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    posted a message on Demon Hunter new set and legendary changes

    Hey all,


    Since I heard that many people want a Spike Trap set, (Based on other forums) I made one.


    Demon Hunter set:

    Name:
    Valla’s traps

    2p:
    A: Spike Traps explosion radius increases based on your pickup radius.
    B: Increase the Spike Traps explosion radius to 15 yards.
    C: Attacking enemies with Cluster Arrow increases the damage of Spike Traps to those monsters by 50%. Cluster Arrow can no longer detonate Spike Traps.

    4p:
    While an enemy is Marked for Death, all damage taken is reduced by 60%.

    6p:
    Spike Traps deal 125% - 250% more damage per 0.25 seconds it’s placed on the ground.

    Trag’oul Coils: Increase the damage of Spike Trap by 200-300% - 300-450%

    The Demon Demise: Increase the damage of Spike Trap by
    200-350% - 400-500%

    Death Watch Mantle rework: Double the amount of Spike Traps you may have. (means 10 Spike Traps at once, if you use the engineering passive.)

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Demon Hunter new set and legendary changes

    2p:
    Elemental Arrow fires 3 times per cast. Ball Lightning fires 5 Balls per cast. (In a shotgun arc)

    4p:
    While an enemy is Marked for Death, all damage taken is reduced by 60%.

    6p:
    Elemental Arrow deals 15.000% - 20.000% increased damage.


    Krider shot change: Each time an enemy takes damage from your Elemental Arrow, it increases the damage they take from your Elemental Arrow by 10-15%.

    Augustine's Panacea change: Damage increased from 200-250 to 300-400%. Ball Lightning now travels at 20% speed, and deals 200-250% more damage.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Necromancer new set.

    2.0


    2p:
    Revived monsters shoot Bone Spirit when you do on the target you fire on.
    Revived monsters last till they die.
    4p:
    Hitting with Bone Spirits reduces all damage taken by 6% for 15 seconds. Stacks up to 10 times.
    Bone Spirit gains the rune effects of Possession, Poltergeist, Unfinished Buniness and Astral Projection.
    6p:
    Bone Spirit deals 2000% more damage.
    Consuming a Corpse no longer decreases the cooldown of Bone Spirit.

    Reworked the 4P damage reduction effect into a smoother gameplay.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Necromancer new set.

    Necromancer new set:


    Name:

    Spirits of ???


    2p:
    Revived monsters shoot Bone Spirit when you do on the target you fire on.
    Revived monsters last till they die.
    4p:

    You take 50% reduced damage when a revived monster is alive.
    Bone Spirit gains the rune effects of Possession, Poltergeist, Unfinished Buniness and Astral Projection.


    6p:
    Bone Spirit deals 2000% more damage.
    Consuming a Corpse no longer decreases the cooldown of Bone Spirit.


    Goal:

    This build should blow up density due to Unfinished Business, while also being strong as a BK.

    The 6P has been designed, so you don't deal most of your damage during Land of the Dead.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Diablo Extreme Hardcore card deck edition:

    Recommended for Diablo III experts, to make the game very challenging.


    You aren't allowed to use any Kanai's Cube page except page 1, based on how many Queens you have collected.
    You aren't allowed to use ANY Legendaries/Set items.
    You aren't allowed to use ANY Paragon points.
    You aren't allowed to use ANY gems.
    You aren't allowed to use ANY passive abilities.
    You aren't allowed to spend Blood Shards.
    You aren't allowed to have more than 2 skills on your hotbar.
    The Max DPS you may have is 200.000. (Only applies when in town without activated buffs.
    Example: Laws of Valor is on and you have 199.999 is fine, even when you activate it, and your damage goes over 200k)


    You can't play in a party, unless you play with other Extreme Hardcore card deck players.


    Card powers:


    2 The max DPS you may have increases by 200.000 per 2 collected. Collecting all the 2´s removes this cap.
    3 You may use + 50 Paragon points in all 4 tabs. Collecting all 3's allows you unlimited.
    4 For every collected 4, you are allowed 1 type of gem. (This EXCLUDES Legacy Of Dreams, this gem requires all Jack's to be collected) Collecting all 4's gives you unlimited.
    5 For every collected 5, you can have +1 skill on your hotbar.
    6 You may have +1 passive active.
    7 Collecting this card does nothing. Collecting all 7's allows you to draw 1 card.
    8 Collecting this card forces you to salvage your best item. (regardless if it's in your stash, or if you are wearing it)
    9 Collect all the 9's and you are allowed to use Blood Shards.
    10 Collecting this card does nothing. Collecting all 10's allows you to draw 1 card.
    Jack Collect all the Jacks to be able to use Set Items, and the use of the Legacy of Dreams gem.
    Queen Every Queen you collect, allows you to use 1 Cube slot. Collecting all Queens allows you to use all Kanai's Cube pages.
    King Every King you collect, allows you to wear +1 Legendary at a time. Collecting all the Kings allows you unlimited.
    Ace Collect all the Aces and you must salvage everything you are currently wearing.


    You may draw 1 card for the following objectives that you complete:


    For every 5 GR levels you complete. (So 5-10-15 ect.) There is no cap for this.
    Everytime you level up 10 times. (Draw a card at 10-20-30 ect.)
    For every completed Set. (only applies to 6p sets)
    When you wear full Legendaries.
    When you have 3 gems at level 25/50/75/100.
    When you have your Kanai's Cube slots fully equipped.
    When you reach 400.000/750.000/1M/1.5M DPS. (It's allowed to reach these numbers when you are out of town)
    When you completed the Challenge rift.
    When you reach Paragon 50/100/150/200/250/300/350/400/450/500.
    For every act you complete during the campaign.

    Collecting your first Primal.


    When you draw a card, you draw 3 at once. You look at them, and pick the one you like. Then put the other 2 cards back in the deck, shuffle and continue.

    Posted in: Diablo III General Discussion
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