While that death my have been avoidable, I do agree with his point. For example they could easily change the AI of these mobs to not use these special abilities until they are within visibility.
Examples:
Corrupted Angles should only charge when you can see them and they can see you.
Reflect mobs should not reflect from behind a door or different floor when neither you or them can see each other.
Those big stone executioner type mobs should not be able to do the jump before you are visible to each other.
Those jumping mobs should run a bit before jumping at you.
etc etc
This would make for a much better game play since mobs feel less random and more engaging.
I have also been in search of a chest item. I currently have a chest item that has
x armor
+-100 dex
+- 147 vita
43 Arcane Resistance
3 slots.
Replacing it has been very hard since I have 1 star gems for vitality and 2 dex gems in mine. Generally I would not pay millions unless an Item has close to perfect stats so like close 70 resist all etc.
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Examples:
Corrupted Angles should only charge when you can see them and they can see you.
Reflect mobs should not reflect from behind a door or different floor when neither you or them can see each other.
Those big stone executioner type mobs should not be able to do the jump before you are visible to each other.
Those jumping mobs should run a bit before jumping at you.
etc etc
This would make for a much better game play since mobs feel less random and more engaging.
1
Gratz dude! GR50 is around the corner you can do it!
1
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x armor
+-100 dex
+- 147 vita
43 Arcane Resistance
3 slots.
Replacing it has been very hard since I have 1 star gems for vitality and 2 dex gems in mine. Generally I would not pay millions unless an Item has close to perfect stats so like close 70 resist all etc.