Griswold's Opus - chest piece
When hit by a melee attack you have a chance to get enveloped in Iron Skin for 3 seconds, increasing Armor by 15% and redirecting 50% of the incoming physical damage.
Night's End - Wizard Source
- Registered User
Member for 6 years and 22 days
Last active Sun, Jun, 1 2014 03:03:16
- 0 Followers
- 367 Total Posts
- 33 Thanks
Aug 23, 2013Posted in: Diablo III General Discussion
Best news ever.
Aug 23, 2013EleSaturate posted a message on Interviews with the Devs, Full RoS Gamescom Presentation in HD, Official Gameplay ScreenshotsPosted in: News & AnnouncementsQuote from inkcheese
Oh yeah...I forgot. Aside form the Act, the class, the mystic, we also have 10 additional character levels and with it new skills with their corresponding runes for the expansion.
I hope there's more than that though. The free patch (Loot 2.0, Paragon 2.0, Nephalem Trials, Loot runs) looks really great so the expansion needs to bring something more than that unless the expansion is really light and costs 25% of the vanilla like phatosen said, I mean D2:LoD had the runewords which broken as they are, changed D2 forever.
Blizzard will definitely announce more expansion content at Blizzcon. That's the place for which you save the juiciest info.
Josh stated that they picked only a few topics to talk about at Gamescom, and that there's a lot more to the expansion. Also, whoever thinks the game will cost less than 40$ is quite delusional. xD
Aug 23, 2013Posted in: Diablo III General DiscussionQuote from Mutilate24
Does anyone else love how delightlfully awkward Josh is? It may have been nerves, but he seemed so unpolished and all over the place. I get the vibe that he is a fan just like the rest of us and was geeking out during the whole thing too. It was refreshing and made me feel like the game is in the right hands now.
The game is in the right hands. Whoever made the call to let Jay go and bring Josh in did both the company and the community a big favor.
Aug 23, 2013Posted in: Diablo III General DiscussionQuote from ruksak
This end game aspect is the most intriguing to me of all the systems introduced. I truly hope the devs let their imaginations run wild on this idea and they present us with something far more impactful and dynamic than the Uber event, which fell a little flat.
I can't agree more. D3 is in dire need of complexity, and systems that will appease to a somewhat hardcore type of player for a prolonged period of time. These Nephalem Trials certainly seem like a place where you can go completely off the rails and use your imagination to craft a meaningful and rewarding experience.
Aug 23, 2013Posted in: Diablo III General DiscussionQuote from overneathe
His charity thing is very legit and he's the number 1 donating streamer. He won a few hundred thousand, I believe, on poker and from what I remember donated everything, not 100% sure anymore. He also does science research and so on. Also spends the majority of his time theorycrafting so that he can then troll masterfully. To truly troll you first have to know something to perfection and he is the king of it.
Very well said. I only followed him when he came to fame in the early days of WoW, and behind all that trolling and silliness he was always a really serious gamer and an amazing professional. That interview was great.
Aug 22, 2013Posted in: Diablo III General DiscussionQuote from JKlimek
The problem with game changers in self found is that unless your (shared) stash is full of "what if" accessory equipment, that game changer you found is worthless until you loot all of the other equipment to swap your build over to That's why the AH is so awesome. If I want to toy around with builds, I can spend an afternoon tweaking and getting the right equipment from the AH right away. Without the AH you really wouldn't even have people trying out non-cookie cutter builds because of the sheer amount of time it takes to find the right equipment (in game or third party trade).
Except you won't need a full set of gear to successfully play a specific build. One item can make you change at least a spell or two with the way this new loot works. Also, you will have the enchantress to tweak the stats on the items to your liking.
I also very much disagree about the AH, but that's probably because I'm biased and absolutely hate that it's been implemented into a game without bound on equip items.
Aug 22, 2013Posted in: Diablo III General DiscussionQuote from shaggy
None of that matters if the self-found experience is rewarding.
I don't need/want 500k DPS and 12903821903821 million EHP.
What I need/want is to be able to find enough gear to move forward in the game on my own. I'm not in a race with anyone. I don't care if someone else uses the AH and "wins" the game faster. All I want is for the self-found experience to be good enough that I can immerse myself and truly feel like I can tackle the game on my own if I so choose.
As long as the self-found experience is rewarding many people will forget the AH exists and it won't matter what the AH kids are doing and they can keep having fun with what they find to be fun.
That is a dream that's quite possibly coming true with RoS. With smart loot, legendaries rolling on all levels and great new end-game farming additions, it seems like the enjoyment you get from actual gameplay will drastically increase.
For me, the beauty of a self-found playstyle with a working itemization system is in the way you suddenly change your whole build and experience new ways to play your class whenever an upgrade with a sweet new affix drops for you.This keeps the game fresh and satisfying for a much longer time.
Relying on your own personal luck and skill to progress through the whole game will always have you more immersed into the world, as well as being more attached to your character. Not to mention the rush and the feeling of accomplishment that follows a great drop.
Aug 22, 2013Posted in: Diablo III General DiscussionQuote from Sabvre
Maybe so... but if blizzard was smart they would refresh existing areas to make me actually WANT to start new characters and play through non end game.
Well, they seem to be adding Nephalem Valor to lower levels, so leveling will definitely feel more rewarding, especially with the Loot 2.0. Plus, with Paragon Levels now being account wide, you will probably be able to put a ton of stats into +experience and quickly move to end game.
Can't really see them revamping vanilla acts in any significant way.
Aug 21, 2013EleSaturate posted a message on Anyone else is disappointed by the lack of a PVP announcement ?Posted in: Diablo III General DiscussionQuote from Enty
to me Neph Trials sounds more like a LAdder, or an endless dungeon they've been looking into. Trials seems to make me think you'll go through waves or levels of an endless dungeon and there will be a leaderboard as to whose gone farthest, shortest times, most gold earned, best item found, y'know something a bit more competitive but not PvP like.Quote from Bagstone
I know some of you will hate me for this, but (as some of you might now by now) I really consider every minute of development time on PvP a waste. PvE >>> PvP for me.
However, I'm pretty sure you'll all be happy (and I'll be mad) at Blizzcon. I think the "Nephalem Trials" mentioned on the official RoS page sounds very much like PvP.
Yeah, Trials are definitely going to be an end game PvE system.
No need to worry, Bagstone
Aug 21, 2013EleSaturate posted a message on Anyone else is disappointed by the lack of a PVP announcement ?Posted in: Diablo III General DiscussionQuote from ruksak
Josh > Jay
Josh seems to "get it".
Pretty much obvious by now.
On topic, hell yeah I want to see PvP, in whatever form they decide to bring it to us. Doesn't have to be too glamorous or anything, but I hope they will balance it so it requires skill and time to master. Really hoping they share some news about this at Blizzcon.
- To post a comment, please login or register a new account.
May 3, 2012EleSaturate posted a message on Diablo III: Wrath - Behind the Scenes of the Animated ShortThis is so much more than I hoped for. Can't wait!Posted in: News
May 2, 2012EleSaturate posted a message on New Diablo TV Commercial - It’s Not Safe, Jay Wilson Interviews, Wizard Sigil UnlockPosted in: NewsQuote from AerisotYou know thats Optimus Prime right?
My gosh, you're right! This changes... everything. xD
Also, that trailer showed a whole bunch of things that were never even present in retail WoW. Even though the audio was set perfect, with an epic voice and an even more epic music, the gameplay footage was very much obscure, most of the time showing some of the mobs like they were playable races, and only a tiny bit of a few selected zones. I must say that the Diablo trailers and commercials are, as they should be, seeing the time difference, vastly superior to that of WoW's in almost every conceivable way.
May 1, 2012EleSaturate posted a message on New Diablo TV Commercial - It’s Not Safe, Jay Wilson Interviews, Wizard Sigil UnlockThis commercial was even better, can't wait to see the cinematics in whole.Posted in: News
Also, interesting to hear that Jay did all the work on designing the monk and his skills. All I can say is way to go, Jay. The class plays beautifully.
Apr 29, 2012Posted in: NewsQuote from youwillneverknow
Jay is still very wrong. We will ALL remember how long it took to put this game out, it may not affect whether we buy the game or not, but we will surely remember this as the bad version of a classic 'Blizzard' project. And the fact that they couldn't even put out a simple pvp system even with all the suggestions the community gave them really speaks to how terrible their management and design methods are.
I'll bet you anything that the game will never be remembered as a "bad version of a classic 'Blizzard' project", whatever that means. Sure the system has a few significant flaws in it's current shape, but it's painfully obvious that Diablo 3 will come out to universal acclaim.
Everything that matters the most - works. Gameplay wise it's almost perfect, the atmosphere and the music are both amazing and the graphics/cinematics we've seen so far are pure art. I don't even really need to mention replayability, because Diablo trumps almost every other non MMO (and most current MMO-s) game with ease in that category. Once they patch in PvP and by the time the first expansion rolls out, I don't think there'll be much sensible problems for a reasonable person left to complain about.
Apr 9, 2012Much better than the DH video, I must say. The worm near the end is a really nice touch. Reminds you that you only saw a tiny percentage of the whole game and that there is a lot more of it waiting to surprise and amaze you. D3 can't come soon enough!Posted in: News
Mar 15, 2012EleSaturate posted a message on Diablo III Launching May 15 – Digital Pre-Sales NOW OPENTears of joy.Posted in: News
- To post a comment, please login or register a new account.