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    posted a message on Cyclone strike monk build - help!
    Well, based on your needs, you want cyclone strike to pull in enemies (duh!), a spirit generator to support your spirit spenders, dashing strike for mobility, and a mantra for group benefit. This leaves you with two slots to fill with control and survivability. I'm running with an aggressive cyclone strike build, depending on your situation you may want to replace the ally and the secondary attack, as well as choose a more suitable mantra and spirit generator for your needs. For instance, you can try something like this.
    In the aggressive build the spirit generator is a high damage ability, because I like to deal some damage too. The secondary attack (exploding palm) is there to battle the elites: I mark one with the palm, so that it receives 20% extra damage, and I try to keep the elites together so that they all take the explosion gamage when the marked elite dies. Exploding palm along with cyclone strike are expensive, so I compensate it with the air ally and use his active ability whenever I need to pull an extra pack or immediately use exploding palm. I have no issues with survivability, so I use mantra of conviction and activate it from time to time. I use chant of resonance passive to lower the cost of mantra activation. Since I have no healing abilities and use heavy spirit consuming abilities, I chose transcendence as my second passive. One with everithing is a great passive, you have no need for it if you only have all res gear, though there's no point in having such gear in RoS (enchanting), so you probably will want this passive anyway. Dashing strike is there for mobility. By the way it allows you to go through some walls, the main rule is: you must be able to get to this point by simply holding your move button. So if you are trying to dash into a room that is separated with a breakeable door, you'll have no luck. But you can often jump through a wall into an adjacent room, that is connected to the room you are currently in by a mile-long passage with no doors along the way. Comes in handy when farming Act III keep. The same rules apply for waller elites: if there is a way out, you can dash through their walls. If they closed you shut, you won't be able to jump through.
    As for the second (defensive) build, it's, well, way too defensive in my opinion, but it will work. The spirit generator is used to debuff your enemies, inner sanctuary is meant for elites so that they take more damage and you take less, while cycloning them inside the circle and letting your friends do the damage dealing. The mantra and seize the initiative along with one with everything are pure survivability, serenity with this rune can save your friends. Fleet footed increases your moving speed and is able to exceed the 25% cap. So if you are speed capped, you can add fleet footed to achieve 35% ms. With dashing strike + falling star rune your friends may face difficulties in keeping up with your speed, so you can change the passive to something else, I guess.
    As for paragons I suggest capping the speed and putting everything else in dexterity. Other points go to crit chance, life on hit and all res or armor.
    The stats are dex, crit, crit damage for offense, and resistances, armor and vitality for defense. You'll want life on hit or some passive healing to stay alive. Attack speed is something between offense and defense: it makes your life on hit work better, it increases your damage, it helps you generate more spirit, but crit chance and damage are way better for your dps. There are no breakpoints that I'm aware of.
    As always, it's better to test the things to get a picture of how the variations of your desired build work and apply the changes you feel better suite your needs. Hope this will help you.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Name In Game!
    I'm considering Garaddon as my main char name (monk). It was my tauren's name in WoW, which I got used to. The name itself was simply taken from here: http://www.wowwiki.com/Tauren
    Other than that I don't really care. Maybe something that'll make my friends laugh 'cause I'm going to play with them mostly.

    Nice thread btw!
    Posted in: Diablo III General Discussion
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    posted a message on I know whats wrong with everyone, It just came to me!
    Quote from youwillneverknow

    The angel of patience was slain by the lesser demon Jaywilsonon, Lord of Sloth.
    But they told me it was the Lord of Polishing! For the greater good!
    Posted in: Diablo III General Discussion
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    posted a message on What gender will you pick for your first character and why? Also, what gender are you?
    Quote from Keiser

    Even my female Blood Elf Paladin in WoW I had some connection to because I was looking over her shoulder, but it wasn't on a personal "this is a reflection of me" level, a closer analogy would be that while playing WoW I was reading a book.
    Exactly my thoughts. I mentioned my belf toon in the thread earlier and wanted to say that, but for some reason I didn't. When I role-play a character, I start to imagine what would the character do rather then what would I do. And that really feels like reading a book. I like playing RPGs this way much more. Of course the game character can get some of my real character traits, 'cause I'm it's creator, but I won't imagine myself in int's place. But nevertheless I almost never play female characters in games with serious role-play elements. But diablo and WoW? No problem at all.
    Posted in: Diablo III General Discussion
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    posted a message on Does it stay Early 2012 ???
    I guess "early" is like "early in the morning". So we only know that one early morning this year the game will finally be released.
    I also see a "Not so soon was also too soon" article coming :)
    Posted in: Diablo III General Discussion
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    posted a message on Hint at a possibility to a fourth Diablo
    But why isn't Bash telling us when the D4 release date is??? I'm pissed off and sick of their lies and conspiracies... That's not how you treat a customer!
    Posted in: Other Games
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    posted a message on If you haven't seen it yet, this is what they did for the 15th anniversary
    When I saw Diablo III on the timeline there was a glimpse of hope that it will hint at the release date. :)
    Posted in: Diablo III General Discussion
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