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    posted a message on Plvl 8, no legends or set drops
    p8 and and my first legendary post 1.0.4 found. I was excited until I realized it's worth the materials it breaks down into.
    Posted in: Diablo III General Discussion
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    posted a message on CM Build and alternatives to Wicked Wind post 1.04
    Quote from n0vaes

    Quote from RenescoD3

    Yeah i considered that idea but since i ditched my Sage Grasp Gloves that had high crit dmg when i found my current gloves I sorta decided I'd just focus on the CM build for good.

    Also as for that arcane cannon build that would really be viable if you could put two gems in the same 2 handed weapon for really high crit dmg lvls because slowly shooting big bombs with a 1.0 atk per second weapon is sorta boring....

    Would you have any insight as for a weapon upgrade. Im really wanting to get this wizard a new weapon that would allow for faster farming.
    Also back to the main point of the nerf is there any other skill that might work instead of WW? Like meteor or something?

    As Blizzard said, as long as you have high crit chance, you won't even notice the tweak.

    I really think ppl are getting ahead of themselves in this case. IMO you should go for more crit (It won't hurt anyway) and, about the weapon, the best way to go increase dps is with crit damage. Search for crit damage with 101 on the filters. It will get you a weapon with both passive crit damage and a socket.

    After the patch the searches will not include the gems in the sockets so you won't have to do the 101 search (:
    Posted in: Wizard: The Ancient Repositories
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    posted a message on My Wizard Gear and Skills
    Quote from Loroese

    Quote from Aranoch

    Quote from BDF2000

    Seems like you'd be able to find a source with much higher dmg and about the same amount of crit. Something with a max dmg range in the upper 300s with a similar crit level for not too much gold. You'd gain alot of damage out of that even at the loss of intellect.

    I was having a hard time finding anything on the AH for less then say 2M gold. Once the patch comes out you can search for 6 things so that'll help tremendously. Just kind of hard to narrow it all down with only 3 search specifications.

    Not to mention being able to search for Average Damage will make it TONS easier to find high damage sources and not have to look over dozens of pages to find the good ones.

    Very true. This patch should be pretty amazing.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on My Wizard Gear and Skills
    Quote from BDF2000

    Seems like you'd be able to find a source with much higher dmg and about the same amount of crit. Something with a max dmg range in the upper 300s with a similar crit level for not too much gold. You'd gain alot of damage out of that even at the loss of intellect.

    I was having a hard time finding anything on the AH for less then say 2M gold. Once the patch comes out you can search for 6 things so that'll help tremendously. Just kind of hard to narrow it all down with only 3 search specifications.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on My Wizard Gear and Skills
    I'm liking the feedback but I've upgraded some stuff and I can breeze through act 1 and clear act 2 pretty easily.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on My Wizard Gear and Skills
    Just curious to peoples opinions on my wizard, my gear and skills.
    http://us.battle.net/d3/en/profile/Aranoch-1167/hero/9783811
    Leave some feedback d:
    Posted in: Wizard: The Ancient Repositories
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    posted a message on How often are you FINDING upgrades?
    What's you're mf?

    I've found, from the time I started farming inferno to now, roughly 5-6 upgrades including ones I've replaced with upgrades. Most commonly the more simple items such as shoulders and belts that I don't need many stats on to be good for me (A glass cannon orb wizard) and can clear the entire A1 Warden + Butcher and all guaranteed elites.

    I have %310 switch mf gear and only switch on warden and butcher (I simply don't bother with champ packs)

    I've also made around $100-$120 and 8-10 million gold. spending all but $40 for further upgrades.
    Posted in: Diablo III General Discussion
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    posted a message on Magic Find Gear Swapping and RMAH Commodities Coming Soon, Gold Not Included Initially
    I simply disagree with every option listed and hopefully, not one person thinks any of these are viable.
    Leave it as is or make a new tab with a full set of new armor so it's 1 hot key away from your mf gear. Maybe a 5 second CD between switching sets to avoid exploiting it with resource regen gear or anything similar.
    Posted in: News & Announcements
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    posted a message on Wizard Buffs 1.03
    Quote from Adkhean

    Quote from Aranoch

    And also if your argument were that you can just see the orb, magic weapon has a visual change lol. Probably just as noticeable as the orb. Even if it's the same elemental damage type it becomes more exaggerated when active.


    wrong, in town, your weapon is not drawned, and thus the effect of magic weapon do not show.

    wrong? lol. it shows either way. your argument is invalid.


    Quote from InverseLogic

    Quote from Benegesserit

    Quote from Aranoch

    And also if your argument were that you can just see the orb, magic weapon has a visual change lol. Probably just as noticeable as the orb. Even if it's the same elemental damage type it becomes more exaggerated when active.

    not even remotely as noticeable as the orb, especially depending on the orientation of your char. That being said, there's really no GOOD reason to not include all buffs on the buff bar.

    considering their buff bar can only show 5 currently, there is. :)

    That's their fault then and I also disagree with there only needing to be 5 buffs shown at once. Every buff should be shown. Buffs are buffs no matter what anybody thinks of them, and they're all important enough to need to know whether or not they're up or not regardless whether they're noticeable or not.

    When your in a battle or in an area constantly fight your not going to cast your buffs randomly. your focusing on hp of you and them, avoiding being hit and using your cool downs and resource efficiently. The buff icons are always in the same place and can not be covered up by walls, objects, your companion, other players, or mobs which the orb can and when it does disappear you may not always notice it's gone.
    Posted in: Diablo III General Discussion
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    posted a message on Wizard Buffs 1.03
    And also if your argument were that you can just see the orb, magic weapon has a visual change lol. Probably just as noticeable as the orb. Even if it's the same elemental damage type it becomes more exaggerated when active.
    Posted in: Diablo III General Discussion
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    posted a message on Wizard Buffs 1.03
    Quote from aldrek

    They said they gave Magic Weapon a buff icon because it was really hard to see the effect on your weapon under certain circumstances. Familiar is much easier to see, and therefore doesn't need a buff icon as much.

    well when your focusing on cooldowns, hp and looking where the monsters are and kiting them your not looking at a small orb floating around. It doesn't really catch your eye and act 3/4 is pretty hectic. Which I won't be able to clear anymore. went from 60k dps to 38. The couple million I spent between my andys rings and amulet is worthless now.


    Quote from DerfOnTurf

    If you can't see an orb swirling over your shoulder how are you going to see a buff icon?

    Buff icons are always in one place, next to mentioned health bar and cooldowns and never move and it's much easier to notice you have 3-4 buffs up rather then none.
    Posted in: Diablo III General Discussion
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    posted a message on Wizard Buffs 1.03
    I'm glad they made an icon for magic weapon but they didn't even get one for familiar? Which also only lasts for 5 minutes.

    On a side note, andys visage sucks now.. should have kept my old helmet with 216 intel %4 crit chance.
    Posted in: Diablo III General Discussion
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    posted a message on D3 dps meter? Recount? Are there any addons yet?
    I think it would be an amazing add on or however it was pulled off.
    For example you can have 1 character using 1 attack for 100k dps
    Or a character using 3 AoE's at 50k dps

    overall, the character with 50k dps would have a higher damage out put per second then the single attack.
    All builds differ with which attacks they use, the combination of them and many other factors that could make other far superior.

    It would be a very useful tool.
    Posted in: Diablo III General Discussion
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    posted a message on Life Regen - worth it?
    I'd go more for life steal and resists for melee chars and everything else I've been focusing on crit chance/dmg and attack speed. I have a 60 barb, wizard and demon hunter. My barb has about 25k dps 400 resists 800-1000 life per hit. Wizard has 2.4 attacks per second %23 crit chance with about 50-55k dps and Demon hunter has 90k dps with 28 crit chance and pretty high attack speed.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Legendary Drop Rates
    46574 Total Kills
    2746 Elite Kills
    Over 1000 Loot goblin Kills and Have found 2 Legendaries (1 being level 20 Bracers and the other being Wizardspike)
    Posted in: Diablo III General Discussion
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