- Gohei27
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Member for 12 years, 2 months, and 2 days
Last active Mon, Aug, 26 2013 08:40:14
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- 76 Total Posts
- 4 Thanks
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Dec 21, 2012Gohei27 posted a message on Jay Wilson Interview, Community Commentary: Diablo Stats, Blue Posts, Deck the Hells (With Lots of Free Stuff!), Heart of the Swi kinda wished bashiok was hurt a little in the capturing of those photos, nothing dangerous of course.Posted in: News
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Dec 19, 2012Gohei27 posted a message on Diablo III Players Banned for Botting, Battle.net Authenticators Temporarily Unavailable, Blue Posts, Heart of the Swarm Beta KeBAN THEM ALL!Posted in: News
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Aug 3, 2012Gohei27 posted a message on Diablo III Hotfixes for August 3rd - RubberbandingPosted in: NewsQuote from _MrBubbles
I seriously belive that. Look at the AH stuff the just talked about and now the rubberbanding. Everything after Kripps vid.
Coincidence? I really do not think so.
waiting for multiplayer incentives to confim.
Quote from Number1337
Hey guys, the next Non-Xpac Diablo release should be called Diablo 4. Youre welcome.
It's called Return of Jediablo. Turns out Leah has a twin bother Luke, who Adria was raising. -
Feb 21, 2012Gohei27 posted a message on Beta Key Contests, Updated Calculator, Where's Release?, Blue PostsPosted in: NewsQuote from Broodje
About the whole blue concerning expectations, it's only normal that they have to temper everybody's expectations.
Quote from FreddyBenson
this is what mike said at the share holders meeting, pay attention to the last sentence
Diablo III
I mentioned earlier that we began beta testing for Diablo III last year. After receiving feedback from the community and our internal teams, we’ve implemented changes to the game, which we believe will greatly improve the game experience and ensure that the final release will live up to our high expectations.
Notice how I quoted the confrence call and made the one sentence bold? Should we have high expectations? YES. If we aren't to have high expectations, then why are we waiting on a game that they won't release until perfect due to high expectations? -
Feb 21, 2012Gohei27 posted a message on Beta Key Contests, Updated Calculator, Where's Release?, Blue PostsPosted in: News
You put too much credit in the "fun" of this contest. I've managed to play through a friend of mine and my biggest pet pev is that this beta is SO short there is very little reason to keep it closed.
Reason 1: Built the hype, don't let people in, ???, profit. Just like Chris said, expect "the signs" and you'll be really happy.
Reason 2: Cost of bandwidth. I guess limiting the amount of time an ip can stay connected to the server is technology yet invented.
Reason 3: Server overload. If the server can only take so much stress, they can put a queue in place.
If they put a queue in place and limited the total time an account could connect to the game, then the whole world would be able to see and test the game. My guess is reason number 1, but it's a guess. However we do know they can put a queue up for login and as for the time limit. Let me reference the current state of Diablo 2 where as a retail game which I have paid for, is limiting me my games per hour as a counter-measure to botting back during 1.11. Coming up on a decade near release, also a guess, but I know I'm close. - To post a comment, please login or register a new account.
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waiting for multiplayer incentives to confim.
It's called Return of Jediablo. Turns out Leah has a twin bother Luke, who Adria was raising.
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I disagree.
Charms weren't terrible but cluttered my inventory, the anni and torch charms were also bad additions. In the end you could get so many plus skills, you could skip synergies entirely and build tri-specs. Which I actually did enjoy playing a tri-specced sorc, however I felt this took away from the game more than it added.
Runes in the end made rune words, and while I mentioned the two that destroyed class synergy, there were plenty of other that added paladin auras, Infinity was pretty much mandatory for element casters to break immunity. Breath of the Dying was barely rivaled by any other weapon other than it's Ith counter part. Runes on their own weren't used very much, Ist, Eth, and Um. Did I miss any? I guess Zod for ethereals, and Cham for pvp.
I liked that rares were the best items in the game, I know this doesn't make sense to people to have a quality of gear higher than rare yet weaker in stats. I agree that it seems dumb, or is dumb, however part of the allure was that certain affixes needed to be rolled high enough on the rare to give it a certain color. Finding the rare you wanted with the right mods and color was one of favorite things about them. Clearly dyes made it easy, so what ever, but when LoD came out, it was all about certain set pieces, uniques, and runewords, and maybe one of your rings and amulet was rare or crafted.
Crafting and rolling diablo/baal charms was probably the highlight for me when it came to LoD. Oh and of course the two new classes, silly me for forgetting.
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As for an expansion, its quite simple, Leah has a twin brother Luke, who Adria was taking care of this whole time. The next expansion will be called Return of Jediablo.
Rune words hands down ruined the game, giving hammerdins teleport and battle orders removed any class synergy the game already had. The best dps in the game no longer needed a sorc to taxi for him, or a barb to shout, you guys probably have no clue what I'm talking about either. LoD was probably the greatest for you...
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Notice how I quoted the confrence call and made the one sentence bold? Should we have high expectations? YES. If we aren't to have high expectations, then why are we waiting on a game that they won't release until perfect due to high expectations?
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You put too much credit in the "fun" of this contest. I've managed to play through a friend of mine and my biggest pet pev is that this beta is SO short there is very little reason to keep it closed.
Reason 1: Built the hype, don't let people in, ???, profit. Just like Chris said, expect "the signs" and you'll be really happy.
Reason 2: Cost of bandwidth. I guess limiting the amount of time an ip can stay connected to the server is technology yet invented.
Reason 3: Server overload. If the server can only take so much stress, they can put a queue in place.
If they put a queue in place and limited the total time an account could connect to the game, then the whole world would be able to see and test the game. My guess is reason number 1, but it's a guess. However we do know they can put a queue up for login and as for the time limit. Let me reference the current state of Diablo 2 where as a retail game which I have paid for, is limiting me my games per hour as a counter-measure to botting back during 1.11. Coming up on a decade near release, also a guess, but I know I'm close.