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    posted a message on Can't believe it
    Quote from Emmo»

    According to this:

    https://d3resource.com/difficulties/


    You should always get at least one from every run.


    Yep, even from normal difficulty...unless he is not yet level 70.

    Posted in: Diablo III General Discussion
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    posted a message on Stash Space

    As far as I know, the Armory will not be in the next patch nor the crafting mats organization system. We still don't know when it will be implemented.


    My suggestion long ago for this similar feature is in the wardrobe. And items take its own allocated space. [sarcasm] But of course due to technical difficulties and other reasons, they didn't get any idea from my suggestion. [/sarcasm] :)

    gear sets

    This was before kanai cube was introduced. If kanai powers exist then, I would have included it.

    Posted in: Diablo III General Discussion
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    posted a message on EXP pools in diablo 3

    I feel you bro. Although we are playing in hardcore, thus we don't lose it pointlessly, its becoming a burden to farm for xp especially when you are playing solo. It takes more than 15 minutes to look for 10 pools of reflection to fill up your xp bonus.

    I had suggested to make it at least account-wide. Most of us have a different key-hunting character that we don't use in grifting, that perpetually stacking its xp pools because normal rifts just takes a little from it.

    I just mentioned it in a passing comment. I didn't make a dedicated thread for it. But no one was interested. Good to know I'm not alone in this misery. :)

    Posted in: Diablo III General Discussion
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    posted a message on Necromancer post by J. Mueller
    Quote from Demonmonger»

    Quote from NeoPhythe»

    Quote from Demonmonger»






    does not work.
    Also = it will be in HoTs, not in Diablo



    First off, this necro looks nothing like Xul

    Second, it already IS in HoTs

    Third, the chain of evidence via the hyperlinks last night were out of DIABLO content

    Fourth, the presence of a FEMALE Necromancer clearly states this is D3 related material, not D2 as the D2 Necro was Male.

    Fifth, I get that people want to build a wall to prevent let down, but when there is obvious evidence and a smoke trail, there is typically a fire.


    what if...they have d2.5 and made sure you can play both male, and female versions of the characters? :o

    When you remake games, you keep the core.

    That would not be keeping the core. It could potentially be the main hero in a new Diablo game though? But I can assure you it has nothing to do with D2 in any way shape or form.
    What if they are adapting D2 to the D3 engine (which is already in-place) that supports male and female characters. Would you rather not use that feature?
    Posted in: Diablo III General Discussion
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    posted a message on D3planner wrong multipliers?

    a 217% (x2.17) "increase" in damage, means 217% will be "added" to your existing damage, which is 100%. (x1.0)


    a 100% increase in damage will double your damage right? Doubled means 200% or 2.0 multiplier.

    Posted in: Diablo III General Discussion
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