Yep, is ideas to think about.
About the creation of outposts as like mini quests as a definitive quest that change an especific space of the map for security during horrifying events at night. The reason of this is because it is going to be an open world. So I'm giving this because it will be a huge map and we players would like to do more side-quests or mini-quests that will bring us to get to know better the map and stuff, although it will be a huge map boring focused only on the main story.
The third idea follows the second one. Another idea for a bigger side-quest of the game, like a strong human that wants to get the power of the city or of the commerce. Its just to add some side stories and stuff for us players do along the map.