I absolutely agree with the game going back to a darker atmosphere again. I think reaper of souls was more diablo than the whole base game of diablo 3. I also really liked the event every new year to be able to go back and play through diablo 1's story. Hellgate London i believe could have truly been more like what you're describing like the witcher series almost losing the top down view, and i wished hellgate had juust been created with more of a dev team and not wandered into the p2w and sub features. I understand why with it being such a small group of diablo devs working on it, but it did had that dark atmoshpere and playing it gives me more of a feel for diablo than diablo 3. diablo 3's atmoshpere alone, really saddened me. I also agree that having the nephalem be the ultimate boss is ehh, almost lazy. I would like to see the Real diablo, not the beings that were corrupted by the soulstone, but actual diablo somehow using a vessell of his own not another humans. I would love more than anything to see mephisto and baal return also, they were imo so much more memorable than those in diablo 3. Remember back in 2008 when they released gameplay for diablo 3? when it still looked dark? a barbarian fighting a siegebreaker in a graveyard, and when you killed him portals of hell opened everywhere and out came tons of enemies? thats what ilook forward too. Runes for gear also gave diablo 2 its replayability, because being able to have other classes use skills outside of their own trees becamse more popular in most cases than their own skills. assasins using ww, almost all builds using teleport from enigma. Skill trees i believe are a better option than just everyone having the same base skill dmg but whoever has the better wapon does more damage with the skill? ehh thats not really all that great, i started seeing wizards using 2handed axes/weapons just to get the msot out of their dps when it should be skill based.Whther diablo 4 is a game based on the future or the past, i just hope they give us all of our beloved characters, and set the mood back to what diablo truly was until 3, thrilling, horror, exploration, (hopefully more so in a new game) and i hope to the heavens they do something about the launch lol.
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Sep 26, 2018Posted in: Diablo III General Discussion
With all the time and lore that there is for the diablo series, I truly hope they do a few things in diablo 4. I really hope they bring every demon/monster from the first game through the third game back, that they decide to take the gothic horror approach, and darken the game again, you know when light radius was useful. I feel like light radius could be really pushed in the design of the game, give the game more options for example: I'e seen a lot of people talking about the nephalem becoming the next huge boss, if so give your character choices i the game for the nephalem, decide whether you want to make choices in the light, therefore you earn more light radius in the hells as you battle through, or succumb to darkness, where you lose sight, (not sure on the visual effect yet for that but im sure they could think of something) Choose to be strong enough in the light to overcome the darkness, while im sure many players will choose the dark side(haha) and become corrupt. What if the "Act bosses" or demons for instance andariel, had a legion of players that fought by her with the darkness, of course at a set level? in path of exile, you see this. someone chooses to kill a certain npc and some save, they have to fight one another. and whoever wins fights whatever angel or demon is locked to that act to progress? idk just thoughts. make the game dark again, bring back light radius, bring back all mobs old and new, for the love of god please bring back skillpoints, so everything isnt based on weapon damage. Bring back baal, because that dude kicked serious ass, also mephisto, and the original diablo, not the god awful thing in diablo 3. Maybe set the games location in a purgatory between heaven and hell, where tristram is truly restored with pepin, cain, griswold etc, and let us delve into the cathedral again, into the dark woods, and into some new twisted places, instead of an "end game boss", why not something like an old school bos mod in d2? or the uber level? Fuck facing one hard demon, when you can fight them all, give us 8 players to a game or make the game open world, and let us fight them all. Or forget everything ive said and take the hellgate london approach, the game needed work but they were headed in the right direction with it, Make diablo 4 what diablo is truly to so many, stop building colorful worlds with WOW style art and vibrance. give us our twisted evil world with total war on heaven/hell and give us the choice, to defend the light or destroy it.
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