So I wonder what's better:
MP 2 - with like 115% base MF (before NV stacks)
MP 3 with like 70% MF
My new helmet doesn't have MF on it; but increased my DPS about 10k or so. I'm thinking MP2 would be better, due to the ~45% extra MF.
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Oct 9, 2012lorien1973 posted a message on Monster Power Level Charts, Monster Power Level Videos, Poll - Was the Nerf to the Hellfire Ring Justified?Posted in: News & AnnouncementsNot entirely true. MP10 appears to be for challenge more than anything else. There's even a thread here in Diablofans that shows it's not efficient even though you have higher levels for the content that you're at. If you were to twink out a character, then maybe it could be efficient.
What might be interesting is this. Extrapolate what your level would be at MP 10 at the end of normal/nightmare/hell. At what point do you reach level 60 - thus giving you access to the best gear. Let's say you hit 60 end of nightmare. And if you can MP10, say all of hell at level 60 - is that net experience better than doing inferno runs?
Oct 9, 2012lorien1973 posted a message on Monster Power Level Charts, Monster Power Level Videos, Poll - Was the Nerf to the Hellfire Ring Justified?Posted in: News & Announcementsmaaaan...are you serious with this?
MP10 in normal is to level faster, imo very usefull if you want to start a new char.
The extra time spent killing the skeleton king would let you move all the way thru the fields of misery. Now, tell me again, what is more efficient? Sure you'll out level content and make the experience easier, but you'll also level to 60 slower.
Oct 9, 2012lorien1973 posted a message on Monster Power Level Charts, Monster Power Level Videos, Poll - Was the Nerf to the Hellfire Ring Justified?Posted in: News & AnnouncementsThe other video demonstrates his almost 7 minute fight with the Skeleton King.
All this video does is show it to be a complete waste of time for MP10 in normal. He took 7 minutes for 1 yellow and a blue? You can do that in any mode.
Oct 4, 2012Posted in: Diablo III General Discussionyou gonna fight Maghda as a midway Boss.
You mean Adria right?
Between Adria and Imperius, it's not like they left much room for story growth.
I actually disagree. The nebulous ending to the black soul stone leaves open any number of possibilities, right? Did Diablo die or what his soul sucked into the stone as well? Is Leah alive in there with him? There are lots of ways to go here. What happened to Adria? She just vanished. Imperius seemed pretty pissed at the end of D3.
Oct 4, 2012lorien1973 posted a message on Public Test Realm Patch 1.0.5 Notes Update, PTR Maintenance for 1.0.5 Update, New Stash Tab GraphicsHaunt is interesting now, esp that 2 second rune. Let's you ignore LOS, or even targeting bad guys. Better DPS on the move too.Posted in: News & Announcements
Oct 2, 2012lorien1973 posted a message on Displaying More Than Five Buffs, No Nerf to Sever, Blue PostsPosted in: News & Announcements
Probably prevents them from being resurrected.Quote from kroolik
What does the 'Slain enemies rest in peace' affix do?
Sep 29, 2012lorien1973 posted a message on Ring and Amulets With ilvl 63 Affixes, Monster Power Not To Work In Public Games, Environment Objects , PvP ArenasPosted in: News & AnnouncementsNo way will the public game thing last for long. Everyone is going to play MP1 after beating Inferno, which means no more public games ever? That's real dumb.
I agree. It's stupid.
Then again, it might be an admission that not a lot of people are playing.
If they are worried about being able to complete parties of MP1 or 2; then imagine how difficult it'll be to create groups with MP8+.
Sep 28, 2012Jailer is bullcrap, there isn't even the chance to avoid it.Posted in: Barbarian: Bastion's Keep
Waller is nearly equal bullcrap; they shoot those walls off so fast, you'd think they were communists occupying berlin.
Jailer/desecrate I think is my least favorite affix as a ranged class.
Sep 28, 2012I wish Belial had an uber combination with another boss. That would have been pretty sweet. Maybe the spider chick in Act 1, who slows you with her webbing. That would make those punches extra interesting.Posted in: Monk: The Inner Sanctuary
Sep 27, 2012MP0 will be for getting all your way points, if you haven't yet finished inferno.Posted in: Diablo III General Discussion
The MP1 will be for farming wherever you want while you try to get somewhat decent gear. I'd guess Act 3 will be best at MP1, simply due to mob density.
Sep 26, 2012lorien1973 posted a message on IMPORTANT! Key drops REQUIRE 5 stacks of Nephalem ValorPosted in: Diablo III General Discussion
If the keys drop at a % chance for each MP level, up to 100 at MP 10, it's likely that MP0 = 0% chance, MP1 = 10% chance.Quote from medozg
Do they drop on MP0?
Sep 26, 2012lorien1973 posted a message on Monster Power - All Values and Benefits for All Difficulties (MF, GF, XP, and iLvL)On that normal(10) kill of the Skeleton King. That was a lot of work for 1 yellow. If I were leveling, I'd probably go MP5. Just for the xp bonus.Posted in: Diablo III General Discussion
- The Loot-table for itemlevel doesn't change, regardless of monsterpower increase. So act3 and act4 will remain as the best for itemlevel 61+
I thought they said that at MP1, you should get to see drops equivalent to Act3/4 right now.
HP wise, perhaps. But Act 1 mobs are slow, have no special abilities for the most part, etc. So Act 1 will still be easier.When you are on MP 1 or higher all acts are like acts 3/4 are now!
Sep 26, 2012lorien1973 posted a message on Item Affixes and Monster Levels, More on Monster Powers, Status of the PTR, 1.0.5 PTR System ChangesPosted in: News & Announcements
It's not though. I just DL'd the PTR to screw around. Do Act 1 and kill Haedrig's wife. Well, not really, at least.They've said that MP2 is roughly equivalent to before.
Live, she has about 250k health. MP0 she has about 250k health. MP1 is about 800k. ML2 is about 1.2million health. The zombies before her have about 25k health on live. MPO about 22k, MP1 I think 80k and MP2 was like 130k or something.
Also, and this may be just me, Haedrig's wife is severely gimped at both MP0 and MP1 on multiple runs. Never did she use her spit attack at me at MP0 or 1, she just walked around real slow and attacked my follower and gargantuan. On MP2, she spit at me at the normal pace. Maybe someone else can test this out and see if it was just a fluke. At 10, she had 16 million and pretty much one shotted me with her spit attack.
So, it might be that MP0 or 1 are "easier" because the mobs hold back on their attacks, even if their health pools are larger?
I also did a bit of the weeping hollow on MP2. I got a 6 affix dagger recipe, which pretty much shows that the mobs are dropped Act 3/4 items. Nothing else of note, though.
But I'll add that with 47k DPS, I got an elite set of the mothers who summon zombies. That fight took -forever- cuz I just couldn't DPS the zombies down fast enough to kill the mothers. Incredibly frustrating. But funny, too.
MP2 run, I also got a resplendent chest in one of the 3 crypts and it dropped 4 yellows. Which never happens for me on live. And the goblin I found took forever to kill and he dropped 2 yellows.
Also, I realized I've been playing TL2 too much. I was like "why is my dude running so damn slow" and hitting Z no longer healed me. :/
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Sep 10, 2012Posted in: News
C'mon. Really? 19 hours played a day? 12 hours/day? Get a job or something. A life. Anything.The first few days I played probably 17-19 hours in game. But eventually I dropped down to probably 12-15 hours. There were a few days where I wasn't even playing for 12-14 hours straight.
This isn't really something to be celebrated, here.
Sep 4, 2012lorien1973 posted a message on 1.0.4 Demon Hunter Build - Bowling Ball, Better Cooling, Contest WinnersPosted in: News
Possibly, but why would you play long enough to get this skill? GW2 is awful.Quote from BaneAu
If you tried to use a build with that skill in Guild Wars 2, you'd get banned for it.
Aug 27, 2012lorien1973 posted a message on Max Rank of Each Two-Handed Affix, Diablo III European Launch Events Video, Contest Winners, Paragon System PollI sold some of the new two handed affixes on the RMAH already. Since the numbers look really good (comparatively to 1.0.3), they sold well.Posted in: News
Aug 27, 2012lorien1973 posted a message on Witch Doctor 1.0.4 Guide, Puzzle Ring Proc Video, and Blizzard NewsZD isn't worth it. Unless you waste passive slots on them. And then, what's the point?Posted in: News
Gargantuan kicks ass, though.
GoD and WoZ - what else do you need? They souped up the damage so much, it's like cheating. Same with the cleave rune gargantuan. 130% weapon damage to all nearby targets? Crikeys. He destroys.
Act 3/4 still suck, though, in that at a normal DPS level (around 45k) things just take too long to kill and it's not interesting. Act 2 is 0 deaths now and it's a ton quicker.
Aug 20, 2012Posted in: NewsInferno mobs give more exp!
My handy dandy bradyguide says an unburied gives 2750 in hell, 4000 in inferno. That's not 3x more.
Act 4 Temptress gives 1550 in hell, 1600 in inferno. That's not 3x more.
So, these numbers could change of course. But still. Seems odd.
Aug 20, 2012Posted in: News
Yeah, this is where I'm lost too.Quote from FelReaver
Well, in the blog Jay said 1st paragon lvl will take time similar to from 59 to 60, which according to the chart is ~2,5m. Your estimate is almost 3 times higher.
Aug 19, 2012lorien1973 posted a message on Unofficial Patch 1.0.4 Changes - Class changes, New Items, Affixes and More!!The set bonuses still suck.Posted in: News
Aug 18, 2012lorien1973 posted a message on Unofficial Patch 1.0.4 Changes - Class changes, New Items, Affixes and More!!So my WD build doesn't change, except that GoD and WoZ will do 2x more damage. That's pretty sweet.Posted in: News
Although, I might change splinters to something else.
Also seems that putting ZD on the bar -still- doesn't make sense. If you have a boner for dogs, just use passives and get sacrifice. You'll have dogs coming out your ears anyways.
Aug 17, 2012Posted in: NewsPuzzle Ring (Ring) - This ring gives heroes a chance to summon a Treasure Goblin when they’re hit. The tooltip will be something along the lines of: "This ring sometimes calls forth a Treasure Goblin when you are hit."
Um wow. Now that's a kinda cool legendary.
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