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    posted a message on No youtube vid
    Hi!

    I'm Sol77 from dfans and I wanted to tell you that I don't have a youtube channel.

    It would be nice, if you could send me money directly.

    If you don't want to, feel free to post anything amusing, in text or image form ;)

    Thank you!
    Posted in: Off-Topic
  • 1

    posted a message on Socketing Gems for best effect
    You're aware, that's all cheated, right? ;)
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Multiboxing
    I don't know how much it costs for mp7, but if I remember correctly, the required budget for effective low mp farming is rather low. Per Monk you'd want a Skorn, a spirit reg SoJ and 4 pc Inna's with matching single resist (and spirit reg on the helm). Amount of spirit reg must be enough to maintain TR without ever losing spirit.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Forced
    Quote from Zero(pS)

    Let me know what you think of Forced Bagstone, I'm thinking of buying it as well. Let us know if it actually works well in coop (or if there are connection issues, etc.).

    And Terraria seem like really bland and boring at first...

    ... digging through Dirt, feeling the weakest being alive (well, at least stronger than those Dragon Quest Slimes :P), scavenging pots and hidden chests for any survival tools you can find, surviving the night, and mining ore at the speed of a snail....

    ... but with some persistence, the pace starts picking up, you start finding these awesome items, you start equipping yourself and dealing with things you woulnd't imagine facing before, insanely hard tasks suddenly become very easy (like mining big Underground chasms or going into the Corruption), you stop hiding and you start hunting...

    ... and then you find out there's still things out there that scare the shit out of you (underground Jungle, Dungeon, hardmode...)... and that's what keeps you moving, discovering things, digging and exploring, and every now and then just relaxing and building whatever you wanna build at that time.

    Hopefully this sparks your curiosity so you give it another shot (I don't know how much you played it :P).

    Pretty good ad, at least ;)
    Posted in: Other Games
  • 1

    posted a message on Reaper of Souls First Look: The Mystic
    Could we pleeeeeeaase have the gold cost removed (or significantly lowered) for enchanting? I think, farming the ingredients and then using their power to do the trick is much more diablo-esque than requiring coins. Gold has been a bottle neck in crafting for way too long imo.

    I'd say (like if you agree ;) ) the gold cost for an enchanting process should be not a dime higher than the amount you gain via pickups while farming the other materials. Better some lower, to also cover repairs.
    Posted in: News & Announcements
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    posted a message on Crushing Blow Returns?
    Well, a 5% chance to deal 5% damage is silly, but the general idea of crushing blows is a good one.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Reward tactical combat
    Not sure, if I get this. In your picture, you use your personal skill to move out of the poison area and want to gain mf% bonuses for every tick that you avoided this way?

    I don't like that. Survival should be the reward for dealing with such a thing. If it kills you, get out, if you can take it, stay. Rightly tuned, defensive melee chars would be able to take it, while ranged squishies would have to get out.
    In that scenario, you don't need any extra reward for going out of it.
    On the other hand, granting rewards for avoiding stuff, that wouldn't have killed you anyway, is bad design in my opinion.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Rewarding the Loot Hunt - Loot 2.0
    Quote from Ludo_frodo

    What you are saying is "I want to play less, but get badass quick as possible". This isnt fair for those, that actually dedicates time and energy to get better. They deserve the loot and fame, just like in every other game. Again, what is the point, if not you work hard to get your loot?

    You may have your opinion, but I'd say several people around here think exactly the opposite. You want to claim rewards for using the auction house, which is fine by itself. But talking about fame or glory.. Who is more of a hero, the one who slays Diablo and saves the world or the accountant who lurks the AH 24/7 and doesn't even "play" the game? ;)

    People, who like this thread, generally want the rewards shifted towards the monster killers and away from the book keepers, though it actually doesn't take much from them. See what I have to say about..


    Quote from shaggy

    Quote from Vladh

    Regardless of how loot 2.0 turns out, the ah will always be to go to place to farm gear, unless we shift the end game towards finding the best gear by yourself.

    And there are 100 ways to do that without making self-found loot significantly better than traded loot. Thank God that Blizzard understands this and it's the whole point of Loot 2.0.

    You act, like people would take something away from you, but -under the assumption that this went live- you wouldn't really lose much. Your power level doesn't change before you first find (and equip) a pristine item. If your gear is great, then you probably wouldn't even find an upgrade despite the 20% bonus. Those who would get pristine items as upgrades had weaker gear than you before and those items won't really close that gap, only lessen it. By that, you lose relative power over players below you. Is that something, you care about?

    I would go as far and say, that there is no way to give self-found items an appeal equal to those off the AH without making them inherently better by a sizeable amount. Any item that goes undiminished to the AH will probably be found by 5 million Chinese players before I first see it and therefore will be available to me much sooner via the AH. So, in effect, the Mystic doesn't even solve half the problem, whereas this idea remains brilliant.
    Posted in: Diablo III General Discussion
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    posted a message on Rewarding the Loot Hunt - Loot 2.0
    +100 for an amazing idea!
    Posted in: Diablo III General Discussion
  • 1

    posted a message on End Game Tendency - Mass buying UNIDS
    Quote from Jamoose

    Bots have been going rampant since day 1... It's the grim reality and the sad truth..

    I still enjoyed this game for hundreds of hours and plan to come back whenever a new patch hits.

    Yeah, this. One just simply shouldn't try to compete and be "clean" at the same time ;)
    Posted in: Diablo III General Discussion
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