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    posted a message on Patch 1.0.3 Official Patch Notes
    God forbid that you miss the actual purpose in the fact of how people exploited this to no end, especially bots and "farmers" (see people who went to extreme extents to just farm stuff and abuse how you can play the game) - You must have missed all the toxic hatred of how people skip things and just run Goblins etc. This is steps towards to stop that.

    I understand the "why" - but there certainly better ways to fix that. Blizzard could, probably, add an invisible debuff on players who wander into the same zone over and over again (with a given period) that nerfs the drops there. I don't like this punishing everyone for the actions of a few people.
    Posted in: News & Announcements
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    posted a message on Patch 1.0.3 Official Patch Notes
    Tooltip has been updated for clarity: "Your Zombie Dogs heal 50% of the damage they deal as Life divided evenly between themselves and you." (The functionality of the skill has not changed.)

    Here is real clarity for this tooltip. "LOL. Your dogs died before they dealt any damage. Please wait 60 seconds to try again."
    Posted in: News & Announcements
  • 1

    posted a message on The reason we're mad.
    Didn't realize I was mad?
    Posted in: Diablo III General Discussion
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    posted a message on Screenshots of Equipped Legendaries
    Manajuma's Ritual Prize (it's a chicken!)

    Posted in: Diablo III General Discussion
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    posted a message on Butcher Was Killed By Chicken lol
    Yes, Angry Chicken is the best spell ever.

    but how did he turn into a chicken!?
    Hex. Angry chicken rune. Does 215% weapon damage. It's probably normal mode. You run around for 5 seconds and all your action buttons are replaced with an explode button. Which, well, make you explode. Then turn back into human form.
    Posted in: Diablo III General Discussion
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    posted a message on Patch 1.0.3 Preview
    In patch 1.0.3 we’re going to be lowering that wall by adjusting the damage and health of monsters in Inferno Act II, III and IV.

    Thank you. Act 2 is so retarded. Monsters you can't even fight 1 shot you. That's not challenging, it's bad design.

    Was the damage in a group of 4 in Inferno that harsh? Haven't been to inferno yet so i don't know anything about that point.

    It depends on the Act. Act 1 was perfect (I thought). If you could do Act 4 Hell, Act 1 Inferno was very difficult till you got a few upgrades. Then, after a while Act 1 inferno became easy (for the most part - fast "frog" elites are always challenging for a range class). Then you hit Act 2 and you can't even finish the first quest, cuz you're 1-shotted by any white mob. It's retarded.

    No joke. Took me 10 tries as a petless WD to do the "audience with the emperor" quest, where you are ambushes by a ton of snake men. Every one is a 1-shot kill. I don't have enough CD's or CC's to take care of that.

    What's funny for me, is that in Act 2, the elites are easier than the white mobs in some cases. I can survive 2-3 mortar elite hits in Act 2, but 1 shotted by a white insect. Really?

    The difficulty ramp is simply too high. It's not fun. It's frustrating in that you can't control your death. It's inevitable because of bad design.
    Posted in: News & Announcements
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    posted a message on Difficulty limbo
    Surely you can kill the wretched mothers on the way to old tristram? Can you kill the boss there?

    If you get a basement with an elite and have a problem with it. Yeah, don't base inferno off of that. There is no kiting room there. It gets ugly.

    At 11k DPS, most everything in Act 1 is rather trivial. I'm a petless WD and the only things that kill me are the odd affixes (fast/mortar/etc, vortex/plagued, vortex/molten - things like that). Rest of it is cake. At 22k, Butcher dies pretty fast. 11k probably won't beat his soft enrage timer. But the Warden is easily killable at 11k.

    Above all. Learn to dodge and weave. Don't take hits from things you could possibly avoid (yes, you'll complain that this game's hitbox is miserable, which it is). The second spent dodging is the minute spent not having to run back to where you were. :P
    Posted in: Diablo III General Discussion
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    posted a message on Is this serious?
    The game is full of quotes that make no sense. The QA on the conversational parts really went to sleep in quite a few places.

    Templar, Act 1, constantly refers to the risen dead as thieves/murderers/traitors/demon worshippers.

    Tyrael tells us that the ones that arose were wrongfully killed by Leoric. Why are they in tombs if they were killed by Leoric?

    ___

    Act 1, Worthal.

    Leah: I'm going to help the people in the church! (Almost her next sentence)

    I'm going back to check on Uncle Deckard.

    Um, make up your mind?

    ___

    Not to mention all the times that the bad guy tells you his plan, so you know exactly how to proceed. Maghda steals the last sword piece and gets the 2 others; and then tells you where she is. Makes sense.
    Posted in: Diablo III General Discussion
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    posted a message on Zero Punctuation - Diablo III
    Pants? I'm overburdened with quivers.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo is down again?
    Reading is hard! :( *skulks away*
    Posted in: Diablo III General Discussion
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