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    posted a message on DiabloFans Calculator Build Contest (ONE POST ONLY)
    I plan on playing the Witch Doctor because of the synergy it seems to have with all of its spells.

    http://us.battle.net...kZRU!Zce!YaZcZc

    The build I have chosen is a hybrid mix of survivability and damage, giving several combos to increase damage, and keeping HP,
    and mana high.
    1.Firebats-(hungry bats)-- will be my primary mana dump, dealing a large ammount of damage with Pierce of the Veil and Vermin
    stacking 40% increased damage.
    2.Locust Swarm-(Pestilence)-- This will be my opener, casting it twice to start spreading the swarm, this is also complemted
    by the Viel Vermin combo.
    3.Wall of Zombies-(Unrelenting Grip)-- A primary defensive tool, giving an extra slow at my disposal, to go along with Grasp of the Dead. I felt that the slows were
    nessesary because I was playing a petless WD. It has already been mentioned that the world of DIablo 3 will be unforgiving and suprising, especially in Hell and
    Inferno. With this tool, I can turn the fight into the playing field I want to play on, not getting surrounded by any ambush. Spirit walk through the zombie wall, to
    get safe on the other side is a huge skill combo I am sure will save my life plenty of times.
    4.Grasp of the Dead-(Death is LIfe)-- I chose grasp not for the damage, but mostly for the slow and the rune, giving an increase to health globes,
    making Gruesome Feast incredibly strong, keeping a high uptime on the huge int % modifier, and refilling mana and hp as I quest.
    5.Soul Harvest-(Siphon)-- Every 15 seconds, refreshing a 650 int buff ( with 5 targets around) and with rune healing for 20,000, permanent uptime
    on the int buff as well. With the constant health globes with the Gruesome and Grasp combo, that gives 1000 int passive (giving health globe circumstances)
    6.Spirit Walk-(Healing Journey)-- Mentioned before, the reason why I am picking this up is for survivability, 30% hp is pretty big when it comes to
    the ammount of damage that we will see in hell and inferno.

    Overall, my build gives an immense ammount of synergy and combinations. Playing a safe style, that can be easily played solo, or even in a group setting very well.
    I cannot wait to experiment with it come Diablo 3 release, and look to expand the endless skill synergies the With Doctor has to offer.
    Posted in: Diablo III General Discussion
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