..and what if you sacrificed your level 1 witchdoctor..you'd get "bellybutton lint of the witchdoctor"? And then you could
craft a voodoo doll with x1000 bellybutton lints? Of course if you used said voodoo doll, would it cause your health to drop
due to self-inflicted pain?
Like the chest that triggers the four pillars to rise that you have to kill before the chest comes back up for you to open.
Or in the weeping hollow, sometimes there's large glowing green cracks in the ground. Once you step into the area, dozens of skeletons rise from the ground.
While not quests, there are tons of fun little surprises like these that make the game fun after playing through it 100 times.
I don't see blizzard implementing this either..just throwing the idea out there. I haven't given hardcore much thought until I actually tried one, but I liked the idea of vulnerability, and trying to expand on that by seeing what else in gameplay would make the character even more vulnerable..hence the "ultimate" idea. I personally like the character creation & initial leveling process, so having a character permanently die & having to start over is okay. Of course I might change my mind after one I've played for awhile bites the dust.
Another idea would be "Reckless Hardcore" ...the rule is you have to equip the last thing that dropped, regardless of what it is. You would probably have to exclude white items as that might be too much of a pain to constantly swap. With this gameplay, you are absolutely going to die. The fun would be how far you could go before certain death.
I wonder if they should make an "ultimate hardcore", where you can't share gold/items between your own hardcore characters, and
also no trade or AH. I suppose it could be self imposed except for the gold. We'll I guess you could do the gold as well...just write down the amount of gold before playing the character and before you log off and keep track of it manually. If the first hardcore character was treated this way and you make them pay for all the crafting upgrades, it would fit the "ultimate hardcore" idea....hmmm..might have to try this.
After maxing out all 5 character classes in normal mode, I decided to try a
hardcore demon hunter. Somehow blizz must have known it was my first hardcore
character and decided to throw a pack of 6 teleporting scavengers my way.
Not only do they run fast, but the can teleport! Seeing as how he had only
the gear he found, and this was in the area after you cross the bridge out of town,
he was ill prepared for this encounter.
The teleports pretty much nullified the caltrops as they would just
teleport behind me. Entagling shot didn't last very long either. Needless
to say he ran way like a screaming girl. He did manage to kill them all,
but only after kiting them back to town area and got some help from the
guards at the bridge.
Definitely going to be a different experience playing hardcore. For those
of you who haven't considered it, definitely give it a try. You will feel
quite vulnerable for the 1st one you roll. And for those of you who don't know,
the gold/shared stash does not share between normal & hardcore, which
is a good thing. You will be able to share between hardcore characters though.
Just watched the video..holy crap.. what was that thing at the end of the video? By the looks of it, there are definitely some challenges in store for us!
For those of you who don't have beta, check your account..I've tried a bunch of contests with no luck,
but checked my battlenet account today and there it was..downloading now.. so blizz is
still sending out beta invites for D3!
Also got MoP beta invite same day...pandas can wait
For those of you who don't have beta, check your account..I've tried a bunch of contests with no luck,
but checked my battlenet account today and there it was..downloading now.. so blizz is
still sending out beta invites for D3!
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craft a voodoo doll with x1000 bellybutton lints? Of course if you used said voodoo doll, would it cause your health to drop
due to self-inflicted pain?
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or heads popping off after bola shooting
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I just thought the same thing after I posted it
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Another idea would be "Reckless Hardcore" ...the rule is you have to equip the last thing that dropped, regardless of what it is. You would probably have to exclude white items as that might be too much of a pain to constantly swap. With this gameplay, you are absolutely going to die. The fun would be how far you could go before certain death.
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also no trade or AH. I suppose it could be self imposed except for the gold. We'll I guess you could do the gold as well...just write down the amount of gold before playing the character and before you log off and keep track of it manually. If the first hardcore character was treated this way and you make them pay for all the crafting upgrades, it would fit the "ultimate hardcore" idea....hmmm..might have to try this.
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hardcore demon hunter. Somehow blizz must have known it was my first hardcore
character and decided to throw a pack of 6 teleporting scavengers my way.
Not only do they run fast, but the can teleport! Seeing as how he had only
the gear he found, and this was in the area after you cross the bridge out of town,
he was ill prepared for this encounter.
The teleports pretty much nullified the caltrops as they would just
teleport behind me. Entagling shot didn't last very long either. Needless
to say he ran way like a screaming girl. He did manage to kill them all,
but only after kiting them back to town area and got some help from the
guards at the bridge.
Definitely going to be a different experience playing hardcore. For those
of you who haven't considered it, definitely give it a try. You will feel
quite vulnerable for the 1st one you roll. And for those of you who don't know,
the gold/shared stash does not share between normal & hardcore, which
is a good thing. You will be able to share between hardcore characters though.
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Also got MoP beta invite same day...pandas can wait
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but checked my battlenet account today and there it was..downloading now.. so blizz is
still sending out beta invites for D3!
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lol