I used this build, with different passives, to kill Diablo in Inferno today. I did spend about 5 million gold buying gear for my character, most of which went into the Immortal King's mace.
Basically I used the rend heal to keep myself alive. My character has very low crit and crit damage, base plus that given by the passive. It wasn't fast going but I didn't die often.
This build is far more my style than running about in circles farting tornadoes.
You can get the Immortal King's mace cheap since everyone wants 1h with loh or 2h with crit dmg and sockets and it's a mighty fine weapon as far as I'm concerned (mine's not particularly good).
With more crit and crit damage I expect to rip up act 3. 1.05 will be interesting as far as reducing the necessity of Impunity.
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Sep 14, 2012As mentioned he won't port if you're close enough. I killed him with my wizard using force armour to survive the port and avoid the spawns. With those stats your minions won't survive long against him either. He's a real pain for ranged classes and not much nicer to melee ones that don't have enough defence.Posted in: Witch Doctor: The Mbwiru Eikura
Sep 10, 2012I've noticed more of them, usually inside dungeon areas more than outside and typically right beside elite packs. Every time I see one I think to myself 'it's a trap' and check out what's around and behind it first, if I can.Posted in: Diablo III General Discussion
I see one almost every clear of festering woods in act 1 and at least one in the vault of the assassin in act 2 which is possibly my favourite area to play around in.
Sep 10, 2012Every legendary I've found (maybe 5) I found on the weekend. Since I'm a university student my playtime on any said day is roughly the same but I get better rares and legendaries dropping on Saturday and Sunday. Weird.Posted in: Diablo III General Discussion
While seeing someone else getting all the rng love doesn't worry me I would like to find at least one useful rare per act clear, for any class.
Sep 4, 2012I've been using leeching beasts. It seems to keep the dogs up longer against molten/plagued/lightning enchanted/reflects damage. I chose that rune as I don't use the dogs as a source of damage as much as a distraction while I dps unmolested.Posted in: Witch Doctor: The Mbwiru Eikura
Aug 29, 2012I shelved my barbarian a long time ago and swapped to a wizard. Finding an 1150dps 2h sword with perfect stats along with this post made me love playing him again. Thanks a lot, he really is a wrecking ball now.Posted in: Barbarian: Bastion's Keep
Aug 29, 2012Cyberwaste posted a message on If you having drop problems, I feel bad for you son. I got 99 problems but a legendary ain't oneI've had two legendaries since the patch, both on the first day. Gidbin and some 2h axe. Both dropped from elite packs. Almost no base mf here. My friend stacks a heap of mf and I run ahead of him blowing stuff away with my Wizard.Posted in: Diablo III General Discussion
I'd love to see more legendaries as they're far more interesting than the almost constant stream of rares with ridiculously silly random stats on them.
Jul 6, 2012I sell everything I find cheap, even things worth millions. Why? I don't care. Maybe people will follow my example and not put items up for absolutely pants-down drooling retard prices all the time.Posted in: Diablo III General Discussion
Jun 24, 2012There's a difference between farming and overturning rocks in an arid field where barely a seed will sprout.Posted in: Diablo III General Discussion
They've definitely got the numbers wrong and should have consulted a programmer of slot machines on just how often you actually have to give your players a reward to keep them hooked. As it is the number is far too low.
You feel nothing killing rare and champion packs, no anticipation, no excitement, because your experience tells you that it's going to be ilvl54-60 rares almost always.
It's simply not logical to require ilvl61+ gear to kill things that will almost always drop things less powerful.
Don't try defending it as forcing people to search harder, it's just wasting peoples' time.
While the increase in repair cost hasn't affected me a huge amount it really has made trying a new difficulty level or act horribly unpleasant for people. It just makes people sit in the same place farming the same thing for longer, staring at the same ilvl59 garbage dropping while being told "you should just keep farming".
They love nerfing shit, negatively impacting everyone, because 1% of players run around with a bag full of MF gear undressing like twats or smashing funeral urns all day.
At any rate, this game missed the mark for me, when Diablo 2 hit it dead on where I spent years playing. The gameplay is fun, I love smashing things with huge weaponry, or exploding enemies into bloody mist, but the world feels empty, the story is transparent and contrived, you never feel like you went anywhere and you're expected to spend the bulk of your play time grinding monotonous content which is far less randomised than they claim.
I won't even begin with the amount of technical balls they dropped. I wonder what they actually 'polished' this game with, used toilet paper?
Mar 21, 2012Considering they didn't give any opt-in keys to Australians there weren't as many of us in the beta.Posted in: Diablo III General Discussion
Maybe because they knew the latency would be bad and didn't want to deal with those complaints during beta testing.
I'd tell you what my experience was but my opt-in just hasn't been working.
Mar 15, 2012Australia always gets pushed back a day so US is first. We'll most likely be 16th for physical copies. Online versions I don't see coming out any later, then again, Steam still holds the rest of the world behind US. It depends on the company/international law junk.Posted in: Diablo III General Discussion
Who knows though. I've found if I go into the store I preordered the day before release they usually just give it to me anyway.
Long story short: Probably after the US because we have less people who can complain.
Mar 13, 2012Cyberwaste posted a message on These are literally the people "testing" this gameIf anything the beta is just a cross-section of the people who will be playing the game. Blizzard would expect a certain number of them to not report anything or do any focussed testing of systems.Posted in: Diablo III General Discussion
No doubt they put a lot of people in the beta just to test server load. In this case you took a screenshot of a server loaded with shit. Sadly every online environment has those kinds spewing memes and talking like idiots.
When you're online just /ignore them and move on with your life.
Mar 12, 2012I don't care what the gender, sex, or sexuality of people playing games are.Posted in: Off-Topic
I won't be romantically or physically involved with them in any way at any time.
Females are used a lot in gamer targeted media because it does get the attention of males (the majority of gamers). Plenty of females do play games and are just as avid fans as their male counterparts.
In any case the gender/sex of someone you're playing with is only important if you're going to get involved in some form of romantic or sexual relationship.
I'd advise against that though. Talk about an awkward and difficult situation, filled with jealousy and insecurity, being carried out by two people who usually have very little relationship experience or social balance in their lives.
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