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    posted a message on Do you think that a place where many players can interact is a good idea?
    Quote from afkalmighty

    Quote from tankodiablo

    this whole tavern idea reminds me of org in wow, everyone just standing around, :facepalm: :doh: :angry:

    Basically what I thought.
    Don't get me wrong, I like the idea and loved that game but don't you think that this is too leaned towards being 'WoW-like'?
    This would not be wow-like expand your game experiences a little.
    Many many games have instanced towns where communities gather while fight areas are party only.
    Dragon's Nest and several other free, steam, iiji games and so on work this way.
    Wow has the entire game in one roaming area until you have to travel to what is somewhere very distant/different expansion game content a raid or dungeon with a party.
    Posted in: Diablo III General Discussion
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    posted a message on +Skill Item Modifiers Confirmed
    What is with this overwhelming mentality of desire for being restricted.
    What this does is give more items to search for to compliment using a skill, just find yourselves a nice dominatrix and get your fix honestly.
    This idea of focusing on a certain skill only exists in a world where your gear is either or available, they aren't.

    What's important is the game being enjoyable, if I have you do the dishes would you request I tie a hand behind your back?

    Increased durations on things like Mirror Image, Slow Time, Diamond Skin would be fairly strong additions.
    Lower costs for skills also very powerful.
    Posted in: Diablo III General Discussion
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    posted a message on [Problem?] Stunlocking Bosses
    Blizzard are so new to fight mechanics and the gaming industry, its a good thing random people are here to be concerned and complain about skills being functional against a quest mini-boss.
    Posted in: Diablo III General Discussion
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    posted a message on Assassin's Creed 3 during the American revolution
    The more made up the history back drop in this the more closer to correct it might be.
    Posted in: Other Games
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    posted a message on I'm Inactive, WoW scroll of Resurrection, mount collectors
    Quote from factotums

    I will gladly send you one if you are on EU servers
    Oh I should probably specify US/Oceanic hey
    Posted in: General Discussion (non-Diablo)
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    posted a message on I'm Inactive, WoW scroll of Resurrection, mount collectors
    I'm inactive US/Oceanic, so If someone wants to put out a scroll of resurrection on me and credit me a months sub worth on my account for the mount, you can message me here.
    I have no real interest in playing this game, I just know there are some mount collectors out there that are in a bind to find an inactive.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Diablo 3 Now Active for Wow Annual Pass Holders, Blue posts, Curse Gaming Bracket and Weekly Round Up
    Quote from FreddyBenson

    as i said in a previous thread, this is good (the D3 purchasing thingy), means game will be live IMO within 6-8 weeks

    ok im in a foul mood but i have to say it this time, is it me or is PICO pretty crap, im not gona bash her but her head needs to stop bobbling & hope she learns to read the cards or the auto-queue sooner than later, gona have to stop watching it

    a girl talking about games isnt as cool as you think, for the people over 30 we dont give a shit, give us a guy or a woman who talks to us about the games instead of just reading it off a card

    ok im starting to bash her, ill stop, my dog is very sick and im pissed off :(
    Yes this little gimmick of getting in the petite/grunge so-so model types with gamer tag names to do roundups news or reviews from a card in a forced manner is trending far too much....
    Posted in: News & Announcements
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    posted a message on Next Blizzard Game
    Quote from MCMXCIX

    By the time Titan comes out, we'll all be knee-deep in zombies, because the Mayan apocalypse would have happened more than 3 years before its release. No one will have time for trivialities like video games when danger lurks on every doorstep.
    So ahh this will be class 3 online?
    The mayans also have a celebration scheduled for the 21st October in the year 4772
    Is that a zombie get together? Or is perhaps the majority of the population already zombies with limited intellectual capacity choking down drugs that purposely perturb brain function?
    I'd suggest it's the latter since many don't seem to recognize zombies are metaphoric archetypal jabs at societies inability to internalize and sensibly render creative thought as well as our hypercritical approach to alternate thought met hand in hand by politically correct populist denaturing of people who will swallow anything someone who appears to have a viable brain will throw at them in the name of random liberal propaganda with abhorrent practical consequence.

    Funnily though people without viable brains are being paraded around for society to mimic now and noone seems to notice.
    Posted in: General Discussion (non-Diablo)
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    posted a message on [Problem?] Stunlocking Bosses
    The higher difficulty monsters will have higher resistance from higher stats and higher levels.
    An inferno monster will be higher level then you, your chance to stun will be reduced considerably as well as durations.
    Posted in: Diablo III General Discussion
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    posted a message on Arcane Dynamo Hydra Build
    Quote from ElectricEel

    What if they have pets ? Disintegrate with intensify and arcane dynamo should be better than RoF however I'm sure there are builds that could make it equal. Electrocute in my opinion will always be better than the other sigs, it is fast, it hits other targets, it could probably arc around corners... something that could be good for the guy hiding behind a pillar.... add paralysis and a partner and you got a deadly combo.
    paralysis is useless for one skill it's not 5% with just one electric which is far too low as is, it then becomes closer to 1% of the time something gets a stun that lasts 3 seconds due to using all the other skills that are priority over signatures. Meanwhile you are losing a passive that could be doing many better things consistently.
    There simply isn't an AP lightning skill that you can actively spam, you can't rely on a hydra to hit what you need it too and electrocute for miniscule chances of a short stun for anything.

    Intensify is lvl 57 unlock. cold blooded is 42, RoF has in built slows on both attack and movement black ice makes it do what? 240% instantly cold blooded for no cost. Disintegrate can get the move speed debuff but not the attack speed and will always cost AP, it does have they ability to pierce however so it comes down to either or situational use and that is well designed gameplay.
    At lvl 14 RoF unlocks snow blast 260% same as intensify mechanic which with black ice is 312% then you can add the others, it costs ap but yeah it clearly hits ridiculously hard on that front target slowing him and can easily slow a row when you direct it.
    You pick what suits the fight that's fluid intelligent gameplay, you don't get stuck in these idiotic "I must perfect my build" mindsets of other poorly static strategically immobile designed games that some suggest define the RPG genre and not just define poorly made restrictive play, you have several tools you use them as needed.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on DiabloFans Calculator Build Contest (ONE POST ONLY)
    I've put together this frost hydra arcane dynamo build.
    http://us.battle.net/d3/en/calculator/wizard#ecOilR!WYT!aYZYaZ
    The idea with this build is to take advantage of the lack of AP required in the build and use the signature skill electrocute which can be replaced with spectral blade runed thrown blade for a 20 yard AoE in order to get our sparks of insight.

    Every spell and passive outside of Ray of Frost, Hydra and the signature move enhances the damage being dealt constantly, there are no cooldowns like slow time and mirror image to complicate and spike the damage and we are garnering some defense from energy armor with 5% crit at the same time.

    We have passives Black Ice for our frost damage Hydra and Ray of frost, added to is Glass Cannon increasing all our damage and of course Arcane Dynamo.

    Ray of Frost is cold blooded reducing it's AP cost, when we use it with Arcane Dynamo we can keep up the bonus for as long as we like.

    What we are looking to do is load Arcane Dynamo onto our Hydra which will be dealing damage over 15 seconds seemingly at 90% total weapon damage between the heads at least 10 times, if we can then load also Arcane Dynamo onto our Ray of Frost the damage issued will be immense when tallied with bonuses of 20% from Black Ice, 15% Glass Cannon, 20% Sparkflint Familiar, 20% Force Magic Weapon, 5% crit from Pinpoint Energy Armor and the large boost from Arcane Dynamo of 75%.

    We have a very high damage output here that is reasonably safe in that it slows targets and has energy armor to reduce damage. Hydra damage is also dealt for you while you retreat to safety.

    If gear allows Ray of Frost to be cast constantly without the rune of course we switch it out for even more damage.
    Posted in: Diablo III General Discussion
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    posted a message on Will a healer class dominate pvp?
    Well after the monk pops its cooldowns and the barb pops his, next thing I imagine happening when they run out is the barb permanently stunning his opponent into the ground.
    Posted in: PvP Discussion
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    posted a message on ACTA Passing With Flying Colors(Flags).
    Great argument Ragnar.
    I would like to say though that none of this has anything to do with law, the use of the word law much of the time is fraudulent use.
    Everything discussed here has entirely been about legal fiction.
    Nothing involved here has intrinsic value, none of it has anything to do with basic needs and is pure luxury.

    If you wish to combat piracy you do it through innovation protecting your own interests, it is support of unqualified tyranny when through socialist intimidation a 3rd party("Governments") pretend they are creating policy in the public interest when serving a minority. While encouraging authoritarian legislature in a self serving manner in a fictional market through which it intends to cause unlawful damage as a consequence (Damage to property). Use of legality to break a law does not supersede a law, signing a contract on behalf of the people of a land is never binding only to those pledging fealty. But then people are ignorant to the law and make this pledge all the time.

    Attempting to impart economic growth through extrinsic/luxury trade commodities is in principle vampiric and detracts completely from what it feigns to promote, thus fiction with no intrinsic value, no necessities only luxuries.
    This is perhaps why Asian governments wish to crack down on internet gaming as it is very much a blight to stable growth building a sustainable community, there is nothing sustainable about paper/fiction trading useless consumers, as some would put it.

    If you are trading luxury/paper/fiction and not providing your own necessity, another must be providing your necessity as well as their own while luxury is superfluous and in the invent it outweighs the necessity producer you have a fantastic collapse.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Calculating chance of crafting "Perfects"
    Quote from octancz

    from patch 13 notes:

    The following affixes now have a chance to appear twice when crafting items:
    • Min damage
    • Max damage
    • All Elemental damage types

    It looks like elemental dmg can only be on weapons and offhands and min/max dmg on weapons, rings and amulets. The only of them craftable are weapons and offhands. Now since my favorite class in every game is wizzard I go for wand with + ele dmg + ele dmg + min dmg + min dmg + max dmg + max dmg. At least before someone does some elegant math to prove me wrong

    Those pants with double slow were 99,9% bug but now we know that double stats are not shown separately but together

    English is not my language.
    Does not mean it has to be a bug, have you crafted enough in patch 12 and prior to eliminate the on hit and other affixes already being able to appear twice? This is a change to damage affixes >now< appearing twice, they may of intended it as well as others to double up already. The wording doesn't say they shouldn't or should double up on hit affixs.
    Posted in: Theorycrafting and Analysis
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    posted a message on Bring Hostility Back!
    "Griefing is awesome" trolls as a customer base makes for a community that fails.
    Inversely however not having the option to create your game with certain desired modes of play available is poor design when it is easily made available with no negative impact.
    The option should be available in the off position by default, those wishing to live dangerously being able to set it and the games they opt for would match them with others that don't mind FFA.
    Posted in: PvP Discussion
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