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    posted a message on Are Creatures Generated By Items Pets?

    The Gidbinn and Belt of Transcendence spawns Fetishes (creatures from WD passive "Fetish Sycophants") and they get benefit from Tasker & Theo, Mask of Jeram, Zuni set or Enforcer gem. They also count as fetish army so they get bonus from "Fetish Army Damage" rolled on shoulders, chest and mojo.


    All other creatures spawned from other items gets bonus only from Tasker & Theo (at least this was the case on RoS launch).

    Posted in: Diablo III General Discussion
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    posted a message on WD pets 2.0

    Sup fellas,
    I play WD since vanilla, I felt in love with it esthetics's all those zombies, pets and dots. But since Necro came out and showed different take on pets skills with with passive summoning and active command skill. Its feels much better and now WD pets feels outdated. I know commanding dead (pets) is Necro "thing", but if WD was a "buffer" of pets, so it wont be a plain copy of Necro. And WD pet game play would be more enjoyable and not: "summon a pet.... and watch them hopefully die so you can press that button again".

    Game some thought how it could be bit bellow, what you think guys? Would it make WD's pets great again?

    • Zombie Dogs (4)
    • Cooldown: 45 seconds
    • Active: Perform a voodoo ritual to increase a summon rate to 2 seconds for 15 seconds.
    • Passive: Summon a Zombie Dog from the depths to fight by your side every 6 seconds to a max of 5 Zombie Dogs. Each dog deals 120% of your weapon damage as Physical per attack, lasting 10 attacks and on death explodes, dealing 1090% of your weapon damage as Physical to all enemies within 12 yards.
    • Rabid Dogs (12)
    • Your Zombie Dogs gain an infectious bite deals 25% of your weapon damage as Poison doubling its damage each bite and lasting 5 attacks.
    • Chilled to the Bone (19)
    • Enemies who hit or are hit by your Zombie Dogs are Chilled for 3 seconds and death explosion freezes all enemies for 1 second.
    • Life Link (28)
    • Your Zombie Dogs lasts 20 attacks and on death, shields you for 5% of your maximum health for each enemy hit up to 50%.
    • Burning Dogs (40)
    • Your Zombie Dogs burst into flames, burning nearby enemies for 80% of your weapon damage as Fire every bite and increases explosion damage to 1500% and radius to 20 yards.
    • Leeching Beasts (54)
    • Your Zombie Dogs heal you for 100% of your Life On Hit with every bite and has 50% to trigger an extra bite.

    • Gargantuan (19)
    • Cooldown: 45 seconds
    • Active: Enrages Gargantuan for 15 seconds granting Cleave ability, allowing its attacks to hit multiple enemies for 450% of your weapon and gaining:
    • 10% movement speed
      20% attack speed
      100% Physical damage
    • Passive: Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.
    • Humongoid (22)
    • Cleave ability now chills enemies for 3 seconds and damage is increased to 585% of your weapon damage as Cold.
    • Restless Giant (29)
    • Enrage cooldown is reduced to 30 second and bonuses are increased to:
      20% movement speed
      35% attack speed
      200% Physical damage
    • Wrathful Protector (39)
    • Active: Summon a more powerful enraged Gargantuan to fight for you for 15 seconds. The Gargantuan's fists burn with fire, dealing 575% of your weapon damage as Fire and knocking enemies into the air.
    • Big Stinker (48)
    • The Gargantuan is surrounded by a poison cloud that deals 135% weapon damage as Poison per second to nearby enemies and when enraged clouds damage is increased to 675%.
    • Bruiser (56)
    • Cleave ability pulls enemies towards Gargantuan, dealing 585% of your weapon damage as Fire and stunning them for 3 seconds.

    • Fetish Horde (30)
    • Cooldown: 120 seconds
    • Active: Each Fetish Ambushes nearby enemy for 800% weapon damage as Physical.
    • Passive: Summon a horde of 15 dagger-wielding Fetishes to fight by your side. The Fetishes attack for 100% of your weapon damage as Physical.
    • Fetish Ambush (34)
    • Active: Ambush damage is increased to 1000% weapon damage as Cold and freezes targets for 1 second.
    • Devoted Following (40)
    • Decrease the cooldown of Fetish Army to 90 seconds.
    • Legion of Daggers (46)
    • After ambush all fetishes has their attack speed increased by 35% and movement speed by 20 % for 20 seconds.
    • Tiki Torchers (52)
    • Summon an additional 2 Fetish casters who breathe fire in a cone in front of them and deal 85% of your weapon damage as Fire and nearby dagger-wielding Fetishes attacks explodes for 50% weapon damage as Fire.
    • Head Hunters (60)
    • Summon an additional 2 Hunter Fetishes that shoot blowdarts at enemies, dealing 130% of your weapon damage as Poison and marking them increasing their damage taken by 50%. Dagger-wielding fetishes only ambushes marked targets and their attacks now deal poison damage.
    Posted in: Diablo III General Discussion
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