big fan of unavoidable damage, like jailor and electrify. I dont get why they added damage to jailor in the first place tbh.
I feel like any unavoidable high-dmg effect are just unfair and not fun. I got no problem with 1shot mechanics if they got a tell, and you can avoid it if you are good enough and paying attention.
Poison and arcane monsters are good designs. Lethal effects that can be avoided. Granted the arcane ones are just healingbeams in higher grifts, since you need the amulet to survive the jailor dmg.
Oh..and knockback. I didnt realise how annoying all those knockback effects actually are, until i tried Krelms bracers. The immunity to knockback is just soooo good.
Sadly, most builds require a spesific bracer to work, so you cant really use it. I would say, add a cooldown on knockback. Once hit by it, you are immune to the effect for a few seconds. A horde pack of those exploding fatguys (cant for the life of me remember the name) pretty much turn you into a pingpong ball, unable to do anything for a while.
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I hate this ring. Tbh, i hate the entire ring design in this game. There are so many legendary rings, and all but 3-4 are absolute rubbish.
And the fact that you have to have a socket in them, makes it worse. I wish that legendary gems either could be socketed to any item (but keep the 3 limit), or they should resurrect an old idea, and have a talisman-thingy to socket them into.
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Now that you can toss away the pet gloves, magefist is suddenly boosting this build alot. With a decent balefire, i can cover the screen in a blanket of chakrams. Lots of fun
http://eu.battle.net/d3/en/profile/Garnok-1645/hero/48729834 <-- my dh. Not the best gear, (my luck is awful, have yet to see a single unity drop since release of D3 for example), but I enjoy the playstyle alot.
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2 tips however.
1: always post a link to the build as well. (as others have said)
2: When you record a video, use a pop-shield for your mic.
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Didnt play the ptr so I got no idea if difficulty plays into the droprate.
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