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    posted a message on LF WD/Monk
    up
    Posted in: Off-Topic
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    posted a message on Some question about wiz build
    up?)
    Posted in: Wizard: The Ancient Repositories
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    posted a message on LF WD/Monk
    As u can see at 1st post, we already have 3 persons and we need the last one for componate group or if u can't play with us (since 21:00-24:00 +3GMT) we should look a any person for klass Monk/WD or would play in team 3 persons
    We also don't had an Beta-key for D3 and we also waiting release.
    Posted in: Off-Topic
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    posted a message on Some question about wiz build
    Quote from atumre

    Maybe on higher difficulty the Monsters will choose to focus down the lower hp enemies.
    Or a group of Mobs will send the melee champs to the Barb, while the ranged and casters focus down you.
    y, i know, how i say before - very hard for me to choose right skills to get more damage to mobs and get less damage to me
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Some question about wiz build
    We certainly can not provide a lot, but in theory we mean that the tank - the tank pulls the mobs themselves through aggression, in the case of unforeseen circumstances, I put him on the slow time.
    Since thedelay of timeI will havea muchfastercooldown, thenI can alsoto"hang" at me and use "Wave of Force" which will knockback all enemies/arrorws/spells in 2x times minimum (got Indigo RS) but it would not stun as like with Alabaster RS which has increased distance enemies to knocked back with stuns by 3,5 sec
    Posted in: Wizard: The Ancient Repositories
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    posted a message on LF WD/Monk
    In Coop plays need skilled player character
    "Coop Time playing" - 21:00-24:00 (+3GMT) Moscow (9:00 - 12:00 PM +3GMT)
    We have an:
    Wizard
    Barbarian
    Demon Hunter
    We need:
    Witch Doctor
    Monk

    Prefer WD - reducting damage and aoe damage
    Prefer Monk - healing and mantras (will be low dps on inferno mod for saving)

    Link your build skills or if u want some specific build we can do it for you.

    p.s. off-top will ignore
    p.s.s. 20+ age for posts pls
    Posted in: Off-Topic
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    posted a message on Some question about wiz build
    Quote from atumre

    I like your spell/rune combos in the latest Build, besides Golden Rune in Slow Time spell hehe
    But still you will lack Armor i'm afraid and melee minions, if they manage to get to you, could one shot you.
    Still after playing the game for real, when it launches, and with your friends, i guess you can adapt your spells to the needed play style pretty quick.
    mb, but how u can see in build of barbarian - he will be "tank" with area taunt and he will get (with all baffs) much armor for "tanking"
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Some question about wiz build
    i already change build for
    http://us.battle.net/d3/en/calculator/wizard#cgeOSQ!UdY!YbZYba
    and i would play with DH and Barbarian each have a good skill build
    like an
    Barbarian^
    http://us.battle.net/d3/en/calculator/barbarian#gdfbUP!VbS!ZbaZYc
    and DH - my friend, i don't remember what he choose))
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Some question about wiz build
    it's hard choose... 1 time - constantly +30% damage to all my skills
    2nd time - "sacrifacing "1 time" (+30% dmg to all skills) to DiabloWiki.com - Meteor Meteor with 1300%+ dmg at 1 time per 6 sec (10AP/sec - self-regen AP)
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Perma-glass Archannon
    Quote from cryospark

    http://us.battle.net...SWTP!YTb!ZZZcZZ

    The intent is to pick up crits as fast as possible to proc critical mass to reduce the archon cooldown with an empowered archon, it may serve to switch to the slow time archon and hopefully grab the bonus from stretch time in archon form.
    In between archon uptime the Mirror Images and slow time will hopefully be up to try and proc more crits.
    Opting for spectral blade for the bleed effect hopefully gaining more crits from followers enhanced attack speed from stretch time, enchant weapon.

    Archon appears to run on disintegrate, there should be ample crits available from that skill provided enough victims, if this is the case slow time could be altered to damage 30% instead of speed.

    I expect there is something keeping you from switching out enchant weapon or familiar and keeping it on if not you can swap these spells in and out if not the following.
    If archon isnt keeping up and the AP is stacking high it or spectral can be switched in and out over 30 secs time span for an AP nuke the damage will be high regardless. Evocation can switch out for black ice Ray of frost can switch in or for AoE 13 shot meteor can switch in with conflag. Should be able to keep up slow time and mirror image.

    Seems like a fair bit of charging about to grab up mobs for crits, crit gear would help.
    I do not see anything what could increase your crit chance hit... skill build is too weird.. u want to do much damage with crit hits...
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Lightning Wizard
    Quote from Kylie1998

    http://us.battle.net...gSRO!Ycf!cYZYYa

    Focused on high damage and slowing/stunning enemies as survival. Major cutback already and it even killed me to make a wizard without teleport.... I know
    for what u need 2 signature skills? i would have understood if u take regen RS by one of them, but two of them is a only damage skills, u would hitting only with them and Meteor using only at first strike on pack of mobs or at boss.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Some question about wiz build
    spacebar stuck...
    same

    this will depend, in principle, on how many mobs you are going to use it.
    At the same time to effectively use the meteor with red rune, at other time more effective use with indigo rune...
    as you probably saw from the video, a meteor with indigo rune causes a rain of small meteorites, that have acasualty radiusis 1/3 of normal meteor, but a lot of them, they cover more area and cause damage respectively more
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Some question about wiz build
    Quote from Baeldar

    So what is the best rune for aoe meteor ?
    this will depend, in principle,on, on how many mobs you are going to use it.
    At the same time to effectively use the meteor with red rune, at other time more effective use with indigo rune...
    as you probably saw from the video, a meteor with indigo rune causesa rain of small meteorites, that have acasualty radiusis 1/3 of normal meteor, but a lot of them, they cover more area and cause damage respectively more
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Let's Get Realistic -- Inferno Wizard Build
    after beta-patch 13 u have 10 AP/s
    it's would more difficult

    Quote from SeppukA

    i think archon , meteor and teleport skills are imba.

    Meteor - it must be IMBO skill, bcs it's last skill what we would get
    Archon - we think what it's a good skill, but we don't know how much it will increase u damage, and if u will use Archon, u must have an Familiar (Crimson) skill
    about teleport - don't know, only for melee wizard or just like a self-survival skill using only
    Posted in: Wizard: The Ancient Repositories
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