Quote from GladHeHasBeta
yay people can stop QQing about build devotion/hot swapping on the go and boss loot. hooo-fucking-ra. praise the diablo gods
It's a good thing we did because I don't think we'd have this change without people upset about it on the forums. Complaining is often a good thing if it's kept constructive.
Besides the skill UI, D3 is shaping up to be a pretty awesome game though.
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It's a flaw in the system if it discourages killing either champions or bosses.
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I'm not too thrilled that it will cause people to just run through normal trash instead of actually playing the game which is blizzard's goal. Maybe I'll be wrong though, but I can just see wizards teleporting all over the place until they find a rare. Rinse and repeat.
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I enjoyed the barb the most in D2 since he improved the most through items (which made it more exciting when something good dropped). The barb in D3 is probably the class I'm currently leaning towards because he looks like a pinball in all of the videos I've seen of him.
Sorc looks cool as well but if the sorc turns into a one spell spamming machine like in D2 I am not interested.
Witch Doctor looks fun... but I'm not sure how much fun it would be to watch my minions kill everything.
Monk is #2 currently for me. It sounds really fun, but I've heard the spirit system doesn't work so well on early levels at least. The monk sounds a lot like the barb but not quite as cool.