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    posted a message on Gold Selling on RMAH Live, Winning at The Crumbling Vault, Official Game Guide Updated With Magic Find, Dual-Wielding and More,
    I've got gear twice as good as that budget barb and I can barely farm act 2 let alone beat act 3. I guess when it comes to gear, it's all perspective. I want to be able to stand toe-to-toe with my enemies, not kite them and attack once per 5 seconds.

    Kripp also killed Belial 95% to 0% in phase 3 entirely during the enrage cycle. So what he can do, some others probably cannot.
    Posted in: News & Announcements
  • 1

    posted a message on $3 for 1mil gold?
    Step 1: Buy gold from trade chat for $1.2 per million.
    Step 2: Sell gold on RMAH for $3 per million.
    Step 3: Pray someone buys it.
    Posted in: Diablo III General Discussion
  • 3

    posted a message on 1.1 Legendaries are worthless for active players
    speculation is speculative.
    Posted in: Diablo III General Discussion
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    posted a message on Whimsyshire Gear Level
    Yeah, it's equivalent to that. If you can farm Hell whimsey, it makes a ton more sense to just farm Act 1 inferno. It's a lot easier. Those unicorns in the whimsey hit like trucks.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Im i the only one that thinks d3 is amazing?
    I think D3 is an amazing game. It's not perfect, no game is. But it's hard to argue it's not fun. Sure, it's frustrating at times, but when you get further, that's where the enjoyment is.

    Anyone can make a laundry list of problems; and I've complained about crappy drops a lot. About random maps not being in the game, etc. But c'mon. Just popping into a game for 20 minutes and killing a ton of crap. It's a blast.

    Here is my bet:

    People complaining about the game (too easy, nothing to do, can't find upgrades, etc) are the same people who spent a ton of gold on the AH, bought super powerful items and are now on forums complaining they never find upgrades. Guaranteed.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Force quit Diablo 3
    It sounds like he just got burnt out. It happens when you go so hard so fast.

    It's called buyer's remorse. He realized how pathetic it was to buy an pixelated item for real money. Every time you look at the "thing", it screams failure at you. This is why he quit. He said it more than a few times.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on MF Questions
    15% MF and GF.

    Having 5 stacks of NV will guarantee you a rare off an elite mob. Having 75% MF alone will not.

    Having 5 stacks of NV will guarantee you 2 rares off a boss. Having 75% MF alone will not.

    There doesn't seem to be a correlation between MF and having legendaries/sets dropping. They seem to have a flat % chance of dropping. They do or do not. You can't juice it; it seems.

    It does seem that once you hit 250% (buffed or not), you tend to get a lot more yellows off elites. Not sure if there is a hard cut off or not.
    Posted in: Diablo III General Discussion
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    posted a message on An idea to fix items in d3
    What's kind of funny is that if any other company put out an ARPG with this kind of loot distribution, loot collection would be deemed garbage collection; cuz you gather up so much useless stuff. Oh wait; that's exactly how reviewers termed "dungeon siege 3" - garbage collection with so much useless loot.

    I agree that the problem with the game is summed up in every single post that says "so I cleared inferno and only spent X million on the AH."
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Gold exploit nerfs...
    I think it means that nothing drops gold anymore and repair costs are doubled. :P
    Posted in: Diablo III General Discussion
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    posted a message on Who did we even save from the Spider Queen?
    This game poses some interesting questions, really. Why are towns built so close to spider queen lairs anyways? And why did King Leoric have to visit Tristram by wandering thru a spider cave? That's not very good kingdom planning, IMHO. And why is an old mill built next to haunted woods? Did that little gate really stop ghosts and ghouls from attacking it constantly? Why are farmers farming in a place called the "fields of misery" - doesn't sound like a good place to make a living if you ask me.

    Knowing the events of D1, I'm not sure I would have built new Tristram so close to old Tristram, knowing that (at some point) it had a bunch of stairways that led to hell. Evil destroyed or not, I think I'd build my city a bit further away - you know, just to be safe.

    The Butcher. Tagged onto the end of Act 1.

    If anything, the Siegebreaker is the boss that was stuck in at the last moment. He makes no sense where he's placed. Would have made more sense to stick in where Ghom is, and put Ghom where Siegebreaker is.
    Posted in: Diablo III General Discussion
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