Fist of the North Star's theme song put to metal? This will fit like a fist into a skull while my monk makes enemies turn into puddles of goo with Way of the Hundred Fists!
This is not better by any means but just different. Instead of having SSS and Guardian's Path, you get an extra 31% damage boost at almost all times (provided you're running with a groupmate) and FoT with Bounding Light - to slightly make up for the loss of Guardian's Path and have some AOE from a generator. Also changed Cyclone Strike to have Soothing Breeze to proc Guiding Light more
Espresso for caffeine boost, water for hydration, mixed nuts/fruits for snacks, and turkey/tuna for protein, some mixed veggies. Energy drinks actually make you feel stressed because they force your body to release cortisol. I want to have fun and rock out to D3, not be in a state of fight or flight.
Meh. I've adored the entire series and expansion (even Hellfire was fun). Diablo 3 will be no different. Each game has its own unique charm and style. Diablo was "the first", with just 3 classes, a small town, and a very basic combat system. Diablo 2 added skill trees and classes with more of a niche. Frankly what I love the most about Diablo3 is how they've scrapped the idea of Attack and Immunities. Attack was just horrible, I hated whiffing left and right, it did not feel heroic. And immunities! Ugh! Don't get me started.
Playing any physical class was just a pain in the ass early levels, especially in Diablo 2, unless you twinked the hell out of that character, which required you to roll a Sorc and farm Nightmare Mephisto over and over. And then runewords came and just made the game absolutely insane in late levels.
Monk and Barbarian are my favorite classes simply due to my proclivity towards melee. I plan on rolling a Monk first because my two best friends are playing a Wizard and Barb respectively and I think that will make us a very powerful trio. Monk is also the fastest class in the game which will make it ideal for farming for my later characters. (Dashing Strike, Tempest Rush, Feet-footed Passive, etc) This class will probably end up being my main for Inferno simply due to its survivability/utility/mobility.
I'll probably roll a Barbarian second and twink the hell out of him and laugh maniacally as I tear my foes asunder.
Demon Hunter and Witch Doctor are both very fun too. I couldn't get into Wizard but I know they get off to a late start. Out of all the ranged classes, Witch Doctor is my favorite just due to their bizarre nature and reminding me of a certain character from ATHF. (Billywitchdoctor!)
I also kinda want to try funky melee builds with these classes just for fun, and having the trade skill smiths leveled will assist in getting them the proper gear for that.
The idea will be to dual wield axes/maces for maximum attack speed/fury boost to keep Wrath of the Berserker up. There's 4 attacks here that can stun. And I have 2 initiator/escape tools. Just from this build alone, you can get a base 40% crit rate when all your procs are up, and 20% baseline. That's with ZERO gear. Imagine how brutal it'll be once you stack +Critical damage.
I personally feel like Ruthless is an OP passive. 50% damage bonus from crits sounds insane... and it's available at level 10!
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http://www.youtube.com/watch?v=pedNUK4hUZU&feature=related
Fist of the North Star's theme song put to metal? This will fit like a fist into a skull while my monk makes enemies turn into puddles of goo with Way of the Hundred Fists!
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http://us.battle.net/d3/en/calculator/monk#aeYfXk!fYb!cacZba
This is not better by any means but just different. Instead of having SSS and Guardian's Path, you get an extra 31% damage boost at almost all times (provided you're running with a groupmate) and FoT with Bounding Light - to slightly make up for the loss of Guardian's Path and have some AOE from a generator. Also changed Cyclone Strike to have Soothing Breeze to proc Guiding Light more
I call it the Battle Cleric build.
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Playing any physical class was just a pain in the ass early levels, especially in Diablo 2, unless you twinked the hell out of that character, which required you to roll a Sorc and farm Nightmare Mephisto over and over. And then runewords came and just made the game absolutely insane in late levels.
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I'll probably roll a Barbarian second and twink the hell out of him and laugh maniacally as I tear my foes asunder.
Demon Hunter and Witch Doctor are both very fun too. I couldn't get into Wizard but I know they get off to a late start. Out of all the ranged classes, Witch Doctor is my favorite just due to their bizarre nature and reminding me of a certain character from ATHF. (Billywitchdoctor!)
I also kinda want to try funky melee builds with these classes just for fun, and having the trade skill smiths leveled will assist in getting them the proper gear for that.
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I've been a fan of the Diablo franchise since the Butcher cleaved my Rogue's skull off in 1997.
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http://us.battle.net...XQSP!ZYd!YacZYc
The idea will be to dual wield axes/maces for maximum attack speed/fury boost to keep Wrath of the Berserker up. There's 4 attacks here that can stun. And I have 2 initiator/escape tools. Just from this build alone, you can get a base 40% crit rate when all your procs are up, and 20% baseline. That's with ZERO gear. Imagine how brutal it'll be once you stack +Critical damage.
I personally feel like Ruthless is an OP passive. 50% damage bonus from crits sounds insane... and it's available at level 10!
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