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    posted a message on Save and exit???
    Quote from Incense

    Ah that's a bummer. It doesn't inspire me with confidence in D3 HC. I can't decide how much life I have and I can't have a strategically-placed TP (and I can't TP in combat)... hmmm doesn't bode well.

    Yep, that's why I kinda chuckle at people who think D3 is going to be too easy. D2 was easy , with all the exploits, hacks and easy ways out. Not D3, sorry!
    Posted in: Hardcore Discussion
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    posted a message on Save and exit???
    Quote from Incense

    Quote from MarkeMarke

    Im confused... arent there a save and quit button?
    So if your on a boss fight u die or kill him? sounds... fishy. Hope that is not the case.
    I don't know D3 much as yet, but is there anything to stop you putting up a TP before the fight starts and using it if things get tough?
    That was always the way to do it in HC, you wouldn't have time to do it in the middle of the fight and try to get through the TP while still being hit by the mobs.

    You set it up in a safe zone behind you and if things are too tough then you run back and up the TP.


    You can't do this anymore. Casting a TP will automatically put you in town.

    In D2:
    Cast TP(instant)
    Click to go through portal
    Now you're in town

    In D3:
    Cast TP(10 sec)
    Now you're in town


    So no, you can't make "in case things get tough" tps anymore. At least not last time I played Beta :)
    Posted in: Hardcore Discussion
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    posted a message on DiabloFans Calculator Build Contest (ONE POST ONLY)
    Mother Medusa

    http://us.battle.net/d3/en/calculator/barbarian#XYiSRP!bVT!abbbaY

    "When hell comes to earth, who do you think is going to rule the place?"

    "Mother ****ing Medusa"


    The quote is paraphrased from my favorite movie of 2011. I love the name and I love the idea of a tough post-apocalyptic female survivor figure, which is of course very relevant to the Diablo series. Although Mother Medusa is a muscle car in the movie, for me, in Diablo 3, she's a barbarian, muscled and tough as HELL. A true tank. She will survive, damn it.
    Posted in: Diablo III General Discussion
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    posted a message on Save and exit???
    Quote from MarkeMarke

    Im confused... arent there a save and quit button?
    So if your on a boss fight u die or kill him? sounds... fishy.

    Correct. I suppose you can run away if things go awry. Unless it's Duriel's Lair type of place :) Then indeed, it's you or the boss. In hardcore at least. In softcore, you simply respawn, or your teammates resurrect you.
    Posted in: Hardcore Discussion
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    posted a message on Surviving D3 Hardcore: What did we learn from D2?
    "Do not trust strangers": so very true, especially valuable considering this is more of a "social" tactic, rather than combat tactic.

    To expand on this, PKing is gone from D3 HC, but there are still ways to get griefed, D2 style. Here are a few I've thought of:
    1.Waypoint train. You went to town to restock consumables and sell some trash from your bag. The "friend" you've been partied with has in the meantime trained a crowd of Arcane-enchanted Fallen over the waypoint which you will no doubt take in order to return to the next quest/farming area...

    Way to counter this, when you are stuck partying with strangers: Keep yourself educated as to how close your party member(s) are to a waypoint. Were there any scary bosses near WP last time you passed it? Clear all the near packs from every WP you approach, and don't leave any hanging around when you travel further.

    2. Bailing from the heat. You are fighting a tough boss pack (or several of them). Your party members suddenly bail: they run off or teleport out, leaving you surrounded by some Fanatatic Dolls.

    Solution: be ready for this. Pick skills which would give you some time to collect yourself out of the fray and into a safe zone.

    Oh, and don't be a hero, if you value survival. In a 2-3-4 player game, the monsters are proportionally stronger. If your "friends" bailed, get the hell out.
    Posted in: Hardcore Discussion
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    posted a message on Surviving D3 Hardcore: What did we learn from D2?
    Nice tips, thanks guys.

    Another one I've thought of is: the biggest differences between D2 HC and D3 HC, survival wise are:
    1. Can't TP to town at will
    2. Can't spam potions

    With that in mind, a nice way to practice for D3 would be to play D2 HC from start to finish without
    1. Ever using TPs in combat
    2. Not using purple potions and pretend like red ones are the health orbs.

    I'm going to start today!
    Posted in: Hardcore Discussion
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    posted a message on Surviving D3 Hardcore: What did we learn from D2?
    Quote from Sythrasz

    1. **** Gloams
    2. **** Gloams champion packs

    If there is one thing I learned from D2 hardcore it was this: lightning resist or gtfo. Fire, frost and poison can be handled, but lightning is a challenge in it's own right.

    For sure. I will be stacking resists like crazy before going into Hell and Inferno. I'm curious if Hell is going to be -100% penalty, and Inferno... -200%? Ouch.
    Posted in: Hardcore Discussion
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    posted a message on Save and exit???
    Quote from Nuvian

    They removed instant life refill potions, no more instant portal, no save & exit, i don't mind fewer safety nets but there should be a possibility to run, Duriel is a great example from Diablo 2, you usually used your merc as meat shield, when he died you started eating potions like mad, if you were a caster you would normally port back to town to res your merc and buy more potions, if that was diablo 3 then a character without a huge amount of life leech/mana regain would die almost for certain after mana/life potions ran out or the damage taken was to rapid for the life over time potions to absorb.

    This will just force HC characters to grind lower level acts/difficulties with low risk and low XP until they can safely take a boss, which in result creates a boring game in my opinion.

    The current gameplay mechanics works great for softcore but i think there will be a change in hardcore down the line.

    I don't think so. I'm actually glad Hardcore will be more "hardcore". Separate women from the girls and all that.
    Posted in: Hardcore Discussion
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    posted a message on Surviving D3 Hardcore: What did we learn from D2?
    I assume not many of us are not going to be going into D3 Hardcore without prior experience of playing D2 HC... although Permadeath play is gaining quite some popularity even outside Diablo franchise. To those brave hearts coming into D3 HC having never played D2, I have to say: I salute you. And pity you a litle. You don't know what you're getting into!

    But for the rest of us, who spent countless hours crying over yet another dead character in D2 and D2X, I propose with start a preliminary exchange of ideas: what is the mindset of Diablo Hardcore player? We're going to be entering unknown territory: new mobs, new bosses, new quests... but do we have an edge over newbies? Of course we do! So let's share.

    What do you remember as your first death or near-death experience in D2 which made you go: "ok, holy crap, I gotta be careful with these things from now on"?

    Also, what is a general tactic you've learned in D2 HC which you believe will help you survive in D3 HC?

    For me, the exploding bosses are a big one. Fire and Cold enchanted bosses are particularly nasty against melee characters. Often, it's not even the killing blow itself, but the shock of health dropping fast, and then some stupid Fallen champions finishing you.

    As I'm going to be playing a (fem)Barb in D3, as my first HC character (I will do normal non-HC prerequisite with my eyes closed as a Sorc :) ), my tactic around ALL bosses will be to melee them down to 10%ish, then run off a bit, and finish them with a Weapon Throw. Cowardly, but safe!

    All input appreciated, let's share some: any class-specific tactics, and more general things as well.
    Posted in: Hardcore Discussion
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