• 0

    posted a message on The wizard is losing favor amongst the playerbase!!!
    I would roll wizard but the ratios are not as high as i would of hoped. Even factoring in dmg % increase from passives/skills It doesn't impress me.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Rate My Offensive Monk Build
    That will be fine for normal. Other difficulties you will have to change up a lot of the offense for defense until you farm high enough dps gear. Good luck friend!
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on Will the Monk be your 1st/Main character?
    Monk is solid.
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on Flexiable hardcore, Skilled gamers only "Skype group" US servers
    I'm looking to make a skype group with a few people to maybe pick up players after normal play through. Basically if you want to play through normal solo, and then after that maybe try some groupage with skilled gamers like yourself then this would probably be a good group to join.

    The only requirement is to actually be good at video games, and want to work together to get to inferno asap. You won't be required to play with anyone or for long periods or give up your loot to other people. It will mainly be for people that are actually good to maybe pick up people for groups. I'll keep the group filled with only skilled players if i get enough people to actually join.

    Private message me or reply on thread to let me know. Already have 3 players in the group who are very skilled at all games we play.

    It will be a good group to join if you constantly have Skype open. Just join and forget about it till launch then when you see people trying to group up a week after launch maybe join up and see how it goes. If no have a good day and thanks for reading~
    Posted in: Clans [NA] [PC]
  • 0

    posted a message on Lack of Diminishing Returns in CC
    Quote from Ruppgu

    Quote from Steamrice

    Those aren't escape abilities. They're CC. What about Teleport, Spirit Walk, Sprint/leap, vault, tempest rush??

    You're arguing something that makes no sense. Of course their are resistances because they're supposed to GET harder on higher difficulties. They want gear to matter so that you don't rely on all those abilities and be glass cannons while avoiding all damage.

    And you are missing something. It's called the rest of the game after Skeleton King.

    How does it make no sense? If you have one ability that works 50% of the time and one ability that works 100% of the time, which ability would you choose?

    Why would you choose horrify over spirit walk in Inferno if Horrify works 50% of the time and spirit walk always works?

    You know you can still take damage when you spirit walk? if mobs are near you when you walk your body still takes damage. Its not a get out of jail free card.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Beta gave Witch Doctor a bad rep?
    To answer your question for me at least: no Witch Doctor did not leave a bad taste in my mouth. Its probably going to be the class i choose for launch.

    Soul Harvest adds crazy amounts of damage when used on 5 mobs. Dogs are a great distraction for mobs. Grasp of the dead is really nice cc. Triple shot poison dart is awesome because it doesn't overkill and will fly past a dead target hitting the next one which is nice. Dire fire bat is awesome as long as your not fighting half corpses because they bug and fly over them? ...
    Posted in: Witch Doctor: The Mbwiru Eikura
  • 0

    posted a message on Diablo III Minisite Number Increases!
    2 million likes on facebook already not sure what they're aiming for ffs.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on 45 days left! We can make it!
    I can wait for it... i know how much of my life its going to consume and i don't mind relaxing for another month and a half lol
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Warcry nerfed hard.
    every ability got nerfed hard in patch 15ish. But keep in mind Barb and Monk recently got the -30% all damage buff so their toughness might even be higher now.
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on GG Barb Build
    Plus any annoying mobs you can hook back ... good stuff
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on GG Barb Build
    I like this build... you have stomp which gives you time to destory shit, then you can jump for 3 more seconds of awesome armor buff and a hole lot of offensive abilities to compliment your super armor/stuns
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on GG Wiz Build
    Oh and your avatar picture is scary wtf is that.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on GG Wiz Build
    Jam i like your build it looks fun, idk about shortfuse though but it could work for shortrange like you said. I just don't ever want anything in range of me lol. I really like it though don't let trolls get to you. You don't have anything that slows mobs though... scary. I hope your wave is enough to keep mobs off of you. Stun is really good though might give you enough time to burst mobs.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Least popular class nerfed out of the game
    use grasp of the dead and watch everything on the screen die...
    Posted in: Witch Doctor: The Mbwiru Eikura
  • 0

    posted a message on Least popular class nerfed out of the game
    wtf lol? WD got more love then a nerf ... I played all the classes to 13 3x's and WD was really strong. corpse spider is a retarded spell anyways
    Posted in: Witch Doctor: The Mbwiru Eikura
  • To post a comment, please or register a new account.