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    posted a message on Kony 2012
    I was just about to post it here :) GJ! Just watch it guys and stop w8ing for diablo just for a moment. If u wont cry u are heartless barbarian.
    Posted in: Off-Topic
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    posted a message on Diablo owned me today
    Today at school we had to do some work on pc, experiment simulation :) of course as soon as i got to keyboard i went to check official forums. But language was switched so instead diablo3 i wrote diabloš and when i read it i bursted to laught (very funny in my language and accent), total ROFL :D teacher came to check me out and even while he was raging at me i could't stop it :D best laught ever. Just wanted to share!
    Posted in: Diablo III General Discussion
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    posted a message on To all without beta
    Quote from Molster

    its all opinions tho. There are people who play the beta for 20 mins (get one character to maybe 10) then never touch the beta again. There are people who play a little bit of each class, then never play again. And then there are people STILL play the beta that got in on patch 5 for example. The beta will appeal to different people in different ways. Some it will be all they want it to be, others it won't
    You pretty much said it exactly as it is. I just thought people are too frustrated about it. And as we say in Slovakia, somethimes you must first stop wanting something to get it! :D GL all with that
    Posted in: Diablo III General Discussion
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    posted a message on To all without beta
    Guys, i have been HUNTING beta for pretty long time. A lot of contest and of course beta opt-in. I got it throught my friend's friend from USA, and to be honest! It's not worth that effort! You probably have seen all gameplay videos and all classes playthroughts. I tried my DH and beated beta, well it was fun, but not as much as i expected. You have seen ALL AVAILABLE CONTENT and playing it wont satisfy you as much as you hope! I promis this! You better w8 for complete release than just try this little tease and then try to replay it as much as possible. Iam not saying that it is not good, but it's not worth w8ing hours for results, just let it be. Focus on something else and you will be surprised how fast release will come.
    Posted in: Diablo III General Discussion
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    posted a message on Calculater Contest is now over...
    Lol this math is making this w8ing easier :D comeone! don't give me beta! i wont make it on finals next month
    Posted in: Diablo III General Discussion
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    posted a message on Calculater Contest is now over...
    Quote from Blaten13

    Quote from arsonal3

    Quote from jackwillslover

    Quote from VlaDo48

    To your terribly optimistic math...this:
    you want to know chance of winning at least one key, negation is not winning even one.
    therefore 1-(1/4100) is chance of not winning.
    they will do 50 randoml choses (1-(1/4100))ˇ50 is chance fo you not winning key even once, therefore 1 - (1-(1/4100))ˇ50 is your chance to win at least one key and it IIIIISSSS 0.0131 percent :D
    i hv absolutely no idea what u r talking about mate

    your chance of winning is 0.02% rounding up.
    i made the same silly mistake earlier today in the contest discussion thread.
    your chances of winning are 1.3% not .013%
    (because 1.00 is 100%, you move the decimal 2 places)

    chance to win on one pick 1/4100 = 0.000243
    chance to not win on one pick 1-0.000243= 0.999756
    chance to not win on 50 picks 0.999756 ˇ50 = 0.987877
    chance to win at least once 1-0.987877 = 0.013..........FUUUUUUUUUUUUUUUUUUUUUU yep i forgot to change to percents...
    its 1.3 percent :D thats pretty good
    Posted in: Diablo III General Discussion
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    posted a message on Calculater Contest is now over...
    Quote from jackwillslover

    Quote from VlaDo48

    To your terribly optimistic math...this:
    you want to know chance of winning at least one key, negation is not winning even one.
    therefore 1-(1/4100) is chance of not winning.
    they will do 50 randoml choses (1-(1/4100))ˇ50 is chance fo you not winning key even once, therefore 1 - (1-(1/4100))ˇ50 is your chance to win at least one key and it IIIIISSSS 0.0131 percent :D
    i hv absolutely no idea what u r talking about mate

    its combinatory.
    i will try to explain. What you want to know is chance of winning key, to be chosen at least once from 50 times they will choose random build.
    What you have to do it to create negation of wanted situation, therefore what is chance of not winning even one key. Now you will distract chance of not winning single key from 100 percent or 1(all possible situations) and what you get is chance of winning at least one key.
    Posted in: Diablo III General Discussion
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    posted a message on Calculater Contest is now over...
    To your terribly optimistic math...this:
    you want to know chance of winning at least one key, negation is not winning even one.
    therefore 1-(1/4100) is chance of not winning.
    they will do 50 randoml choses (1-(1/4100))ˇ50 is chance fo you not winning key even once, therefore 1 - (1-(1/4100))ˇ50 is your chance to win at least one key and it IIIIISSSS 0.0131 percent :D
    Posted in: Diablo III General Discussion
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    posted a message on Calculater Contest is now over...
    Meh...i spent like 3 hours making my build and posted like A4 guide to it! :D and when i see those terrible random shits posted in contest iam really affraid someone who doesn't deserve is going to get it..hopefuly admins wont be totaly random :D
    Posted in: Diablo III General Discussion
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    posted a message on Calculater Contest is now over...
    Iam like sinusoid. Ar first i try to participate in everything i see and try all 1000 keys in every giveaway and then slownly losing my hopes. And then suddenly new contest appears and i again put my hope high, well lets see :D gl all, best of luck me
    Posted in: Diablo III General Discussion
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    posted a message on Sniper builds
    Quote from TGrizz

    Is evasive fire not relatively spammable? The way I picture it, it negates the need for vault, if I can just evasive fire to get away from the heal of things while still keeping dps up
    Very nice suggestion! with displace or surge rune it would be very effective! however this lack mobility, because you cannot choose way you want to jump, you always jump behind what i find difficult to manage. But i will definitely try out this too.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Sniper builds
    I posted this on contest, but i think it wont be appreciated alongside of another 3k builds :) so i post here as long i am interested in your opinions and suggestions.


    This is pvp build.
    This build has two versions : Stunner Sniper and Nuker sniper, both are based on impale

    First iam going to talk about skills which both versions use.

    Valut (tumble)- This is great way to get distance from crazy hitting enemies, or escape aoe. Tumble rune because, just imagine
    barbarian ancient spear immediately pulling you after first valut.
    Anyway in my playstyle i will use second valut in 6 seconds for sure

    Preparation (Battle scars)- you need discipline, and you need it alot that's why. Battle scars
    because it adds alot of survival ability and definitely can chance result.

    Marked for death (Mortal enemy)- 15 percent bonus dmg from all sources (if no, fu) so this will definetely boost your team.
    Mortal enemy? Because you are based on Impale, which is high cost (25) and you have to spam it often!

    Bola shot (Thunder ball)- With every bola shot you are getting 6 hatred and has a high chance for stun and solid dmg
    SPAM BOLA SHOT

    Stunner sniper: as you can understand from name, is focused on stuns, permaslow and has high mobility.
    This is useful if your teammate is melee high dmg dealing character and it's important for him to stay, near enemy
    ex.(frenzy barbarian)

    http://eu.battle.net...ZVUh!Zcf!ZbaYYb

    Entangling shot (Heavy burden)- 60 percent perma slow, win.

    Impale (Impact)- With nice 250 percent dmg you also stun enemy for 1.5 sec.

    Thrill of the hunt (passive)- every 10 sec 3 sec immobilize? Go deamon hunter go! Your enemy wont move from place with this build
    and your team mate is able to chop him!

    Cull the weak (passive)- 15 percent bonus dmg to slowed enemies, nice boost isn't it? With Marked for death you will deal nice dmg

    Perfectionist (passive)- all discipline abilities cost minus 20 percent. Double use of vaulut costs 12 discipline now.
    Mobiliy drasticaly improved, they won't hide.

    how i intend to play my routine?
    With hatred you play entangling - impale(stun) - entangling - impale(stun)
    With hatred depleted entangling - bola - bola(stun?) - entangling

    Nuker sniper: this build also offers high mobility, however gear should be focused all on critical hit chance and dmg.
    Your teammate is supposed to have a secondary role as, tank/heal/stunner etc. and he must permaslow for maxumum efeciency.

    http://eu.battle.net...ZVUh!Tce!ZYbYYb

    Entangling shot (Justice is served)- in this case, when it's up to your teammate to slow, this will mainly serve only
    as high hatred generator (9 per shot), also slow will be helpful anyway.

    Impale (Grievious wounds)- here we go, rune adds 100 percent additional dmg to critical. I found no exact informations how much dmg
    critical hit adds but lets count with 50 percent. With this rune its (250% wep dmg) X (1.5(ordinary crit)+1(rune)+0.5(archery))
    EQUALS 750% wep dmg for each impale critical.I like shoot my enemies splashing their guts on walls.

    Archery (passive)- bonus depends on weapon type. In equation above i used 2h crossbow, which i reccomend.

    Sharpshooter (passive)- COME AT ME BRO

    Cull the weak (passive)- i count on my teammate to permaslow when i am Nuker, so this will add big dmg bonus.

    Thats all friends. Add comment, i want to hear your opinion, don't flame don't troll. Any suggestions how to improve?
    and .....GIMME BETA1!!!!!1
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on DiabloFans Calculator Build Contest (ONE POST ONLY)
    SNIPER
    This is pvp build.
    This build has two versions : Stunner Sniper and Nuker sniper, both are based on impale

    First iam going to talk about skills which both versions use.

    Valut (tumble)- This is great way to get distance from crazy hitting enemies, or escape aoe. Tumble rune because, just imagine
    barbarian ancient spear immediately pulling you after first valut.
    Anyway in my playstyle i will use second valut in 6 seconds for sure

    Preparation (Battle scars)- you need discipline, and you need it alot that's why. Battle scars
    because it adds alot of survival ability and definitely can chance result.

    Marked for death (Mortal enemy)- 15 percent bonus dmg from all sources (if no, fu) so this will definetely boost your team.
    Mortal enemy? Because you are based on Impale, which is high cost (25) and you have to spam it often!

    Bola shot (Thunder ball)- With every bola shot you are getting 6 hatred and has a high chance for stun and solid dmg
    SPAM BOLA SHOT

    Stunner sniper: as you can understand from name, is focused on stuns, permaslow and has high mobility.
    This is useful if your teammate is melee high dmg dealing character and it's important for him to stay, near enemy
    ex.(frenzy barbarian)

    http://eu.battle.net...ZVUh!Zcf!ZbaYYb

    Entangling shot (Heavy burden)- 60 percent perma slow, win.

    Impale (Impact)- With nice 250 percent dmg you also stun enemy for 1.5 sec.

    Thrill of the hunt (passive)- every 10 sec 3 sec immobilize? Go deamon hunter go! Your enemy wont move from place with this build
    and your team mate is able to chop him!

    Cull the weak (passive)- 15 percent bonus dmg to slowed enemies, nice boost isn't it? With Marked for death you will deal nice dmg

    Perfectionist (passive)- all discipline abilities cost minus 20 percent. Double use of vaulut costs 12 discipline now.
    Mobiliy drasticaly improved, they won't hide.

    how i intend to play my routine?
    With hatred you play entangling - impale(stun) - entangling - impale(stun)
    With hatred depleted entangling - bola - bola(stun?) - entangling

    Nuker sniper: this build also offers high mobility, however gear should be focused all on critical hit chance and dmg.
    Your teammate is supposed to have a secondary role as, tank/heal/stunner etc. and he must permaslow for maxumum efeciency.

    http://eu.battle.net...ZVUh!Tce!ZYbYYb

    Entangling shot (Justice is served)- in this case, when it's up to your teammate to slow, this will mainly serve only
    as high hatred generator (9 per shot), also slow will be helpful anyway.

    Impale (Grievious wounds)- here we go, rune adds 100 percent additional dmg to critical. I found no exact informations how much dmg
    critical hit adds but lets count with 50 percent. With this rune its (250% wep dmg) X (1.5(ordinary crit)+1(rune)+0.5(archery))
    EQUALS 750% wep dmg for each impale critical.I like shoot my enemies splashing their guts on walls.

    Archery (passive)- bonus depends on weapon type. In equation above i used 2h crossbow, which i reccomend.

    Sharpshooter (passive)- COME AT ME BRO

    Cull the weak (passive)- i count on my teammate to permaslow when i am Nuker, so this will add big dmg bonus.

    Thats all friends. Add comment, i want to hear your opinion, don't flame don't troll. Any suggestions how to improve?
    and .....GIMME BETA1!!!!!1
    Posted in: Diablo III General Discussion
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    posted a message on The new Rune System is bad, suggestion to make them better.
    What bout just add expensive potions which would add higher chance to drop rune with wanted color (like 6 different potion colors and also potion levels) and then be free to put that dropped rune into any spell? I THINK THIS HAS NO PROBLEM!!! see some?
    Posted in: Diablo III General Discussion
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    posted a message on Draw with me
    Sorry iam forum noob, i had serious problems to put it in like this ;/
    Posted in: Fan Art
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