If you want to post the list here and respond that’s cool, but linking to your YouTube video in a forum for more views is kinda lame dude.
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Nov 9, 2019Cheetah101 posted a message on D4 Release Date Game; Wisdom of the Crowd ExperimentPosted in: Diablo IV: Return to Darkness
Just like guessing the weight of a bull in the origin of this method or like guessing the number of jellybeans like in the video, trolly or uninformed guesses are within the bounds of the experiment.
In both cases people had a stake in being as near to the correct result as possible. For the bull they would win the meat and in most jellybean guessing games, the closest guess is expected to win the jar. But even with these incentives towards accuracy, unreasonable guesses would still be possible and accepted into the result - someone in the video guesses 50,000 jelly beans!
And just like people have some idea of the size of a bull, or the size of a jar and the jellybeans within, gamers have a sense of scale with regards to game development and release windows, so it is not out of their experience to make fair estimates. Which is part of how the Wisdom of the Crowds can provide surprisingly accurate results sometimes.
That being said I can remove troll posts and if I get some I will provide two sets of estimates, one with all submitted guesses and one excluding out-sized (aka troll) guesses.
Current Estimate (Counting all 9 entries): June 20, 2022 (20/06/2022)
Nov 6, 2019Zalez posted a message on Will we finally get, in Diablo 4, the grittier, darker, baroque experience we’ve been waiting for?Posted in: Diablo IV: Return to Darkness
Thanks for your feedback. I hear you that destroying multiple enemies (exponentially more as you advance and become more powerful) is fun. I guess my point is more that this shouldn’t be too gratuitous. You shouldn’t be able to use too many powers too often such that the game is just a constant blurry whirl-wind or destructive skills / magic damage. High impact damage should be hard to use, so you’re forced to reserve it for when shit hits the fan and you really need it.
Nov 3, 2019Posted in: Diablo IV: Return to Darkness
So in the off chance the Blizzard team sees this I wanted to share my story of how I became a blizzard fan and how it brought my brother and I together as best friends.
My brother is ten years older than me, when I was 8, he was 18 and like all 18 year olds he wanted nothing to do with his 8 year old brother. He would hide in his room and play his video games all day and never let me in. One day I kept hearing a high pitched ringing sound from his room, so when he went to the bathroom I snuck inside. I found that my brother had been playing this game called Diablo II, his favorite character, named Joshua, a high level paladin dressed with the most fantastic armor and weapons imaginable. I was mesmerized. My brother came back in the room and was pissed that I had come in. He started to rush me out and before he slammed the door I asked about the ringing sound, he paused and looked confused. He asked ‘you heard a sound?’ And quickly brought me back inside. He pulled a chair next to his and sat me down.
‘I want you to tap my shoulder whenever you hear ringing sounds.’
my brother was born with significant hearing loss and was unable to hear the drop sound of rings, amulets, gems and many other items. So it became my job to tell him when these items dropped, and instantly be shared a bond, a connection that too this day we still talk about. This game gave me the brother I always wanted. Soon he even let me create my own characters!
if the Blizzard team ever reads this, please, keep the sound effects of dropping items unique. You never know the importance of such small details. And if an elderly deaf paladin named Joshua and his three daughters would show up as a chanced NPC, it would be an amazing tribute to my brother and all he introduced me too.
Nov 1, 2019Posted in: Diablo IV: Return to Darkness
D3's graphics and arts are the things I have the least problem with about that game. I really don't mind similar looking graphics in Diablo 4. I'm not sure what people complaining about the game looking like D3 graphically were expecting.. 2D pixelized, cartoonish, extremely realistic looking? I for one really don't care about graphics compared to the actual content and game play. If you remember when D3 was first announced and showed at blizzcon, the gameplay they showed wasn't even in the actual game. The game just got announced and has a lot of time left to change until it's actually released.
Personally, I really like most of what I've seen from demo streams and read about the panel they had. The only very similar thing I've seen from Diablo 3 are some of the skills but we've only seen a couple since the demo is limited to level 20.
Being able to meet with players seamlessly in towns without having to re-host your games in public every time to actually meed players and not having to worry about them hindering your game outside the towns seems very cool to me.
The itemization seems really different from D3 and more similar to D2. We have no idea yet about how the end-game is gonna be.
I can see why someone would be disappointed if they were expecting a much different looking game than D3 but beside that, it's WAY too early to complain about anything else about the actual game.
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