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    posted a message on Anyone else worried the final 2 classes will suck?
    Quote from Lamack»

    I guess Necromancer and Demon Hunter will be the next 2 ones.

    Necromancer because it fits very well in the story, and makes a pair with Sorceress as INT users/arcane oriented character. If the Necromancers are introduced to game, Hatma maybe will be a central part of events too.

    Demon hunter as they showed bows, and crosbows in panel, but no one of the 3 previous class fits well with them to be a main ranged character. As they will put a great effort to show and explain Demon huters' creation on Diablo Imortal, i think they will put them on D4. And they fit well in story too.


    Edit:

    BUT, i realy want to see WD coming back at D4. I never was a great fan of them, but i guess they were not well introduced in D3. Their relations to Hawezar region and Kurast city would bring a nice chance to make them shine at D4.

    Why would you want the WD to come back when he was just a pure Necromancer rip off from the get go? Why not just have the Necro come back in all his unholy glory?


    And i I didn’t know they showed bows in the panel, makes me think they’re bringing back the damn demon hunter, bleh.

    Posted in: Diablo IV: Return to Darkness
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    posted a message on Anyone else worried the final 2 classes will suck?
    Quote from sluglord»

    I think the two remaining class will be "new" classes that recycle heavily from existing class.


    My guesses are:


    1. Thief

    Borrows from Amazon, Demon Hunter, and Assassin

    Uses (cross)bows for range, but must switch to daggers/fast combat/traps for melee.


    2. Priest

    Borrows from Monk, Crusader, Paladin

    Whether using fists or weapons, the main emphasis is "holy". Probably also the shield using class?


    Essentially, the existing classes are missing "bows" and "holy" which were huge in diablo2. I can't deny the appeal of a necromancer or how it would fit nicely into the lore. But I worry that a necro "pet class" would overlap too much with the druid pets.

    Ya this is exactly what I’m worried about. New weird classes that dont fit right. Just bring back the paladin exactly how he was in D2 and the Assassin or Necro. The demon hunter sucked to play and so did the Crusader.


    If it aint broke, don’t fix it.

    Posted in: Diablo IV: Return to Darkness
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    posted a message on Anyone else worried the final 2 classes will suck?

    So the D4 demo featured 3 of 5 playable classes, the Druid, Sorc and Barb. Obviously because these were the most popular classes in D2. Great move and the classes look decently put together so far. Seem like they’ll be fun to play. Like the Druid’s transformations and associated spells.


    But is anyone else worried they’ll make the last 2 classes some weird new hybrid shit like the Witch Doctor, Crusader or The archer (assassin) classes? I found that these classes were the most boring or just down right dumb to play in D3.


    The WD was just a Necromancer rip off class and it made the inclusion of the necromancer class later on also suck because it was redundant at that point. And the assassin class felt more like a pure archer class and never got the feel of the assassin from D2. 1 of the 2 final classes better be the traditional Necromancer class.


    Anyone else have thoughts regarding class mechanics?

    Posted in: Diablo IV: Return to Darkness
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    posted a message on D4 is just D3 reskinned. Cmon.

    Thanks for this. Gameplay does look a lot better than in the trailer but I still hope the graphics/effects greatly improve over the next 2 years of production. Multiple people here seem to be reiterating that it’ll improve a ton in quality before release. Crossing my fingers.

    Posted in: Diablo IV: Return to Darkness
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    posted a message on D4 is just D3 reskinned. Cmon.
    Quote from gotaplnstn»

    They've taken positive mechanics from LA and POE and brought them to their franchise. Not only does that take guts when you're supposedly the genre's leader, but it shows they're listening more to their community on what they want. It also means they're adapting to the genre's evolution.


    Clearly OP hasn't been paying attention to all the info we've been given the last two days lol.

    Giving us what we already wanted back in D3 isnt some amazing new concept we should praise them for, it’s literally the bare-minimum of what they should/could do with it. We deserve this game at the very least, which is why I’m still slightly disappointed even though the game looks pretty good.

    Posted in: Diablo IV: Return to Darkness
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    posted a message on D4 is just D3 reskinned. Cmon.
    Quote from DeAdLiNebg»

    I've missed the monetization part, but I doubt it'd be anything further than cosmetics.
    Also the game is not even in alpha. I doubt we'll see it sooner than 3 yrs, many things can and will change by then.
    So I don't see why you think this is all to it. Also you miss the part that it has different skills system and talents.
    It is nothing innovative that's for sure, but I'd prefer something that fits everything that is proven good and enjoyable than some experiments like they did with D3 vanilla.

    Look, I’m not saying the game looks bad. I’m saying it looks good.. it’s just annoying that blizzard should’ve had this game out as D3 in the first place. It shouldn’t of taken over 20 years to get to this point. The darker themes, PVP. Skill trees , ect. Should’ve all been in D3. And since the graphics aren’t improved at all, this game looks like it literally should’ve been the real D3.

    Posted in: Diablo IV: Return to Darkness
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    posted a message on D4 is just D3 reskinned. Cmon.
    Quote from DeAdLiNebg»

    Game is really behind in development and for me looks like D3 with a new engine, graphics-wise.
    But for me gameplay and features are more important than graphics, so i seriously don't get why would you complain about that.
    Also being an open world and seemingly able to hold more players at one place it is a good thing that the game can be run on higher range of PCs.



    The gameplay also looks the same from the demo. So they added PVP, cool. They should’ve had PVP in D3 from the beginning. Acting like it’s some cool new concept isn’t a bonus, it’s a slap in the face. ‘open world’ was never a concept Diablo players cared or asked for. The only other thing ‘new’ is riding mounts and auto-climbing walls you click on. (Wow alert). Blizz also said they’re adding a monetization aspect to D4. Which might also kill the gameplay for anyone who doesn’t want to spend real money.

    Posted in: Diablo IV: Return to Darkness
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    posted a message on D4 is just D3 reskinned. Cmon.
    Quote from JustinT3z»

    If u watch the guys streaming the demo u wouldnt say some dumbshit like this lol. Tho the official gameplay trailer was low res so i can see if u got ur impression just from that.

    ....riiiight. Turning up the resolution fast forwards those graphics from 20 years in the past. Pics or it didn’t happen.

    Posted in: Diablo IV: Return to Darkness
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    posted a message on D4 is just D3 reskinned. Cmon.

    Is anyone REALLY impressed by the gameplay trailer? I mean cmon, It literally looks exactly like diablo 3, just with darker themes.... as it should’ve had in the first place. No real improvement on graphics or mechanics whatsoever. Oh the barb auto-climbed a wall you say?! Oooo. They’re just copy-pasting D3 and giving us what we wanted over 10 years ago. Non cartoony diablo game with PVP. And it’s still supposedly over 2 years until it’s released? Kind of a joke tbh.


    (Inb4 the “stop complaining and just be happy” comments)

    Posted in: Diablo IV: Return to Darkness
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